MultiInv
What is MultiInv
MultiInv is a plugin that gives players a separate inventory for every different world running on the server. You can share inventories over chosen worlds and some players can be ignored entirely. With this power it is possible to have multiple worlds running on one server, but keeping them totally segregated from one another.
MultiInv can also separate health over certain worlds allowing for total separations of a world on a server.
If MultiInv refuses to work and you can't change inventories, it's because you have the wrong version of the TuxTwoLib or forgot to deny yourself the permission multiinv.exempt!
Update for UUIDs and 1.7.9 (there will be no support for 1.7.8 or below due to game breaking bugs) are here! Download will be available as soon as Bukkit Dev approves it.
MultiInv and MobArena are currently not compatible! Make sure users can only join a mob arena from the same world group!
Starting with MultiInv 3.2.1 we now require the library TuxTwoLib to maintain compatibility across various minecraft versions
Video Tutorial
Features
- Separate world inventories
- Create groups of worlds where the inventory is shared between them
- Separates XP, food, health, potion effects, and EnderChest inventory per world/group of worlds.
- Option to ignore certain players completely (permissions based)
- Can import Multiverse-Inventories/WorldInventories saved inventories.
- Option to use mySQL instead of flat files.
Forums/Problems
The forums for this plugin (at the top of the page) are the best place to go if you have any questions that aren't just general comments (such as "I hat you" or "I love you"). There I can see which problems have been replied too and who still needs help.
Using MultiInv with BungeeCord
Since BungeeCord requires servers to be in offline mode it's sometimes hard to acquire a reliable UUID if Spigot/BungeeCord isn't configured correctly. Here are the settings you will need to change:
In the BungeeCord config.yml make sure ip_forward is set to true
On the server in the spigot.yml make sure bungeecord is set to true
By setting these two options BungeeCord will be able to pass the correct UUID to the servers. Please note that if you are sharing inventories across multiple servers that this feature is still in beta and may not always work.
Commands
- /multiinv reload - Reloads config files.
- /multiinv import - Imports flat files into a mysql database.
- /multiinv mvimport - Imports Multiverse-Inventories into MultiInv, with the database that you have selected. (You will need to have the Multiverse-Inventories plugin installed when doing the import, just make sure to remove it afterwards)
- /multiinv miimport - Imports WorldInventories into MultiInv.
- /multiinv mcimport - Import Minecraft player files into MultiInv. (Only useful when you've got existing player data and you are enabling the SaveInventoryOnQuit option)
- /multiinv mcexport - Exports MultiInv player data for the default world into the default world in Minecraft format.
Permissions
- multiinv.reload - Permission to use the reload command
- multiinv.import - Permission to use the import command
- multiinv.mvimport - Permission to use the mvimport command
- multiinv.mcimport - Permission to use the mcimport command
- multiinv.mcexport - Permission to use the mcexport command
- multiinv.exempt - Exempts player from inventory switch (If your inventory is not changing, deny yourself this permission in your permissions manager!!!!)
Configuration
^That's a link up there
Updating from MultiInv 2.x to 3.x
- Delete your old config.yml file in the plugins/MultiInv directory
- Start the server with the new plugin
- Rename the Worlds folder to Groups under the plugins/MultiInv directory.
- Rename shares.yml to groups.yml
- Cut the creativeGroups section out of groups.yml and paste it at the end of config.yml
- Edit the config.yml to your prefrences
- do: /multiinv reload
- If you are moving to the mysql database do: /multiinv import
- You're done, enjoy!
Links
When, Where, and How are the Inventories Saved?
Old forum page (Includes old version links)
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Jenkins Dev Builds
Source Code
Please note, that while I (Tux2) am maintaining this plugin you must file bug reports under the tickets section. If you're having a problem, try replicating it in the latest version of MultiInv as it could already be fixed! Also, if you want your problem to be addressed please make sure to include the MultiInv version, the TuxTwoLib version, your config.yml and groups.yml files contents as well, (even if it is a comment asking for help) If you do not follow these guidelines your comment may be deleted without warning!

