Multiverse-Core

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
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Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
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Improved respawn handling with auto overworld linking and new config options
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Built-in PlaceholderAPI support (no need for ecloud extensions)
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Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
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Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
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Improved performance with many internal changes and support for async teleport
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:

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Posted Sep 5, 2013FUCKING ERRORS MAN
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Posted Sep 5, 2013When will multiverse 3 come out?
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Posted Sep 5, 2013Does this plugin work on an MCPC+ server?
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Posted Sep 5, 2013Update coming anytime soon?
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Posted Sep 5, 2013I use 16 Portals, its very slow.
Please update !
:-)
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Posted Sep 4, 2013I can't get multiverse to load my main world. Could the problem be that I have a space in my main world name? My folder structure looks like this.
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Posted Sep 4, 2013Im using the latest version of multiverse and that you can't switch the game mode in any way when people go to a differnt world
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Posted Sep 2, 2013is it possible to make it so your alternate MV worlds have a nether too and the nether portals players create work?
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Posted Sep 2, 2013@XVampiregurlX
You do that with Bungee Cords
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Posted Sep 1, 2013Quick question. Plugin works great but having one trouble. When I create a new world it will create the new world but no Nether or End.
Just wondering is there some trick to doing this so it creates the Nether and the End for each world accordingly.
Thanks.
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Posted Sep 1, 2013Was wondering if you guys might be able to add in a per world texture pack function in the next release just a thought...
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Posted Sep 1, 2013Is there any way to use MultiVerse to connect different servers on different IP's?
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Posted Sep 1, 2013@deleted_9935739
I'm also interested. Seeing work being done after so long is promising, but it's tantalizing when there are no changes described.
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Posted Aug 31, 2013Anyone know the changes of the Sep 1 dev build?
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Posted Aug 31, 2013i changed in the config so i would spawn in the world I'm currently in but it docent work? HELP! and also is it possible to do /spawn in like factions and go to that worlds spawn and if u are in the creative world it takes u to the creative spawn???
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Posted Aug 31, 2013How to i make the plugin stop changing your gm?
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Posted Aug 31, 2013It there a way to make you spawn in the world you'r currently in when you die?
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Posted Aug 31, 2013@Gijs735
Also confirming the site is down.
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Posted Aug 31, 2013Since the dev build site is down (so it seems to me) can someone link me the current dev builds of the core, portals, netherportals and inventories?
I would appreciate that VERY much since! :D
Thanks!
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Posted Aug 31, 2013How can I make it so each world has a different spawn. For example, in a creative world, people can /spawn and it would take them to that spawn, and if they re in a different world like factions, /spawn will take them there?
Regards, Loki!