MyChunk (and Ganglands)

ANNOUNCEMENT 01 June 2019 MyChunk returns! Due to my involvement in a new minecraft server, MyChunk is back... but in a slightly different form than before (a better one!)
IMPORTANT This plugin no longer uses signs to claim/unclaim etc. As great as that was as a feature, as the plugin has grown it became unmanageable. Everything is done via commands now... however it is full integrated with Tab Completion to help users find the command they need.
Introducing GANGLANDS
I always wanted to upgrade MyChunk to include group protection similar to plugins like Factions and Towny.... and now I have!!!
Starting from version 3.0.0 of MyChunk, you can now download the optional GangLands addon (required MyChunk) to add the /gang commands, which allow you to form a gang, claim land for your gang, and declare ally gangs to share gang lands, and enemy gangs to start a gang war!
This is a major update to MyChunk and may contain some bugs. Please use the issue tracker to report any bugs you may find.
What is MyChunk
MyChunk is a land protection plugin designed to keep things simple. Simple commands with tab completion, easy to understand permissions and configuration, and working alongside previous protection plugins like Towny and Factions.
Easily claim a chunk and get instant protection from other players and from mobs, as well as protection from fire spread and water and lava griefing.
Requirements
This plugin does not REQUIRE the installation of any other plugins. However, if you want to make use of the economy options, such as charging to claim a chunk, the plugin requires the Vault plugin (and an economy plugin of course).
Video Tutorial
Unfortunately the previous video tutorial series for MyChunk is no longer valid. I'll look at creating a new one! If you want to make one to be featured here, please let me know!
MyChunk Features
- Claim a chunk for yourself that is protected from other players and from mobs (depending on config)
- Claim Server chunks to protect important areas
- Claim Public chunks to allow construction but prevent claiming of certain areas (useful for servers using "Protect Unclaimed")
- Allow and Disallow access permissions to other players on a chunk-by-chunk basis
- Use Allow* and Disallow* to manage access permission for all your chunks at once
- Claimed chunk is marked in all corners with torches on the highest block when you claim it
- Limit the maximum number of chunks a player can claim both globally and with individual/group permissions
- Option to limit building to claimed chunks only (Protect Unclaimed)
- Option to prevent claiming in Nether or End worlds
- (With Vault and an economy plugin) Charge players for claiming chunks
- (With Vault and an economy plugin) Option to give a refund for unclaiming chunks
- (With Vault and an economy plugin) Option to allow claiming above the max limit for an additional fee
- (With Vault and an economy plugin) Option to remove the overbuy fee when buying from another player
- (With Vault and an economy plugin) Sell chunks for profit using ForSale command (and NotForSale command)
- Chunks you own are protected from griefing by other players or by creepers
- Doors, hatches, fence gates, buttons, levers, pressure plates, paintings and item frames are protected from griefers
- Doors are protected from being bashed in by zombies
- Chests, Furnaces, Dispensers and Brewing Stands are all protected, as are all the new 1.14.2 blocks
- Claim chunks for other players or for the server (with permission)
- Configurable PVP in owned chunks
- Configurable mob spawning/damage in owned chunks
- Fire cannot spread in owned chunks (including from lava)
- Automatic unclaiming of land for inactive players (Optional and configurable)
- Customise messages using the lang.yml file
- Works with Factions and Towny to prevent double claiming of chunks
- Full Tab Completion for all commands (contextual based on permissions)
GANGLANDS Features
- Start a gang and invite others to join
- Claim land in the name of your gang for all gang members to use
- Declare allies to share land with other gangs
- Declare enemies to start a war and claim land from rival gangs
- Gain gang influence based on the number of gang members and your battle victories
- Use influence to claim more chunks (1 influence = 1 chunk)
- Be careful, if an enemy faction reduced your influence they could steal your gangs chunks!
- Personal chunks and gang chunks are separate. Personal chunks are not affected by wars
- Lots of configuration options and permissions to control the carnage
- Lease gang owned chunks to other players for a daily rate (if using an economy plugin)
Installation and Configuration
- Drop the .jar file(s) into your /pugins folder
- Restart the server (or reload plugins)
- Edit the config.yml file which is created in the /plugins/MyChunk folder and /plugins/MyChunkGanglands folder. An explanation of each setting is included in the file.