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Posted Jan 7, 2013@Tux2
Yep, I don't know how you have the patience to keep telling people the same things over and over. I have seen you fix issues because people did not install the TuxTwoLib numerous amount of times.... People's incompetence to read a short description, it even says required dependency on the right.
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Posted Jan 6, 2013@FireBreath15
Wow, seems you didn't read the description: "UnknownDependencyException: TuxTwoLib" that sounds pretty clear you forgot to install TuxTwoLib...
@ViscousSummer88
I don't know. I think most of the problem is the inability to read that it needs the TuxTwoLib now.
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Posted Jan 6, 2013All these errors and issues that are being reported are not visible to me... I'm running on the latest MultiInv, TuxTwoLib and latest 1.4.6 Beat Build... Could it be incompatibility with other plugins...
@FireBreath15
Why build it against that build when 2586 is the latest Beta build...?
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Posted Jan 6, 2013The plugin works 1.4.6 for me but each time the server reloads i get this error:
11:01:59 [SEVERE] Could not load 'plugins\MultiInv.jar' in folder 'plugins'
org.bukkit.plugin.UnknownDependencyException: TuxTwoLib at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager .java:195) at org.bukkit.craftbukkit.v1_4_6.CraftServer.loadPlugins(CraftServer.jav a:235) at org.bukkit.craftbukkit.v1_4_6.CraftServer.reload(CraftServer.java:585 ) at org.bukkit.Bukkit.reload(Bukkit.java:184) at org.bukkit.command.defaults.ReloadCommand.execute(ReloadCommand.java: 23) at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:18 6) at org.bukkit.craftbukkit.v1_4_6.CraftServer.dispatchCommand(CraftServer .java:510) at org.bukkit.craftbukkit.v1_4_6.CraftServer.dispatchServerCommand(Craft Server.java:502) at net.minecraft.server.v1_4_6.DedicatedServer.al(DedicatedServer.java:2 60) at net.minecraft.server.v1_4_6.DedicatedServer.r(DedicatedServer.java:22 5) at net.minecraft.server.v1_4_6.MinecraftServer.q(MinecraftServer.java:49 4) at net.minecraft.server.v1_4_6.MinecraftServer.run(MinecraftServer.java: 427) at net.minecraft.server.v1_4_6.ThreadServerApplication.run(SourceFile:84 9) ======
Im guessing this is a build error. If you can build this against 2561 i think it'd stop glitching
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Posted Jan 6, 2013didn't work at 1.4.6 , I want this plugin because I can't open my other world , these worlds give a stuff , exemple : My call of zombies . Please updating
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Posted Jan 5, 2013Ender chest placement is no longer blocked in 1.4.6
Thanks for the plugin.
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Posted Jan 4, 2013please update
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Posted Jan 4, 2013@fungreenfox
Errors? More like just a minor bug with fireworks and firework charges not getting saved. Remember, I have quite a few plugins, as well as people paying me to develop plugins as well. My priority is making sure the version for 1.4.5-R1.0 is 100% stable, which I think it is now, before working on the new stuff in 1.4.6/7.
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Posted Jan 4, 2013why isnt there a 146 when there are errors to correct?
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Posted Jan 3, 2013@idrum69
No, there really isn't an option to automatically save the inventory to a database after a certain amount of time as I've found it's not needed and just puts extra load on the server.
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Posted Jan 3, 2013Ok, just one more thing...
You say the inventories are only saved when switching world groups.... does this mean that player A's inventory is only saved after he enters a world with a different inventory group? Is there an option to automatically save to the database after a certain amount of time? Thanks for your help!
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Posted Jan 3, 2013@idrum69
Inventories are only saved when switching world groups. Also, if you are going to be using the mySQL option please use the latest build from Jenkins as there are several bugs that cropped up with the new handling of books and such with mysql databases.
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Posted Jan 3, 2013Hello, I have a multiworld server containing 6 worlds- three creative, three survival. There are seperate inventories for the creative and the survival worlds. I stop my server regularly as it is in the development process. When using the portals to seperate worlds (multiverse), the inventories DO change. However, it seems that after about a day of off-time, the inventories are not saved. I have the latest versions, and I have the tux2lib. Is this because of the fact that I regularly stop the server? I will be switching over to the sql database soon, which I hope will help things, but for the time being I am looking for an answer. Any suggestions? ( :
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Posted Jan 2, 2013sorry if im annying but can you change what worlds have their own invetroy and witch do not?
