NBTEditor
NBTEditor allows easy customization of many aspects of Minecraft, through the modification of NBT tags, on Spigot and CraftBukkit servers. Creating custom potions and tools with powerful enchantments is as easy as running a few commands. And with the help of the Book of Souls, it's possible to create highly complex entities and spawners with ease.
Features include:
- Robust system to edit of all entities and spawners using a book based UI (Book of Souls);
- Conversion entities into '/summon' commands;
- Customization of items (name, lore, unbreakable, modifiers, colors on leather armor etc.);
- Item enchanting with no limits;
- Creation of custom potions;
- Conversion of items into '/give' commands;
- Tile customization (spawners, beacons, chests etc.);
- Conversion of tiles into '/setblock' commands;
- and more...
Edit now, spawn later: The Book of Souls is most powerful feature of the NBTEditor, it allows for easy entity customization. Create bosses, custom villagers, flying creepers or anything you like. No data files, no one-time customization, just keep the book safe and you can spawn as many entities as you like.
Included is also an 'Item Storage' command to keep track of your Books of Souls and other edited items.
The variable system used by the NBTEditor ensures that only valid NBT changes are performed while providing a standard way to make those changes. Arbitrary NBT modifications are not possible.


All Items, Entities and Spawners are fully compatible with the Vanilla Minecraft!
Great for creating adventure maps!
Documentation
FAQ
Source Code (GPLv3)
Jenkins Server (Dev. Builds)
Dev. Builds have not been approved by the BukkitDev staff. Use them at your own risk.
User Creations / Contributions
- Tutorial Videos
Jenkins Server byAndrokai(thanks)- Armor-Stand-Be-Gone (BoS to remove armor stands) by Taperpapers
- The awesome NBTEditor logo (orig) was made by Sy_Gibbon from the french Minecraft community nefald.fr, they also have the documentation of NBTEditor and other plugins in french. Check them out.
- Cauldron Flower Pots by robertoccu
HELP / Troubleshooting / Reporting Bugs
Please Read the FAQ before asking questions.
For questions about features and general help you can use the comments below or PM me.
Using the comments may help others that have the same problem.
For technical questions (errors/bugs) PM me directly.
Please check that you are using the most recent version of the plugin.
To report bugs, on the latest version of the code, you can use the Issues Page at GitHub.
Don't use the Issues Page to ask questions.
Global Statistics
On version 2.0 the NBTEditor started using MCStats for usage statistics. MCStats is now offline.
Since version 3.0, bStats is used to gather general usage statistics. You can read here about bStats, what data is sent, and how to opt-out from sending statistics from your server.
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Posted Apr 6, 2014@price164
While holding the BoS use /bos items and drag a potion into the slot (to edit potions use /nbtp).
You may want to read this, it explains how to use the BoS.
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Posted Apr 6, 2014@goncalomb
Thank you :) Can you explain me please how to create a potion with a bos. I do /bos get ThrowablePotion and then ? How to add an effect for example InstantDamage ?
Thank you
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Posted Apr 6, 2014@price164
Left-Click
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Posted Apr 6, 2014@codewow
I think 'nbtenchant' is already fixed on 1.1.2, 'InstantDamage' will be fixed on the next update. Thanks.
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Posted Apr 6, 2014@TheWeaselKing
I find no problem with the potion effects. Keep in mind that the speed and strength effect have been replaced by the Attributes: /bos attr add MovementSpeed XXX and /bos attr add AtackDamage XXX. All other effects still work using potions.
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Posted Apr 6, 2014Hi,
I'm using the latest version, but when i want to spawn a mob with a bos, i do right click but it just opens the book and dont spawn the mob
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Posted Apr 5, 2014Instant Damage is misspelled as InstanDamage Kinda annoying. :P
nbtenchant is also misspelled.
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Posted Apr 5, 2014@goncalomb
The potion slot in the book of souls isn't working for me. Do you know why this could be happening?
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Posted Apr 4, 2014@Onardox
No, not possible. But keep in mind, e.g, if you equip a Zombie with a beacon as a chestplate it will not show the the beacon, but it will drop (but you lose the chestplate slot).
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Posted Apr 4, 2014is it possible to make the mob to drop items that he doesnt wear?
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Posted Mar 31, 2014@My_Name_Was_Stolen
Done :P
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Posted Mar 30, 2014@goncalomb
Thank you for answering my original question, I soon realized that after remembering I had looked into your customitems API.
My next question is the following: Is there a way, using this plugin, I could make it so the monsters spawning from spawners spawn with certain potion effects?
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Posted Mar 30, 2014@mantoko
To set high (above the max value for that mob) health values you need to set the MaxHealth attribute too. E.g. to create a Zombie with 100 health:
Also, doing something like:
Means that the mob starts with 50 health but it can be healed up to 100.
Seeing that it is a recurring question, I'll add an explanation on the FAQ.
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Posted Mar 30, 2014@BenButler77
I don't have any problem with item modifiers. Maybe some some other plugin that works with items don't support it. Try to pinpoint the time that it disappears and you might find the plugin that is affecting it.
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Posted Mar 30, 2014@My_Name_Was_Stolen
It includes a extra tool called Entity Remover that removes any entity. But to get it, you need to install my other plugin CustomItemsAPI and use the command /citem get entity-remover.
You don't actually need to keep the CustomItemsAPI installed after spawning the item.
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Posted Mar 29, 2014Why the health var is not working on me .... :( (I tried several mob types)
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Posted Mar 29, 2014Nbt tags I put on items such as knockback resistance, + speed, + max hitpoints, + damage etc reset after a while. They reset in people's inventory AND in villager trades. Is there a fix for this?
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Posted Mar 28, 2014Is there a way to make it so mobs in spawners spawn with potion effects with the BOS?
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Posted Mar 25, 2014@david2586
Yes, the "and" sign.
@baksovic111
The JumpStrength attribute only applies to horses. As the SpawnReinforcements to Zombies. Maybe you are trying to apply it to another mob. I may block that on a future version.
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Posted Mar 25, 2014[Server thread/WARN]: Ignoring unknown attribute 'horse.jumpStrength'