MyChunk (and Ganglands)

ANNOUNCEMENT 01 June 2019 MyChunk returns! Due to my involvement in a new minecraft server, MyChunk is back... but in a slightly different form than before (a better one!)
IMPORTANT This plugin no longer uses signs to claim/unclaim etc. As great as that was as a feature, as the plugin has grown it became unmanageable. Everything is done via commands now... however it is full integrated with Tab Completion to help users find the command they need.
Introducing GANGLANDS
I always wanted to upgrade MyChunk to include group protection similar to plugins like Factions and Towny.... and now I have!!!
Starting from version 3.0.0 of MyChunk, you can now download the optional GangLands addon (required MyChunk) to add the /gang commands, which allow you to form a gang, claim land for your gang, and declare ally gangs to share gang lands, and enemy gangs to start a gang war!
This is a major update to MyChunk and may contain some bugs. Please use the issue tracker to report any bugs you may find.
What is MyChunk
MyChunk is a land protection plugin designed to keep things simple. Simple commands with tab completion, easy to understand permissions and configuration, and working alongside previous protection plugins like Towny and Factions.
Easily claim a chunk and get instant protection from other players and from mobs, as well as protection from fire spread and water and lava griefing.
Requirements
This plugin does not REQUIRE the installation of any other plugins. However, if you want to make use of the economy options, such as charging to claim a chunk, the plugin requires the Vault plugin (and an economy plugin of course).
Video Tutorial
Unfortunately the previous video tutorial series for MyChunk is no longer valid. I'll look at creating a new one! If you want to make one to be featured here, please let me know!
MyChunk Features
- Claim a chunk for yourself that is protected from other players and from mobs (depending on config)
- Claim Server chunks to protect important areas
- Claim Public chunks to allow construction but prevent claiming of certain areas (useful for servers using "Protect Unclaimed")
- Allow and Disallow access permissions to other players on a chunk-by-chunk basis
- Use Allow* and Disallow* to manage access permission for all your chunks at once
- Claimed chunk is marked in all corners with torches on the highest block when you claim it
- Limit the maximum number of chunks a player can claim both globally and with individual/group permissions
- Option to limit building to claimed chunks only (Protect Unclaimed)
- Option to prevent claiming in Nether or End worlds
- (With Vault and an economy plugin) Charge players for claiming chunks
- (With Vault and an economy plugin) Option to give a refund for unclaiming chunks
- (With Vault and an economy plugin) Option to allow claiming above the max limit for an additional fee
- (With Vault and an economy plugin) Option to remove the overbuy fee when buying from another player
- (With Vault and an economy plugin) Sell chunks for profit using ForSale command (and NotForSale command)
- Chunks you own are protected from griefing by other players or by creepers
- Doors, hatches, fence gates, buttons, levers, pressure plates, paintings and item frames are protected from griefers
- Doors are protected from being bashed in by zombies
- Chests, Furnaces, Dispensers and Brewing Stands are all protected, as are all the new 1.14.2 blocks
- Claim chunks for other players or for the server (with permission)
- Configurable PVP in owned chunks
- Configurable mob spawning/damage in owned chunks
- Fire cannot spread in owned chunks (including from lava)
- Automatic unclaiming of land for inactive players (Optional and configurable)
- Customise messages using the lang.yml file
- Works with Factions and Towny to prevent double claiming of chunks
- Full Tab Completion for all commands (contextual based on permissions)
GANGLANDS Features
- Start a gang and invite others to join
- Claim land in the name of your gang for all gang members to use
- Declare allies to share land with other gangs
- Declare enemies to start a war and claim land from rival gangs
- Gain gang influence based on the number of gang members and your battle victories
- Use influence to claim more chunks (1 influence = 1 chunk)
- Be careful, if an enemy faction reduced your influence they could steal your gangs chunks!
- Personal chunks and gang chunks are separate. Personal chunks are not affected by wars
- Lots of configuration options and permissions to control the carnage
- Lease gang owned chunks to other players for a daily rate (if using an economy plugin)
Installation and Configuration
- Drop the .jar file(s) into your /pugins folder
- Restart the server (or reload plugins)
- Edit the config.yml file which is created in the /plugins/MyChunk folder and /plugins/MyChunkGanglands folder. An explanation of each setting is included in the file.
DynmapMyChunk
NOTE: This has not been updated to the newest version of MyChunk yet. It's on my list to do!
New since 2.3.0 : I have created a new plugin to display all claimed chunks on your dynmap (assuming you have it) colour coded depending on who owns the chunks (Player, Server, Public). The plugin can be downloaded from the following link:
http:dev.bukkit.org/server-mods/dynmapmychunk/
Credits
Lead Developer: ellbristow
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Posted Jul 30, 2013How can you enable mobs on for a claim?
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Posted Jul 28, 2013@iliketobike
Why delte this plugin after 5-10min my disabled worlds?! Yes it works but the plugin deletes my world config..
Before 10min:
After 10min:
Whats going wrong? Plz Help? :D
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Posted Jul 27, 2013How to they use the [allow] if the username is too long to fit on the second line?
