MyZ
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What is MyZ?
MyZ is not simply a Bukkit plugin. It is a complete re-imagination of Minecraft. Featuring a highly immersive new gamemode, MyZ aims to emulate and enhance a combination of DayZ and MineZ. With new mobs, items, chat features and more, MyZ has a lot to boast about and nearly endless opportunities.
Survive and prosper in a post-apocalyptic wasteland. Be careful though - you'll have to pay close attention to your hunger, health, thirst, visibility and temperature. Not to mention the enhanced undead mobs and bosses. When you die - and you will die - become a zombie, or a ghost and get a second chance at surviving.
See a full list of features and highly configurable options in the links below.
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Posted Jan 21, 2014Im Having Problems With Chests.please Help. Its Confusing On how To make It Were They Spawn Certain Things And Make Them Spawn At A Certain time. Please Help!
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Posted Jan 20, 2014@d24man
I previously had a server with MyZ on, which had 100+ players online, and stored the data of 100k players. It handled it very well :)
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Posted Jan 20, 2014Ive been watching this plugin for a long time and i am very excited to start using it soon!
The only concern i have at this time is now many players this plugin can handle.
Can MyZ handle stored data from 20k plus players and 300+ players on line at once?
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Posted Jan 19, 2014@CraftySubZero
Good to hear from you again, Crafty :)
I've implemented the following already:
And plan to add some configuration to the spawn rate.
To answer some questions, check out the configuration page (slightly outdated) but in response to the ones you asked:
Thanks for everything!
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Posted Jan 19, 2014Hey TeeePeee, hope all is well :) I haven't been able to test this plugin properly yet, although I should be able to within the next couple weeks (Just bought a new dedicated machine to release our Outbreak gamemode). In the mean time though, here are some suggestions / bugs i've come up with.
Suggestions :
Using : MyZ-3_0_6_4.jar
Bugs:
Once again, thanks for all the hard work TeeePeee. It's much appreciated!
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Posted Jan 18, 2014@CraftySubZero
sweet man love when the community helps out.
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Posted Jan 18, 2014@TeeePeee
thx u sooo much!!!! ultiMATE support!!!!!
When i can help u in testing or something, pm me
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Posted Jan 18, 2014@NoHoPeLess
Looking into it, thanks!
@CrazyPoloxD
Check your SQL database to ensure the database you submitted contains the players' data. If the data is in your SQL database it should be on the website.
@soulscapex
I'll get around to making a public use MySQL connection so that you can do this.
The research allows your users to throw items into hoppers to gain research points which they can spend on special items.
@soulscapex
I'm adding a grappling hook eventually and adding the blindness effect. Milk cures the disease as well as green dye. Make a MedKit with the command so that players can craft MedKits by adding the antiseptic and ointment to an object. The antiseptic will cure the disease and the ointment will add a regeneration effect for a time.
@soulscapex
You need to also rename the objects that act as bandages and radio too. Use the configure command and copy paste into the config for these objects.
I'll look into the spawning, however, chest deny won't stop zombies from spawning - it will reduce the rates.
Skeletons (NPCs) won't spawn if you have NPCs off in the config.
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Posted Jan 18, 2014@soulscapex
If you want to rename items automatically, use this... Item Renamer
I highly recommend it :)
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Posted Jan 18, 2014UPDATE, ive tried adding paper into a anvil and renaming it to bandage , and then added it to the starter kit ,, which works and does spawn the item named bandage, but if you go to use the item it wont work , it wont stop the bleeding, same with the eye of ender i renamed it radio and it wont function like a radio .
and making a region and adding chest allow deny , wont stop the zombies from spawning there. i even tried setting no mob-spawning and they still spawn.
is there a way to remove the skeletons ive seen in the code where you check if its zombie skeleton, giant or pigzombie, would nice to just a feature to turn them off ,,
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Posted Jan 18, 2014a few questions , is there anyway to add a grapling hook,
and is there anyway to make when infected have the blindess potion effect.
and i truely dont get this medkit stuff,
so what actually cures the disease
what is the reddye for and the green dye
and what bout milk..
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Posted Jan 18, 2014@TeeePeee
Yes i understand but we do a stats page and would like to use the stats from this on the minez page we are making.
Im still confused bout this rescearch thing. dont really understand what u can use it for ,
and how to use it.
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Posted Jan 18, 2014@TeeePeee
Teepee still the website shows only mine stats :P i putted unrankedplayers true to keep their stats but didn't worked well.
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Posted Jan 17, 2014Thx u for ur great support! I found a "bug" <? I have an Multiworld Server, in one world dayz:
Soo now in all other Worlds the exp bar fill up when in water up to 20....
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Posted Jan 16, 2014@hypocratic2
You're using a 1.6.4 build on a 1.7.2 server. If you be subscribe to this project, you can see the files before they get approved and download the 1.7.2 build. Otherwise, you can download it from GitHub (link above)
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Posted Jan 16, 2014@TeePee what does this mean. This is the only buggy command i have yet to find but it is a very important command. I would love for it to be fixed if possible or at least explained. thanks, Hypocratic2. ERROR IS BELOW.
