Multiverse-Core

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
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Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
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Improved respawn handling with auto overworld linking and new config options
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Built-in PlaceholderAPI support (no need for ecloud extensions)
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Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
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Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
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Improved performance with many internal changes and support for async teleport
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:

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Posted Oct 30, 2012it works but superflat customized worlds wont keep generating correctly
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Posted Oct 30, 2012The plugin is working perfectly in my server, and I am using 1.4.2 !
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Posted Oct 29, 2012@Nazralte
Ye i figured it was odd that after 2 months of no activity they suddently do a compile the same night an update was released prior to the weekend.. All i use is core and inventories and inventories isnt faulting out.. so cant hurt to try i guess *mashes backup button* i mean whats the worst that could happen..
Just the lack of any sort of author reply on the forum here seems odd, and its a dev not an "AB"
Frankly I am surprised bukkit hasn't offered to take over this functionality, it seems pretty critical to a lot of cool things you can do with server side plugins. The generator stuff alone should be native, bukkit has an entire generator section but needs a multiworld plugin to use any of them.. yet they keep saying multiworld is natively supported, so why doesnt it work! ha!
EDIT: ok here is the results: multiverse 2.5 core - didnt appear to auto load all the worlds, including the main world, but erratically allows you to travel to them you can stablise erraticness by using /mv load worldname
On the up side, it /appeared/ to save world states on manually loaded worlds.
Appears to be choking with terraincontrol, not sure about cityworld, still going through my plugins. I suspect generators may be bjorked.
Also is not respecting world types anymore, so if you have a creative world, those players will have creative all worlds, or vice versa. if you travel to a creative world, you wont be creative.
Previous poster also suggested that spawning is not right too, but thats more likely the bukkit dev version.
Also forgot to mention, the old multivers-inventories still seems to be working ok.
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Posted Oct 29, 2012To all those saying it doesn't work with 1.4.2, you need to use the dev build. Works for me. First time for me using this plugin as well. Made a skylandplus world. Only problem I have is that im not seeing any animal spawns, just mobs.
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Posted Oct 29, 2012superflat customized worlds still are not supported
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Posted Oct 29, 2012When do you think the update for 1.4.2 will come?
Thanks in advance
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Posted Oct 28, 2012It seems to be there is something tied together (not only my server) but other servers as well using multiverse-core, causing clients to crash. It seems to pick a world & go in a loop cycle that causes clients in each world to occasionally crash & cant login for a certain amount of time.
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Posted Oct 28, 2012@xphoenixxx
I was sitting here thinking the same friggen thing!
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Posted Oct 28, 2012Arghhhh!!!!!!
Sorry 2 days ago I had an entire universe of over 12 (known ;) planets linked by a network of stargates that had to be dialed for each location (yes like the TV series!) .... and now I only have 1 planet, hell, and an end world :/
..and stalking your jenkins tells me you all took the weekend off :P
On a more serious note, you have any vague guesstimate how long it will take to catch multiverse-core up ? Or will the latest Dev work already?
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Posted Oct 28, 2012Update to 1.4.2 pls!
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Posted Oct 28, 2012@Sylvia100
Yes it works in 1.3.2 but not in 1.4.2 yet.
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Posted Oct 28, 2012Does this work for 1.3.2? Cause it was last updated in April...
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Posted Oct 28, 2012I've got a question - What's that VERSION_1_1? Basically I did /mv create Test2 normal -t lol then it gave me the list of options I can do; -t NORMAL, -t FLAT or -t VERSION_1_1. It it like skylands or something because I remember notch mentioned adding skylands but didn't make a portal for it or something... I tried creating the VERSION_1_1 world, didn't work. Anyone?
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Posted Oct 28, 2012Creative worlds could spawn animals/monsters with spawn eggs. even when spawn animal/monsters is off
In 1.3.2 it was also possible but just villagers
Thanks
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Posted Oct 28, 2012@Gunnerrrrr
Download the Dev one it work for me. Here the link of the dev: http://ci.onarandombox.com/job/Multiverse-Core/
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Posted Oct 27, 20121.4 error: http://prntscr.com/idem9
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Posted Oct 27, 2012@GhOsT935
nvm was just a matter of reloading the plugin itself.
FIXED
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Posted Oct 27, 2012Im having problems with the gamemode changing... When i go between my worlds (survival and creative), it is supposed to change the mode, but it just stopped working suddenly...
If u have anything that could help, thnkz (if this helps, the problem became apparent after i added the nether world to the server)
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Posted Oct 26, 2012Ok let's say a user teleports to my creative world and they make a house. Then they teleport to another world. When they teleport back they go back to spawn, not to where they were before. Is there a way so whenever they enter a world they don't automatically go to spawn?????
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Posted Oct 26, 2012I'm having trouble loading worlds onto multi-verse... Everytime I go to load a world, it says 'Error trying to load world 'Superflat''!
The would Superflat is in my folder for my server so why isn't it loading it?
Please help....