NBTEditor
NBTEditor allows easy customization of many aspects of Minecraft, through the modification of NBT tags, on Spigot and CraftBukkit servers. Creating custom potions and tools with powerful enchantments is as easy as running a few commands. And with the help of the Book of Souls, it's possible to create highly complex entities and spawners with ease.
Features include:
- Robust system to edit of all entities and spawners using a book based UI (Book of Souls);
- Conversion entities into '/summon' commands;
- Customization of items (name, lore, unbreakable, modifiers, colors on leather armor etc.);
- Item enchanting with no limits;
- Creation of custom potions;
- Conversion of items into '/give' commands;
- Tile customization (spawners, beacons, chests etc.);
- Conversion of tiles into '/setblock' commands;
- and more...
Edit now, spawn later: The Book of Souls is most powerful feature of the NBTEditor, it allows for easy entity customization. Create bosses, custom villagers, flying creepers or anything you like. No data files, no one-time customization, just keep the book safe and you can spawn as many entities as you like.
Included is also an 'Item Storage' command to keep track of your Books of Souls and other edited items.
The variable system used by the NBTEditor ensures that only valid NBT changes are performed while providing a standard way to make those changes. Arbitrary NBT modifications are not possible.


All Items, Entities and Spawners are fully compatible with the Vanilla Minecraft!
Great for creating adventure maps!
Documentation
FAQ
Source Code (GPLv3)
Jenkins Server (Dev. Builds)
Dev. Builds have not been approved by the BukkitDev staff. Use them at your own risk.
User Creations / Contributions
- Tutorial Videos
Jenkins Server byAndrokai(thanks)- Armor-Stand-Be-Gone (BoS to remove armor stands) by Taperpapers
- The awesome NBTEditor logo (orig) was made by Sy_Gibbon from the french Minecraft community nefald.fr, they also have the documentation of NBTEditor and other plugins in french. Check them out.
- Cauldron Flower Pots by robertoccu
HELP / Troubleshooting / Reporting Bugs
Please Read the FAQ before asking questions.
For questions about features and general help you can use the comments below or PM me.
Using the comments may help others that have the same problem.
For technical questions (errors/bugs) PM me directly.
Please check that you are using the most recent version of the plugin.
To report bugs, on the latest version of the code, you can use the Issues Page at GitHub.
Don't use the Issues Page to ask questions.
Global Statistics
On version 2.0 the NBTEditor started using MCStats for usage statistics. MCStats is now offline.
Since version 3.0, bStats is used to gather general usage statistics. You can read here about bStats, what data is sent, and how to opt-out from sending statistics from your server.
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Posted Apr 17, 2014@CombatBorn
The NBTEditor is under GPLv3. It is totally fine to make changes for internal use. If you want to release a modified version, it needs to be under GPLv3. The code in on GitHub, it builds with Maven. You will need to do some digging (the code is not documented). Have fun.
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Posted Apr 17, 2014@goncalomb
Hey, your plugin looks great :D I need to do just one simple thing, i want to deny Living entitys picking up items, so they wont pick up the items on the ground (Players should still be able to do so). I read that that would be posssible with NBT tag modification, is that possible with your plugin / do you know some pieces of code to do achieve that goal? Sadly there is no EntityPickupItemEvent yet, so i have to search for alternatives :)
Thanks, badeye
Edit: Sorry for bothering you, i was too stupid. There was this method, i had no clue :D e.getEntity().setCanPickupItems(false);
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Posted Apr 16, 2014Would it be fine if I were to have a developer change a couple things with this plugin and I use the modified version on my server? A message would be awesome :)
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Posted Apr 15, 2014Version compatible with 1.7.8-R0.1 is available. Check the description above. Sweet stuff... Check out '/nbtt tocommand'!
A new logo! Made a while ago by the nefald.fr community. And because I'm a scrub I only used it now. Sorry.
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Posted Apr 14, 2014@LordGunson
I'll probably release an update tomorrow. Thanks.
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Posted Apr 13, 2014this is epic i love it so much But sadly it won't work with spigot-1407.jar it worked with the old one tho But i just updated :/ i hope u fix soon thank you so much for such a epic plugin u have helped my server a lot and if i ever get a donation ill give it to u thankyou so much!
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Posted Apr 12, 2014@goncalomb
Thannnnnk you :3
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Posted Apr 12, 2014@price164
No, NBT tags don't allow setting the max/min light level of a spawner. FAQ. Sorry.
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Posted Apr 12, 2014@bloodymx
I'm not sure that bypassing 'mob-spawning' is a good thing, you could end up spawning a EnderDragon on the middle of your city :D. I guess I can add a config to turn it on and off.
I'll see what a can do.
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Posted Apr 12, 2014@HupsyMC
Your server crashes when you /reload it? I'm not having that problem.
I can't do anything with those two lines. If that is all that the server shows then probably is not a NBTEditor problem.
You need to send me a more detailed log (send me a private massage if you want), use pastebin.com.
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Posted Apr 12, 2014@DavidSBB
I'll probably release a snapshot version in a few days.
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Posted Apr 12, 2014Hi,
Is it possible to make the spawners spawn even if the light level is bigger than 7 ?
Thanks
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Posted Apr 12, 2014Is there any possibility to bypass worldguards "mob-spawning" flag with the books?
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Posted Apr 12, 2014NBTEditor crash my server when I reload it.
If I delete NBT, reload command don't crash my server anymore,
How can i do for fixing that ?. Best Regards, Hupsy
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Posted Apr 12, 2014Incompatible with 1.7.8 (spigot #1399)!
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Posted Apr 11, 2014@Livingmist
That is not possible to do with this plugin, this only enables features that are already within Minecraft, it does not add new ones.
Something that specific needs a custom plugin.
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Posted Apr 10, 2014I have seen someone do this with this plugin on another server but im not sure if they used a second plugin to do so:
Would it be possible with this plugin to create a mob that could identify an item with random stats once a player right clicks the item on the mob?
For example lets say a player walks up to this created 'identifier mob' an right clicks a wood sword at the mob, the mob then identifies the item and returns it with randomly selected lores from a configureable list that apply attributes such as " damage 5-8 , life steal 12%, fire damage +3" etc. is this a possible feature of this plugin or could it be with a little tweaking?
Thanks! I really enjoy this plugin and all of your work! Keep it up!
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Posted Apr 7, 2014nevermind... found my answer and now I am sad :(
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Posted Apr 7, 2014Does this work with MCPC+ ? trying to use on a Direwolf20 1.6.4 server, but im getting a wrong version error...
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Posted Apr 6, 2014@goncalomb
Thank you very much :)