Multiverse-Core

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
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Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
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Improved respawn handling with auto overworld linking and new config options
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Built-in PlaceholderAPI support (no need for ecloud extensions)
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Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
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Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
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Improved performance with many internal changes and support for async teleport
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:

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Posted Apr 23, 2014@TWSSYesterday
dose it tp them when they log OUT not in
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Posted Apr 22, 2014@TWSSYesterday
can you recommend one please... the ones i find do it when they login meaning they crash once then beable to join. This is a hassle as the tekkit launcher closes it self... If not can you guide me on creating my own plugin...
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Posted Apr 21, 2014Is there a way so players can build within the set spawn of a world. Because when I do /mv setspawn , players can't build in that area. So is there like a permission?
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Posted Apr 21, 2014@TWSSYesterday
Either I am misunderstanding you or you are misunderstanding me.
I only have 2 type of portals on my server.
No one can use multiverse-signportals without the permissions multiverse.access.* but that gives them access to all multiverse-portals and that creates a problems.
Are you saying there is a way to deny individual multiverse-portals? I know you can allow individual multiverse-portals, but I didnt know you could deny them.
My main questions is, how do I allow players access to multiverse-signportals without giving them access to all multiverse-portals?
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Posted Apr 21, 2014@TWSSYesterday
Edit: Is there a way when a player logs out teleports them to spawn world? but not when they join... To prevent having to join twice
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Posted Apr 21, 2014players cant join if they log in a world other then spawn. So I have to delete there player data so they spawn in the spawn...
Im using mcpc...
http://pastebin.com/3F0KaA2J
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Posted Apr 20, 2014@TWSSYesterday
Ok well thanks anyway
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Posted Apr 20, 2014On my spawn world there are glitched objects in the sky that you can see slightly but when I fly up to them they disappear so I didn't mind it at first, however after a day or two the objects started falling through the world but you can go through them and they make it look like name plates falling also the objects everyone is seeing look like giant anvils. Could this be a glitch with Multiverse since it's in a world created by that? PLEASE HELP! I would just copy and paste my spawn into another world but it's too big and just crashes my server EVERY time!
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Posted Apr 20, 2014IT UPDATED!!!!!!!!!!!!!!!!!!
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Posted Apr 20, 2014Was there ever a 1.6.4 version?
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Posted Apr 20, 2014@TWSSYesterday
Why do you advertise your plugin with your signature but it refuses to let me on he Jenkins server?
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Posted Apr 19, 2014One simple question(sorry): how i sync the time and wheater in both worlds? Thanks.
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Posted Apr 18, 2014I am whondering, is it possible to ban a certain item in a world?
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Posted Apr 18, 2014@TWSSYesterday
The problem is no one can find access permissions for signportals except for multiverse.access.*
How are you suppose to set access to signportals without giving access to all portals?
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Posted Apr 18, 2014ok i have multiverse core, portals and inventory's and recently i was asked to add factions to the server, so i did but i came to realise that it did not show the alias world name specified in the mv config, in essentials config i changed the chat to have &f[{WORLDNAME}&f] but that only showed the actual world file name NOT the one specified in the mv config is there a tag for the mv? i have the first few lines for the world "world" aka survival
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Posted Apr 18, 2014@TWSSYesterday
So, MultiVerse Inventories WILL NOT be fixed by 1.8?
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Posted Apr 17, 2014Can I get some clarification on the permissions? What permission do I use to allow players to use signportals? How come when I set enforceaccess to false, players still can't use portals unless I give them multiverse.access.* ?
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Posted Apr 16, 2014Will multivers inv be updated to 1.7.2 ?????
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Posted Apr 16, 2014Best World Management plugin you can get with lots oft features ! Thanks for this ;)
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Posted Apr 15, 2014I get the following error message on every startup:
http://pastebin.com/vrDPFstS