Multiverse-Core

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
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Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
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Improved respawn handling with auto overworld linking and new config options
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Built-in PlaceholderAPI support (no need for ecloud extensions)
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Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
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Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
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Improved performance with many internal changes and support for async teleport
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:

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Posted Dec 3, 2015@MrGrandgibus
This is handled normally, any plugins that handle teleportation may take priority over multiverse though.
@Schneidertm
If the world isn't in worlds.yml then it's removed from Multiverse, if you did /mv unload it's only unloaded. When a player attempts to join it doesn't re add it to multiverse.
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Posted Dec 3, 2015@TWSSYesterday
Thanks again for the fast reply. I don't understand why insufficient permissions can handled perfect but unloaded/removed worlds not. If its a fault of the teleport plugin there have to be also an fault on insufficient permissions or not?
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Posted Dec 3, 2015Hello, I would like to know how when you leave a world and you rejoin it to be in the same place where you leaved.
(sry for my english) Thanks! :)
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Posted Dec 2, 2015@Schneidertm
There isn't really a "fix" for the "issue" you need to look into respawning w/ essentials/whatever plugin you use for teleportation for that :)
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Posted Dec 2, 2015@TWSSYesterday
Thanks for the fast reply. But there is no difference between unload and unload with remove. The Player spawns on the location form the unloaded/invalid world in my main world.
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Posted Dec 1, 2015@creepersarethebest
/mv setspawn
@Schneidertm
You need to remove the world from Multiverse using /mv remove
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Posted Dec 1, 20152. A Player disconnect in this World
3. I unload this world
4. Player logs back in
So here is the issue I have. The plugins seens dont knowing that the player comes form a other world. So the player spawns in the main world on the coords form the world he logs off. I use Spigot 1.8.8 and b699 and Java8. Any suggestions? Hope you can understand my problem. No errors in the server log.
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Posted Nov 30, 2015I need help on setting spawn i used the in game commands and config but it sends me to the default one please help.
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Posted Nov 28, 2015@ThatAngryCupcake
Set the difficulty using commands, I haven't had this issue.
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Posted Nov 28, 2015Hello, it seems that if you use ./mvreload or ./reload to reload your config/server, it sets the world difficulties to PEACEFUL.
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Posted Nov 27, 2015@Bencethegreat
Your spawn isn't accessible safely, try setting it again.
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Posted Nov 27, 2015Hey,
I need some help with my server. When ever I start my server it says:
ERROR New safe spawn NOT found!!!
Help?
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Posted Nov 16, 2015@Demetrius2597
For growth there needs to be a player.
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Posted Nov 16, 2015do the property "keepSpawnInMemory" makes, for example, that farms keeps growing when nobody's online on the server?
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Posted Nov 16, 2015@U1T1MATE
Check the generator settings for the mods :)
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Posted Nov 15, 2015I have a Cauldron server with Forge and a few mods - I need the ores and blocks that the mods create to be in new worlds, but when I make them, Multiverse doesn't create them. Any idea why?
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Posted Nov 10, 2015@Inuyasha86000
Please post an issue on the github page :) https://github.com/Multiverse/Multiverse-Core/issues/new
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Posted Nov 10, 2015I am not sure if this is a bug but I cannot seem to import any of my worlds into multiverse 1.7.10-2.5, i'm creating my own mod pack server running KCauldron-1.7.10-1448.133-server and have tried importing my worlds from an old 1.7.10 backup and from a recent 1.8 version and neither will import properly. I either get "Error , Cannot Import World" or something close to that, or it imports them but erases them back to the original world seed generation meaning all player modified areas are gone. any ideas what's going on?
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Posted Nov 10, 2015@ASmooke
Plugins folder, drop it in there.
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Posted Nov 10, 2015@TWSSYesterday
Perhaps there is an instruction how to do? Tried to install Server 1.8, 1.8.1 and 1.8.3, just plug-in works !, Forge Convention further establishes plugin stops working, the team does not understand.