Multiworld
Craftbukkit 1.9 support!
Multiworld - The official Multiworld Project
The easy to use multiworld plugin, support custom end and nether worlds for each worlds, you can configure what you want, and you get it (limited to what I programmed)
History
I made this plugin because the previous author "Baummann", the original creator of Multiworld, became inactive. Before, it was just a simple plugin with 2 commands: /goto and /newworld. I took control of the project and developed a better version. We are now at version 5.2.8 of Multiworld.
Features
- Custom world generators like a world with deserts
- Allows you to change the gamemode of a player when you enters a world
- Supports relative coordinates with /mw move and /mw goto like the /teleport from vanila minecraft
- Block chat coming from other worlds to create worlds where the users have their own private chat
Commands and Permissions
world commands
| Command | Description | Permissions |
|---|---|---|
| World | ||
| /mw create <world name> [generator] [seed] | Adds a new world to the Multiworld Database. Notice: you can also use this command to add existing worlds. Warning: Do not give to players you don't thrust because they can create unlimited worlds! | multiworld.command.create |
| /mw load <world name> | Loads a world that has been defined in the Multiworld database | multiworld.command.load |
| /mw unload <world name> | Unloads a world that has been defined in the Multiworld database, other plugins cannot see this world anymore | multiworld.command.unload |
| /mw delete <wold name> | Removes a world from the MultiWorld database. Warning: This action is destructive to the settings multiworld has defined to the world! | multiworld.command.delete |
| /mw list | List the worlds multiworld has generated in your server. | multiworld.command.list |
| /mw info | Shows information from a world | multiworld.command.info |
| /mw listgens | List the supported world generators to use with /mw create | multiworld.command.listgens |
| Rules | ||
| /mw listflags | List the possible flags to use with the following commands. | multiworld.command.flags |
| /mw setflag <world> <flagname> <value> | Sets a flag/option on a world. | multiworld.command.setflag |
| /mw getflag <world> <flagname> | Gets a flag from a world, tip use * to get al the world flags. | multiworld.command.getflag |
| Portalling | ||
| /mw link <src-world> <dst-world> | Links all nether portals from <src-world> to <dst-world>. Notice, to use this you need to turn on the nether portal handler! | multiworld.command.link.nether |
| /mw link-end <src-world> <dst-world> | Links al end portals from <src-world> to <dst-world>. Notice, to use this you need to turn on the end portal handler | multiworld.command.link.end |
| Teleportation | ||
| /mw goto <world name> | Teleports yourself to a world, this command can also be used as alias /goto <world> | multiworld.command.goto |
| /mw move <player> <world> | Moves a player to an world | multiworld.command.move |
| Spawning | ||
| /mw spawn | Teleports yourself to spawn, to move other people use /mw move. | multiworld.command.spawn |
| /mw setspawn | Sets the spawn of a world, you can use this to correct the starting spawn point | multiworld.command.setspawn |
| Core and Utility | ||
| /mw save | Saves the plugin data | multiworld.command.save |
| /mw reload | Reload the plugin data | multiworld.command.reload |
| /mw debug | Shows some debugging information, this information is very handy when you create a bug report | multiworld.command.debug |
| /mw help | Shows help about the commands used in Multiworld, useful so you don't need to go to this page | multiworld.command.help |
| /mw easteregg | Not a real command, but there is a easter egg hidden in multiworld | - |
| Other | ||
| - | Permission used to allow multiworld to change the gamemode of the affected player when entering a creative world. Its recommend to give everyone this permission. | multiworld.creativemode |
| - | Gives access to the basic Multiworld moderator controll, this permission won't allow users to modefy settings of existing world, it only allows them to view the settings / teleport to worlds | multiworld.basic |
| - | All the permissions from multiworld, you can also use the star permission to give them all permissions. | Multiworld.admin |
Optional features
| Feature Name | Description | Configuration location |
|---|---|---|
| End portal handler | The end portal handlers allows you to define custom end portals per world | options.useEndPortalHandler |
| Nether portal handler | This addon makes it posiable to redirect netherportals to custom nether worlds, this setting is per-world | options.usePortalHandler |
| WorldChatSeperator | This allows you to use the RecieveChat and the SendChat flags on a world | options.useWorldChatSeperator |
| GamemodeChanger | This allows you to use the flag CreativeWorld to turn on creative mode for a world, to use this you need to give you users the following permissions on all worlds: multiworld.creativemode This module also comes with a other configuration settings, when you turn off usecreativemodeinv, it ONLY handles the gamemode part, it won't change the inventory contents, this can be used if you have a custom plugin for per world inventories. | options.usecreativemode |
| EnderBlock | Prevents the use of ender chests in creative mode, this can be used to prevent people from cheating stuff by storing it inside a ender chest in a creative world, and then removing it in a survival world. | options.blockEnderChestInCrea |
| WorldSpawnHandler | This allows you to have custom respawn worlds per world group, this can be setup by turning this part on to generate the configuration needed for this. | options.useWorldSpawnHandler |
| CraftbukkitHooks | Allows multiworld to hook into craftbukkit to display information that the bukit api won't provide. This feature will try to turn itself off when there are any errors. | options.craftbukkitHooks |
Multiworld and Data Collecting
Multiworld is using a statistcs tracking code so useage statistics wil be logged, for more information what is logged see:
Other recommended plugins for your server
- LocationTeleport - This plugin teleports users when they enter a arena, when you shape the area like a portal, you can have your own portals
- hothgenerator - Generates a awesome snow world (Case sensitive)
/mw create WorldName plugin:HothGenerator
- multiinv - Allows more control between the inventories of worlds than multiworld can provide on its own.
