MultiInv
What is MultiInv
MultiInv is a plugin that gives players a separate inventory for every different world running on the server. You can share inventories over chosen worlds and some players can be ignored entirely. With this power it is possible to have multiple worlds running on one server, but keeping them totally segregated from one another.
MultiInv can also separate health over certain worlds allowing for total separations of a world on a server.
If MultiInv refuses to work and you can't change inventories, it's because you have the wrong version of the TuxTwoLib or forgot to deny yourself the permission multiinv.exempt!
Update for UUIDs and 1.7.9 (there will be no support for 1.7.8 or below due to game breaking bugs) are here! Download will be available as soon as Bukkit Dev approves it.
MultiInv and MobArena are currently not compatible! Make sure users can only join a mob arena from the same world group!
Starting with MultiInv 3.2.1 we now require the library TuxTwoLib to maintain compatibility across various minecraft versions
Video Tutorial
Features
- Separate world inventories
- Create groups of worlds where the inventory is shared between them
- Separates XP, food, health, potion effects, and EnderChest inventory per world/group of worlds.
- Option to ignore certain players completely (permissions based)
- Can import Multiverse-Inventories/WorldInventories saved inventories.
- Option to use mySQL instead of flat files.
Forums/Problems
The forums for this plugin (at the top of the page) are the best place to go if you have any questions that aren't just general comments (such as "I hat you" or "I love you"). There I can see which problems have been replied too and who still needs help.
Using MultiInv with BungeeCord
Since BungeeCord requires servers to be in offline mode it's sometimes hard to acquire a reliable UUID if Spigot/BungeeCord isn't configured correctly. Here are the settings you will need to change:
In the BungeeCord config.yml make sure ip_forward is set to true
On the server in the spigot.yml make sure bungeecord is set to true
By setting these two options BungeeCord will be able to pass the correct UUID to the servers. Please note that if you are sharing inventories across multiple servers that this feature is still in beta and may not always work.
Commands
- /multiinv reload - Reloads config files.
- /multiinv import - Imports flat files into a mysql database.
- /multiinv mvimport - Imports Multiverse-Inventories into MultiInv, with the database that you have selected. (You will need to have the Multiverse-Inventories plugin installed when doing the import, just make sure to remove it afterwards)
- /multiinv miimport - Imports WorldInventories into MultiInv.
- /multiinv mcimport - Import Minecraft player files into MultiInv. (Only useful when you've got existing player data and you are enabling the SaveInventoryOnQuit option)
- /multiinv mcexport - Exports MultiInv player data for the default world into the default world in Minecraft format.
Permissions
- multiinv.reload - Permission to use the reload command
- multiinv.import - Permission to use the import command
- multiinv.mvimport - Permission to use the mvimport command
- multiinv.mcimport - Permission to use the mcimport command
- multiinv.mcexport - Permission to use the mcexport command
- multiinv.exempt - Exempts player from inventory switch (If your inventory is not changing, deny yourself this permission in your permissions manager!!!!)
Configuration
^That's a link up there
Updating from MultiInv 2.x to 3.x
- Delete your old config.yml file in the plugins/MultiInv directory
- Start the server with the new plugin
- Rename the Worlds folder to Groups under the plugins/MultiInv directory.
- Rename shares.yml to groups.yml
- Cut the creativeGroups section out of groups.yml and paste it at the end of config.yml
- Edit the config.yml to your prefrences
- do: /multiinv reload
- If you are moving to the mysql database do: /multiinv import
- You're done, enjoy!
Links
When, Where, and How are the Inventories Saved?
Old forum page (Includes old version links)
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Jenkins Dev Builds
Source Code
Please note, that while I (Tux2) am maintaining this plugin you must file bug reports under the tickets section. If you're having a problem, try replicating it in the latest version of MultiInv as it could already be fixed! Also, if you want your problem to be addressed please make sure to include the MultiInv version, the TuxTwoLib version, your config.yml and groups.yml files contents as well, (even if it is a comment asking for help) If you do not follow these guidelines your comment may be deleted without warning!

