Multiverse-Core

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
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Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
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Improved respawn handling with auto overworld linking and new config options
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Built-in PlaceholderAPI support (no need for ecloud extensions)
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Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
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Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
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Improved performance with many internal changes and support for async teleport
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:

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Posted Nov 6, 2012I use Herochat and Multiverse. Herochat has a {world} feature you can put in the chat which i like, however, for the default worlds:
world, world_nether, and world_the_end
i can not get herochat to change the name of the world.
I changed the aliases of the worlds on multiverse but that did not work.
Does anyone know a work around for this?
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Posted Nov 6, 2012Please update to 1.4.2
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Posted Nov 5, 20122.5 AB Status: http://multiverse.github.com/news/awesome-build-2-5.html
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Posted Nov 5, 2012@joeuguce99
I do not believe it's currently possible while compiling against the Bukkit API. If it is, feel free to open a pull request with the fixes!
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Posted Nov 5, 2012@fernferret
But I heard this bukkit limitation can be bypassed.
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Posted Nov 5, 2012@joeuguce99
Not the default worlds. mv regen will do any non-default world.
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Posted Nov 5, 2012@Sarge22234
Honestly, I doubt it. We haven't updated the AB in forever. Sorry. We're working on it. There are about 5 remaining issues in our tracker before release.
FF
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Posted Nov 5, 2012Hi, I was wondering if the current awesome build is compatible with 1.4.2R0.2, If it works then I will just use that. If not then I;ll patiently wait for the next AB. I just dislike running development builds because bad stuff always happens to me when I do.
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Posted Nov 5, 2012Is there a way to delete the default worlds or to reset them with a random seed? Maybe a bypass to that bukkit limitation.
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Posted Nov 5, 2012I'm experiencing 2 bugs with the current dev build (#627). When the server is reloaded using the /reload command, all the chunks disappear and you can only see a clear world/the Void. My second problem is that it broke down about a page or so of my worlds when I switched over to the more recent builds and tells me to run Chunkster on them (is that even up-to-date?).
Edit: It seems that I can access the worlds just fine, but MV is saying that they're not loaded.
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Posted Nov 5, 2012How do I teleport between worlds?
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Posted Nov 5, 2012The command /mv config enforceaccess true still doesn't work - even with the dev version!
Fix asap please.
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Posted Nov 4, 2012We're working on the next stable version. It's not out yet. You can find the quite stable dev builds here:
http://ci.onarandombox.com/job/Multiverse-Core/
Thanks.
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Posted Nov 4, 2012@zbabas
you can use the command /mv import normal (map name) that has always imported my maps normal
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Posted Nov 4, 2012My worlds are not autoloading, even thought they are supposed to. only the default worlds are loaded
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Posted Nov 4, 2012I need to know if this will be updated if not ill find another plugin. It seems to be still active but i cant tell.
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Posted Nov 4, 2012@Namekomono
GroupManager from the plugin Essentials changes per world. If you are looking to, say, have people do a command in one world but not in another, you are able to do that.
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Posted Nov 4, 2012Is it possible to import an existing world without totally breaking it(AKA generating a new world over it)
Like I have a world named "PvP" which is a map i did in SSP a while ago,and I want to import in in the server,so i copyed the folder into my server's maind folder
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Posted Nov 4, 2012any update for 1.4.2
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Posted Nov 4, 2012seems i found a little bug