[09:25:48 INFO]: duck58 issued server command: /start [09:25:48 ERROR]: null org.bukkit.command.CommandException: Unhandled exception executing command 'start' in plugin MyZ-3 v3.0.6.3 at org.bukkit.command.PluginCommand.execute(PluginCommand.java:46) [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:196) [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at org.bukkit.craftbukkit.v1_7_R1.CraftServer.dispatchCommand(CraftServer.java:542) [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at net.minecraft.server.v1_7_R1.PlayerConnection.handleCommand(PlayerConnection.java:932) [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at net.minecraft.server.v1_7_R1.PlayerConnection.a(PlayerConnection.java:814) [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at net.minecraft.server.v1_7_R1.PacketPlayInChat.a(PacketPlayInChat.java:28) [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at net.minecraft.server.v1_7_R1.PacketPlayInChat.handle(PacketPlayInChat.java:47) [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at net.minecraft.server.v1_7_R1.NetworkManager.a(NetworkManager.java:146) [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at net.minecraft.server.v1_7_R1.ServerConnection.c(SourceFile:134) [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at net.minecraft.server.v1_7_R1.MinecraftServer.u(MinecraftServer.java:655) [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at net.minecraft.server.v1_7_R1.DedicatedServer.u(DedicatedServer.java:250) [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at net.minecraft.server.v1_7_R1.MinecraftServer.t(MinecraftServer.java:545) [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at net.minecraft.server.v1_7_R1.MinecraftServer.run(MinecraftServer.java:457) [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at net.minecraft.server.v1_7_R1.ThreadServerApplication.run(SourceFile:617) [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] Caused by: java.lang.NoClassDefFoundError: net/minecraft/server/v1_6_R3/World at myz.MyZ.spawnPlayer(MyZ.java:931) [?:?] at myz.MyZ.spawnPlayer(MyZ.java:1094) [?:?] at myz.MyZ.spawnPlayer(MyZ.java:918) [?:?] at myz.Commands.SpawnCommand.onCommand(SpawnCommand.java:43) [?:?] at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44) [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] ... 13 more Caused by: java.lang.ClassNotFoundException: net.minecraft.server.v1_6_R3.World at org.bukkit.plugin.java.PluginClassLoader.findClass0(PluginClassLoader.java:70) [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:53) [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at java.lang.ClassLoader.loadClass(ClassLoader.java:306) [?:1.6.0_65] at java.lang.ClassLoader.loadClass(ClassLoader.java:247) [?:1.6.0_65] at myz.MyZ.spawnPlayer(MyZ.java:931) [?:?] at myz.MyZ.spawnPlayer(MyZ.java:1094) [?:?] at myz.MyZ.spawnPlayer(MyZ.java:918) [?:?] at myz.Commands.SpawnCommand.onCommand(SpawnCommand.java:43) [?:?] at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44) [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] ... 13 more
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Posted Jan 15, 2014@soulscapex
For the potion effect, simply format it as such:
TYPE,level,duration(seconds)
You can find the TYPE here
For example, CONFUSION,1,10 would give Nausea I for 10 seconds.
As for the CDS, no worries. There are a couple of solutions.
1) Create a read-only MySQL account for the playerdata database. This ensures that the account only has permission to see the contents of this database and not make any changes. 2) I can make a read-only account for the master playerdata database so that you can read it using PHP. This would require a little bit of data shifting on my end to ensure the encrypted data remains inaccessible, but it shouldn't be too much work.
I understand that you aren't comfortable with giving your info out, but read-only accounts are very safe. Additionally, know that all your data is encrypted multiple times to a multiple keys of over 40 characters as well as password protected in the MySQL database. Retrieving the data would require gaining access or bruteforcing multiple different secure keys as well as cracking a secure MySQL password. The chances of cracking all of these is about 1,075,000,000 to 1. In other words, cracking the security is about as likely as winning the lottery... 100 times in a row. Even if this was cracked, a read-only account would prove useless to the hacker. All they would see is the name and IP of your server as well as the data MyZ has stored in your MySQL database.
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Posted Jan 15, 2014the cds website , im sorry but i dont feel comfortable giving my info out is there any way you can make ccs code avail so i can use it on my website.
Another Question where do we find the
MELON:
thirst: 0
potioneffect: []
potioneffectchance: 1.0
potion effect to correctly do this,, for xample if i wanted to add speed to this. how would i do it.
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Posted Jan 15, 2014@sammyturbo123
Player NPCs are simply player mobs that roam the world. They can be friendly or aggressive and archers, melee fighters or wanderers. You don't need anything other than MyZ to have them.
@CrazyPoloxD
I have yet to update the commands and permissions page as well as the config page :)
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Posted Jan 15, 2014How does player NPCS work.. what do u need ?