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Posted Jan 23, 2013@SilverTowers
Actually that has nothing to do with enchanted books/fireworks reverting to their raw items when changing inventories.
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Posted Jan 21, 2013Guys read the post!
""If MultiInv refuses to work and you can't change inventories, it's because you have the wrong version of the TuxTwoLib!""
and
""Starting with MultiInv 3.2.1 we now require the library TuxTwoLib to maintain compatibility across various minecraft versions""
Works fine for me in 1.4.7 just update the library.
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Posted Jan 21, 2013Please Update
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Posted Jan 21, 2013Does this work correctly with 1.4.7?
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Posted Jan 21, 2013@orkun1675
Delete the tables associated with MultiInv and it should automatically re-create them. That should also solve your other issue.
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Posted Jan 21, 2013How can I recreate the tables. It gives table does not exist !! Help me please, fastt :( :(
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Posted Jan 20, 2013I got this error a few times: http://pastebin.com/NuZtZdd2
Could you fix it please..
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Posted Jan 17, 2013@Tux2:
Regarding Enchanted Books and Fireworks - you might find this link useful:
https://gist.github.com/4342379 - serializes an inventory as a string, supports NBT
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Posted Jan 16, 2013@Tux2
Kinda need those book enchantments, Bukkit already has an API for them and everything.
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Posted Jan 12, 2013Thank you for all your work and updates.
When you use multiINV to have separate inventories and you use the new lore tags - when you switch it does not save the info properly and removes the extra lore item tags if you have custom colors.
For example on GM switch:
&3Tux's Amazing Weapon (normally only shows color and name)
turns into
?3Tux's Amazing Weapon (now not colored and shows ?3 in front)
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Posted Jan 12, 2013I have this plugin on my server but I need it to have a separate inventory from my factions worlds, ect. But it seems that when go to the skyblock world, the factions inventory changes to the skyblock inventory, but when changing back with /spawn, the skyblock inventory is still present. Please help me out.
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Posted Jan 11, 2013Can we expect firework support soon? :)
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Posted Jan 9, 2013@Will16valver
Hi Will,
You will need the latest version compatible with version 1.2.5 for it to work on Tekkit Classic.
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Posted Jan 9, 2013Hi Tux,
Im looking at installing you plugin, i have a tekkit server but i cant see if it is compatible or not.
Could you provide some clarity on this please? my apologies if i have just not seen wrote somewhere. Tekkit 3.1.2
Thanks
Will
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Posted Jan 7, 2013@sourcemaker
MultiInv isn't the only plugin, EnchantAnything also uses the TuxTwoLib as well.
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Posted Jan 7, 2013@netherfoam
Enchanted book data and firework data is a known bug as I haven't added that information yet (sorry, I've been dealing with a huge amount of other stuff lately), but the written book data was a known bug and is fixed in the latest jenkins builds.
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Posted Jan 7, 2013@Tux2
Hey tux, I'm not sure if Enderchests are saving book enchants and NBT data properly... Could this possibly be MultiInv? Books "store" enchants, while equipment "has" enchants...
I've noticed it happen with Enderchests wiping firework data, written book data and enchanted book data. it could be something else like OpenInv maybe, but MultiInv seems like the most likely cause to me
EDIT: Trying the latest build on jenkins :) Was using 3.2.3 on Spigot R0.4 1.4.6
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Posted Jan 7, 2013Hey, i downloaded the 1.4.5 i guess version of this and the 1.4.6 verson the the tux thing, I Inventories stay the same across all worlds. I am having no errors in console. What is wrong?
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Posted Jan 7, 2013@sourcemaker
Not silly when you want things to work correctly... If you think it's silly, it's best you take that up with the Bukkit Administration as it was solely them who made this change have to happen :)
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Posted Jan 7, 2013Installing another plugin to install a plugin (and only MultiInv uses it) is silly. So... switching to another plugin which will do the same job.
It's a pity.