Multiverse-Core

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
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Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
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Improved respawn handling with auto overworld linking and new config options
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Built-in PlaceholderAPI support (no need for ecloud extensions)
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Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
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Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
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Improved performance with many internal changes and support for async teleport
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:

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Posted Aug 11, 2012Multiverse wont work for me. It needs to be updated to 1.3.1.
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Posted Aug 11, 2012Anyone else getting an internal server error when using /mv reload? Using latest MV dev build and bukkit RB1
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Posted Aug 11, 2012multiverse is definately not working fine, it is causing unreal lag,
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Posted Aug 11, 2012@daboross
nope its not running that fine, see: https://github.com/Multiverse/Multiverse-Core/issues/809
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Posted Aug 11, 2012@ravenlie
It is running pretty fine on my 1.3.1 Bukkit server. I'm not getting any errors with it, so I assume you wouldn't either!
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Posted Aug 11, 2012hello everyone, new to site and such, just curious about this one? I've noticed alot of plugins are working without updating to 1.3 and is this the case with mv? i'd truely love to use this one, been puring over it for a few days now and watching tubes about it. anyone have it running on their 1.3 servers? does it function properly or at least have the basic create world /portals function for the time until they do update?
thanks much!
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Posted Aug 11, 2012@Hyrrycane
try here http://ci.onarandombox.com/
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Posted Aug 11, 2012@NotYetRated
maybe mv.bypass.gamemode helps you?
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Posted Aug 11, 2012Anyone else having troubles with having a creative world?
I run a survival server, and have a create map people can go play in. Inventories are kept separate. It always used to work, but at some point in updates it no longer auto-switches players to/from creative.
A player can go to the creative world and not be placed in creative. If they log out/in, they will be in creative.
Unfortunately, this is true once they go back to the main world! They will be in creative until they log out/in!
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Posted Aug 11, 2012@Nederlandhc
With worldguard, you can go to the blacklist.txt of that world and blacklist an item (in this case, the enderchest).
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Posted Aug 11, 2012Are you guys working on the enderchests?
Because now people can go into a creative world, make an enderchest and cheat stuff into my survival world...
or is something for that already in the plugin?
I have the following running:
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Posted Aug 11, 2012Where is Multiverse for 1.3.1???
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Posted Aug 11, 2012@RulingKyle1496
What's an "Awesome Build"
You can think of this like Bukkit's RB system, but we don't want to create confusion, so instead of calling ours a Recommended Build also, we're going with "Awesome Build" or AB. Awesome Builds are ones that we've put some more testing into, and should be very stable. So go ahead! Go download the latest Multiverse-Core AB!
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Posted Aug 11, 2012@broluigi
Same issue, world name prefixes are not working.
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Posted Aug 11, 2012@Samongi
Since when have people not complained about free services?
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Posted Aug 10, 2012@RulingKyle1496
They're providing you with a free service and you're complaining... They can take as long as they need to get this awesome plugin running.
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Posted Aug 10, 2012i'd like to see faster updates
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Posted Aug 10, 2012can't wait MV 1.3 yay! :D
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Posted Aug 10, 2012Does this have the skylands world generator built in?
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Posted Aug 10, 2012Hey, while you are updating Multiverse to 1.3.1, is there a way you could add a feature that makes it so you can set a special texture pack for each world? I know in the minecraft 1.3 update server texture packs can be automatically downloaded and set when someone joins the server, or something like that. On my server we have 3 worlds with a separate texture pack for each one, and it would be really cool if the texture packs could be automatically downloaded and set every time a person enters a world through a portal.