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Posted Mar 31, 2013I want to be able to load a custom world I made to the server. I have the world folder in the server files, but the /mw load SMP (SMP is the name of the world), doesn't work. Why can't I load this world?
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Posted Mar 31, 2013can you use different plugins in each world like in one world is worldedit and in the other essentials does that work?
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Posted Mar 30, 2013/mw create plotworld PlotMe don“t work
Error: do /mw listgens for a list of valid world gens
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Posted Mar 30, 2013How work with Plotme?
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Posted Mar 30, 2013Hey, I was wondering if this had support for resetting worlds. For example, if i were to have a pvp world where people could teleport to and wreak like put lava, break blocks and eggs exploding and a new round were to start, I could quickly reset the map back to normal without anything damaged.
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Posted Mar 30, 2013Just wondering. If you have thought of this before, Having like a nether world, End world for the add-on worlds that people create with mw?
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Posted Mar 30, 2013@ferrybig
Okay I understand. Do you think you can add that in the future?
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Posted Mar 30, 2013how do you update without having to reset the worlds you've created?
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Posted Mar 30, 2013@happyzapsgaming
I didn't add a feacture to link only 1 portal, sorry
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Posted Mar 30, 2013I'm what you call... Not good with plugins. I made the world it was awesome. I went to the world it was awesome. Everything worked great! But when I made a portal... It linked ALL of the nether portals.... I don't want that.. Can I change that? Did I miss it in the config file? :P
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Posted Mar 29, 2013Hi ferrybig! Quick question, does it keep player inventories separate from one world to the other? I have a creative, survival and faction worlds. I don't want them transporting items between worlds however I do want them to transport them from say survival to survival_nether and survival_end but not from survival to faction or creative to faction. Does your plugin handle that?
Thanks :)
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Posted Mar 29, 2013@LaserCucumber
settings inside a world should go in front the settings you provide inside my plugin, like if you change the settings at server.properties, that the world isn't changed
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Posted Mar 29, 2013@LaserCucumber
if multiverse also has this problem, then the problem is by craftbukkit itself?
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Posted Mar 29, 2013@techdude23
CommandSigns
WorldGuard Region Commands
Commander Autorun Commands
It would be a good idea to link to those plugins in the description. :)
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Posted Mar 29, 2013Here's a suggestion, you could add portals (signs) that could link to other worlds.
For example, the admin links a sign from one world to another world and when a player right clicks the sign, they get teleported to that world. This could also go with things such as levers, buttons, pressure plates and simply walking through a portal that is the size of a nether portal and can be used with any block.
I know there are other plugins that have this feature of teleporting, I just want it in this plugin. I think it will help it out.
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Posted Mar 28, 2013Is it possible to use the vanilla flatland generator arguments with this plugin? Or to customize the flatland generator contained in it?
I have a world that I created using the default Superflat generator and I'd like to keep using it.
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Posted Mar 28, 2013@LaughNgamez
I was looking for an alternative to multiverse hoping it would fix this problem.... :(
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Posted Mar 28, 2013uhhh when my players go to the linked nether world, the portal does not generate and they generally fall to their death.
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Posted Mar 28, 2013@DekuHero
I never got any real problems with the plugin except the nether problem, players get teleported to the top of the nether when going to the nether sometimes, but my main point of this plugin is keeping it as stable as I can do, that why its keeps working (and then you can update when you want)
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Posted Mar 28, 2013@stoffekungen
it should work with 1.5.1