@NoHoPeLess: It works for 1.6.2 At least on my server (TwoRiversSurvival.org) See dynmap
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Posted Jul 19, 2013Pls Pls Update... The worlds are not saving...
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Posted Jul 15, 2013please update to 1.6.2
when i add a world and server reloads then the world config is away..wtf
after a few minutes all the worlds are gone and no one can break down somewhere what
I used /mychunk world disable all and then /mychunk world enable <MYOWNMYCHUNKWORLD> but nothing happens :(
LoL ellbristow last login May 23, 2011
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Posted Jun 29, 2013@ bittiez If you want to see what chunks are claimed where you can use dynmapmychunk. If you already have dynmap then this is a great way to see who owns what and where. You could temporarily enable the plugin if you didn't want it to always show up. If you don't have dynmap then I don't know of another temporary solution. If you want to see the plugin in action go to: minecraft.larkincrew.org:8123 I have the plugin installed on my server and it works great.
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Posted Jun 26, 2013First and foremost, I really like this plugin, thank you for all your work.
Can I suggest an admin command, something along the lines of /mychunk outline [block] that will outline the current mychunk(all connected chunks of same person/server/public) with a block temporarily(like MobArena has /ma outline or showgrid, something like that).
I understand this would be a little difficult to set up, but it would be very convenient to be able to see the entire covered area.
Maybe to make it easier you could only create blocks showing the horizontal outline of the chunks at player height
(I'm currently protecting a large area of floating islands, it's hard to tell what is actually covered and what is not)
@DevilHeps
I agree with this.
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Posted Jun 25, 2013I submitted a ticket with my issue. Hoping to be able to give this plugin a try, considering GriefPrevention has been breaking on me lately.
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Posted Jun 24, 2013Hi, thanks for a plugin, its simple and great.
Its any possibility to set default PvP and Monster damage inside own chunk in config file, without using signs (in config.yml)? I'm preparing survival server where players will not be able to escape to their own chunk from the other players and monsters.
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Posted Jun 23, 2013Can you make it optional to disable notifications for someone trying to open your chest? This could be used as spam and could get annoying.
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Posted Jun 23, 2013Alright, going to try this plugin. Are you going to be continuing the updating of this? If so I need to know because I may plan to use this plugin for my server for quite some time.
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Posted Jun 17, 2013Hello i have some trobel and first of all sry my bad english...
1. then i claim area for the server why cant i claim more then 64 chunks, i am op an dont want to count chunks then building to the server,
2. then i then have claim chunks to the server why cant i then do so ther dont spawn mobs in all of the chunks at once ? i tryd [allowmobs*] line2 server diten work.
3. why cant i get [allowpvp] on to work ? meaby i do something wrong..
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Posted Jun 17, 2013@GSKiwibird
The second feature is already available... using [allow] signs. Have a look at the flags page (top of the description to see the available flags).
The first feature is an interesting one... I'll consider it, especially now that I'm looking at adding Gangs, which will change the claiming dynamics slightly.
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Posted Jun 17, 2013Greetings, ellbristow.
I was wondering if you could add/consider the following features.
Purchasing chunks that are adjacent to ones you already own allows you to receive a discount price.
An option to allow "interaction". Which means players can interact with protected blocks, ie: switches, doors, levers, chests, furnaces, etc...
If you added these features, specifically the second one, I would really appreciate it! Thanks.
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Posted Jun 16, 2013Help, nodus nuker is able to bypass MyChunk. How? I changed from AntiCheat to NoCheatPlus. A griefer in-game name: Wonfz just nuked my freebuild area then logged out when he saw i saw him. Then I come back and I see him placing stuff in protected area. Though he does not seem to have been able to destroy in WorldGuard protected area.
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Posted Jun 15, 2013@resitancedude
This is already possible with allow signs and flags.
[allow] Player Name OR * for everyone Flags (i.e. B for Build)
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Posted Jun 15, 2013Add [allowuse] [allowbuild] [allowchest]
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Posted Jun 10, 2013Hey everyone.
v2.4.1 has just been uploaded. Lots of new stuff and tweaks in there, including a fix for my dumb coding error that created the SEVERE error when people claim... my bad!
Go check out the release notes!
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Posted Jun 7, 2013@ManiacCoder
Thanks, this fixed the problems!
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Posted Jun 7, 2013@pbgben
@Shaorune
To everyone that is having a claim problem [MyChunks].[allowPvP] constraint exception, there appears to be a bug that will need to be worked on. The MyChunk SQLite table column allowPvP is declared as NOT NULL (do not allow nulls) yet the DEFAULT for the column is null. It appears that when you are claiming a chunk that the allowPvP column value is not being passed to SQLite by the plugin. SQLite attempts then to take the default (null) but that is not allowed because the column is declared NOT NULL.
A temporary work-around is to edit the SQLite table definition and change the default value to 0 on the allowPvP column. Any good SQLite editor should work (I used the SQLite Manager Firefox plugin). Takes just a minute and it will fix the problem until the plugin can be fixed to correct the bug.