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Posted Jan 2, 2013Sorry if this is standing somewhere, but my MultiInv.jar is not creating a folder... what do i do???
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Posted Jan 1, 2013@winter4w
You still didn't read it all...
If you're having a problem, try replicating it in the latest version of MultiInv as it could already be fixed!
[MultiInv] Enabling MultiInv v3.1.2
Latest is 3.2.4 ALSO MAKE SURE TO INSTALL TuxTwoLib WITH THIS NEW VERSION!
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Posted Jan 1, 2013@Tux2
lol sorry about that this is the error I get
2013-01-01 20:31:10 [INFO] [MultiInv] Enabling MultiInv v3.1.2 2013-01-01 20:31:10 [INFO] [MultiInv] MC 1.3 or above found, enabling version 2 XP handling. 2013-01-01 20:31:10 [SEVERE] Error occurred while enabling MultiInv v3.1.2 (Is it up to date?) java.lang.NoClassDefFoundError: net/minecraft/server/World at uk.co.tggl.pluckerpluck.multiinv.MultiInv.onEnable(MultiInv.java:96) at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217) at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:457) at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381) at org.bukkit.craftbukkit.v1_4_6.CraftServer.loadPlugin(CraftServer.java:278) at org.bukkit.craftbukkit.v1_4_6.CraftServer.enablePlugins(CraftServer.java:260) at net.minecraft.server.v1_4_6.MinecraftServer.j(MinecraftServer.java:321) at net.minecraft.server.v1_4_6.MinecraftServer.e(MinecraftServer.java:300) at net.minecraft.server.v1_4_6.MinecraftServer.a(MinecraftServer.java:259) at net.minecraft.server.v1_4_6.DedicatedServer.init(DedicatedServer.java:149) at net.minecraft.server.v1_4_6.MinecraftServer.run(MinecraftServer.java:399) at net.minecraft.server.v1_4_6.ThreadServerApplication.run(SourceFile:849) Caused by: java.lang.ClassNotFoundException: net.minecraft.server.World at org.bukkit.plugin.java.PluginClassLoader.findClass0(PluginClassLoader.java:70) at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:53) at java.lang.ClassLoader.loadClass(ClassLoader.java:423) at java.lang.ClassLoader.loadClass(ClassLoader.java:356) ... 12 more
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Posted Jan 1, 2013@winter4w
Very descriptive buddy. It's like me going to a mechanic and telling him my car doesn't run, fix it.
First, I'm using the beta on my server with MultiInv and nothing seems broken about it to me. No one has complained about lost items, etc., and I have quite a few users who would complain quite vocally if it started happening.
Second, I'm going to need more information. If you go to a mechanic and tell him that a light comes on for you when you go on a really long drive, that wouldn't be very helpful to him. Which light? The low gas light, the oil light, the check engine light? You're telling me you get an error. What error? Dependency not found exception? Null pointer exception, etc. also, what about all that mess of stuff below the exception that came out with it? It's called a stack trace and helps us pinpoint exactly where the error is happening and why. Also, and here's the kicker, I'm going to do a bit of copy and paste from just a small bit above here, which tells me, you clearly didn't read.
Please note, that while I (Tux2) am maintaining this plugin you must file bug reports under the tickets section. If you're having a problem, try replicating it in the latest version of MultiInv as it could already be fixed! Also, if you want your problem to be addressed please make sure to include the MultiInv version, the TuxTwoLib version, your config.yml and groups.yml files contents as well, (even if it is a comment asking for help) If you do not follow these guidelines your comment may be deleted without warning!
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Posted Jan 1, 2013@Tux2
I am using the bata and get an error plus people lost all there items can you try to update it
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Posted Jan 1, 2013@Tux2
Yeah i was using command book kits and then a few days ago we switched to essentials kits and the same problem persists im having trouble locating the cause of this problem.
EDIT~ Fixed the problem modifyworld in the default user group was disabled causing inventory items to disappear.