DynmapMyChunk
NOTE: This has not been updated to the newest version of MyChunk yet. It's on my list to do!
New since 2.3.0 : I have created a new plugin to display all claimed chunks on your dynmap (assuming you have it) colour coded depending on who owns the chunks (Player, Server, Public). The plugin can be downloaded from the following link:
http:dev.bukkit.org/server-mods/dynmapmychunk/
Credits
Lead Developer: ellbristow
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Posted Apr 23, 2013@galelo
Yes, I use it on my server with iConomy.
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Posted Apr 19, 2013is the surce code official?
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Posted Apr 13, 2013does it work with iConomy?
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Posted Apr 8, 2013Any chance of adding taxes to plots in a future version?
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Posted Apr 4, 2013Sorry if this has been asked before, but do you have World Guard compatibility? Where it won't allow the player to claim a chunk when part of the chunk is within a WG region where the player does not have build rights.
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Posted Apr 1, 2013@Noswad180
I'd love to implement this.... but it has the potential to add some heavy lag to the server... I will look into it though :)
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Posted Mar 8, 2013Thank you for making the plugin, keep up the great work!
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Posted Mar 3, 2013Suggestion:
Make a Flag were it allows people to come onto your Chunk or Not cause some people dont like other people on there plot on my survival serv!
If Possible Thank You!
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Posted Feb 27, 2013Guessing this doesn't hook into worldguard at all right.
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Posted Feb 18, 2013Is there any way at all to just protect the blocks around a player and not the players themselves? I searched the permissions and found nothing, same with the config. I'd also like to know if theres a way to make allowmobs always on...
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Posted Feb 15, 2013I'm curious does this hook into worldguard at all?
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Posted Jan 30, 2013I don't know what's happening, but when people put [claim] on the sign (first line), nothing happens. I gave them the mychunk.claim perm but still nothing. The sign does nothing and just stays. Help please? I really want to use this plugin !
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Posted Jan 30, 2013Would it be possibal to completly cancel the Block interact event if a player that is not an owner is looking at a block inside a protected area?
because I have this running on a modded server and there are many many 115+ inventory based blocks 99% of which are not protected because it seems the plugin here checks some kind of list before blocking it.
that list is not so helpful.. when I cant add things to it.
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Posted Jan 27, 2013@Crayakv3
I Wouldnt think that MyChunk would work with Factions cause they both claim land and the claiming land can clash together just what i think.
But it could be possible he adds faction support.
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Posted Jan 25, 2013some how this plugin has been giving my players 40,000 cash instead of 400 when unclaiming land. that's quite a bug there.
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Posted Jan 19, 2013Hello! First of all many thanks for your great plugin. Second I have a question, is it possible to disallow users to place signs in player owned chunks? Is it a bug?
Because right now for example if a user claim a chunk, anyone can place signs in it (no other blocks). This isnt a huge issue, it would just be nice to have a feature to disable this.
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Posted Jan 16, 2013After updating to the last version, MyChunk doesn't work well anymore... The sign [Claim] doesn't work (the sign stays on floor with [claim] on it) and all chunks are for sale (bit the for sale chat line is sent to players only, not ops...) :'(
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Posted Jan 15, 2013does this not work with 1.4.6 r1.0 or libigot? or not work with factions?
after i installed the jar and restarted the server it did not generate the folder that would contain the config.yml etc...
when i created the directory it seemed to have the config and stuff in it, but it still doesn't work when i put a sign with [claim] in it, its just a sign that says [claim] (also tried [Claim]
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Posted Jan 14, 2013java.lang.NoSuchMethodError: com.massivecraft.factions.Board.getFactionAt(Lorg/bukkit/Location;)Lcom/massivecraft/factions/Faction;
Factions is disabled on world in MyChunk is enabled. I use the last Factions version of version 1 (1.6.9.4)
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Posted Jan 11, 2013@BiGUNMAN
That option already exists
/mychunk toggle expiry /mychunk expirydays {days}
this will put all owned plots up for sale after the number of days has expired. It does not unclaim them, so that if the player logs back in they can be taken OFF sale and they will only have lost any that other players were interested in.