Multiverse-Core

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
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Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
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Improved respawn handling with auto overworld linking and new config options
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Built-in PlaceholderAPI support (no need for ecloud extensions)
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Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
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Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
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Improved performance with many internal changes and support for async teleport
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:

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Posted May 2, 2014@TWSSYesterday
I'm trying that timesparser right now. I can't do without MV, I have 5 different worlds loaded and they must all be maintained with seperate inventories...Thx!
Yikes! Just as I suspected, MVCore is using 64% of the server resources, surprisingly the Enjin plugin is next with 15%, the rest are all miniscule at 2% or below. Excellant but what can we do? Can I change over to Spigot without changing all my permissions? I use PermissionsBukkit.
I switched everything over to Spigot and I'm not getting the overload error but when I ran the Parser I got the exact same results. Perhaps the overload error is just turned off in Spigot? I run it a few days and see if I notice any improvement, Thanks!
As a suggestion: It would be nice to share the nether between Skyworld and Factionworld but I can't figure out how to seperate the inventories and send people back through the portals to the correct world. Am I just a derp or is this not possible as I have learned?
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Posted May 1, 2014@TWSSYesterday
I completed the update successfully. It does not work unless the player is an OP. Same for members, guests, moderators, and admin.
BTW I am also running, LWC. I used CRemove and Cpublic on the signs with no difference in effect.
Thanks for any help.
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Posted May 1, 2014Hello, Im running multiverse •B: 2.5-b678 (beta) for CB 1.7.2-R0.2 on my server:
Sorry is this is a stupid question however, where does multiverse store its region files? Do they store in the same place as my main world region files? I checked the multiverse folder and the generated world folder but couldn't locate them.
The reason I am asking is from time to time in my main world we have an issue with a region. The BiomesOPlenty gives us the occasional problem. I use the crash reports and dinnerbones coordinates tool, and locate the region file, then I can delete that one region if necessary.
Is this possible with Multiverse? When I delete a region in the main world it regenerates another biome in that spot. We have a multiverse world that is nice, but has a lot of ocean, I was hoping to delete parts of it and let it regenerate those areas if possible. But I would need to know where that world stores its particular region files.
Hopefully you get what Im asking. Thank you for your time. Terri
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Posted May 1, 2014Ever since upgrading to the latest CB, I have the constant "Is the server overloaded message" If I remove the Multi-Verse series it stops. It doesn't seem to affect server performance but is there any explanantion as to why this continues to give me a WARN thread? I run a Ubuntu 14.04 server 64 bits and give the server 6Gb of Ram. This message appears even when noone is logged onto server.
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Posted Apr 30, 2014I set up MV Core and MV SignPortals on my Spigot Server (1.79). Im running the latest version of Spigot. I have the version 2.5-b665 of Signportals
I am also running Essentials and Groupmanager for my permissions. As Moderator or Admin I can create signs. But I can only use them as an OP. Should I upgrade to 2.5-b678.
Thanks
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Posted Apr 30, 20142.5-b678 is the multiverse version server is 1.7.2
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Posted Apr 30, 2014I can not import my maps on my server im using latest MV and im using MCPC+ bukkit/forge server it always says there not valid worlds and it sees : as valid worlds
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Posted Apr 29, 2014I have a suggestion for something that can be added, version support for worlds. we like to use world edit's regen command a lot and it starts to break if we update the server.
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Posted Apr 29, 2014which build is best for 1.7.9 ?
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Posted Apr 29, 2014Can multiverse import the worlds i made with my world plugin?
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Posted Apr 28, 2014I used to use this plugin, and if anyone needs multiworld support this is the plugin to use!
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Posted Apr 28, 2014Please help me. When i do a nether portal in the default world, it works. But when i do a nether portal in other world, it doesn't work. Sorry for my english.
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Posted Apr 27, 2014@TWSSYesterday When are you updating Multiverse-Inventories
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Posted Apr 27, 2014@TWSSYesterday where abouts and in which config can i find "global groups" im using PEX
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Posted Apr 26, 2014Can somebody help me please, how can i make it so all ranks are the same between all worlds because in my normal world people are ranks but when they go to /warp plots which is another world they are set back to the default rank!
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Posted Apr 25, 2014Has it been affected by the new UUID system?
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Posted Apr 25, 2014I was wondering if there is a way to see how many players are on a specific world or if it could be implemented. A command like /mv online <world> would work fine.
Thanks in advance
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Posted Apr 25, 2014I made a new world. How to get to nether from that one?
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Posted Apr 24, 2014Hi, I am currently using multiworld. Is it possible to switch to multiverse without losing all my worlds, and if so how can I?
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Posted Apr 23, 2014Hi, i am fairly new to this, but what im trying to do is have two worlds, the 2nd one, which is not my main world isnt working right though, i have ran the server using both those worlds as the main world to get the server to load them at different times, and even tried /mvimport it, but it says its already recognized, but when i do /mvtp [the world name] it brings me to what SHOULD be the spot, but it is however, not there. It is the correct seed and everything, but is just missing the structures that are built, how do i fix this?