MultiInv
What is MultiInv
MultiInv is a plugin that gives players a separate inventory for every different world running on the server. You can share inventories over chosen worlds and some players can be ignored entirely. With this power it is possible to have multiple worlds running on one server, but keeping them totally segregated from one another.
MultiInv can also separate health over certain worlds allowing for total separations of a world on a server.
If MultiInv refuses to work and you can't change inventories, it's because you have the wrong version of the TuxTwoLib or forgot to deny yourself the permission multiinv.exempt!
Update for UUIDs and 1.7.9 (there will be no support for 1.7.8 or below due to game breaking bugs) are here! Download will be available as soon as Bukkit Dev approves it.
MultiInv and MobArena are currently not compatible! Make sure users can only join a mob arena from the same world group!
Starting with MultiInv 3.2.1 we now require the library TuxTwoLib to maintain compatibility across various minecraft versions
Video Tutorial
Features
- Separate world inventories
- Create groups of worlds where the inventory is shared between them
- Separates XP, food, health, potion effects, and EnderChest inventory per world/group of worlds.
- Option to ignore certain players completely (permissions based)
- Can import Multiverse-Inventories/WorldInventories saved inventories.
- Option to use mySQL instead of flat files.
Forums/Problems
The forums for this plugin (at the top of the page) are the best place to go if you have any questions that aren't just general comments (such as "I hat you" or "I love you"). There I can see which problems have been replied too and who still needs help.
Using MultiInv with BungeeCord
Since BungeeCord requires servers to be in offline mode it's sometimes hard to acquire a reliable UUID if Spigot/BungeeCord isn't configured correctly. Here are the settings you will need to change:
In the BungeeCord config.yml make sure ip_forward is set to true
On the server in the spigot.yml make sure bungeecord is set to true
By setting these two options BungeeCord will be able to pass the correct UUID to the servers. Please note that if you are sharing inventories across multiple servers that this feature is still in beta and may not always work.
Commands
- /multiinv reload - Reloads config files.
- /multiinv import - Imports flat files into a mysql database.
- /multiinv mvimport - Imports Multiverse-Inventories into MultiInv, with the database that you have selected. (You will need to have the Multiverse-Inventories plugin installed when doing the import, just make sure to remove it afterwards)
- /multiinv miimport - Imports WorldInventories into MultiInv.
- /multiinv mcimport - Import Minecraft player files into MultiInv. (Only useful when you've got existing player data and you are enabling the SaveInventoryOnQuit option)
- /multiinv mcexport - Exports MultiInv player data for the default world into the default world in Minecraft format.
Permissions
- multiinv.reload - Permission to use the reload command
- multiinv.import - Permission to use the import command
- multiinv.mvimport - Permission to use the mvimport command
- multiinv.mcimport - Permission to use the mcimport command
- multiinv.mcexport - Permission to use the mcexport command
- multiinv.exempt - Exempts player from inventory switch (If your inventory is not changing, deny yourself this permission in your permissions manager!!!!)
Configuration
^That's a link up there
Updating from MultiInv 2.x to 3.x
- Delete your old config.yml file in the plugins/MultiInv directory
- Start the server with the new plugin
- Rename the Worlds folder to Groups under the plugins/MultiInv directory.
- Rename shares.yml to groups.yml
- Cut the creativeGroups section out of groups.yml and paste it at the end of config.yml
- Edit the config.yml to your prefrences
- do: /multiinv reload
- If you are moving to the mysql database do: /multiinv import
- You're done, enjoy!
Links
When, Where, and How are the Inventories Saved?
Old forum page (Includes old version links)
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Jenkins Dev Builds
Source Code
Please note, that while I (Tux2) am maintaining this plugin you must file bug reports under the tickets section. If you're having a problem, try replicating it in the latest version of MultiInv as it could already be fixed! Also, if you want your problem to be addressed please make sure to include the MultiInv version, the TuxTwoLib version, your config.yml and groups.yml files contents as well, (even if it is a comment asking for help) If you do not follow these guidelines your comment may be deleted without warning!

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Posted Dec 4, 2012@TruDan97
I could make an option to do that, thing is, that would put more stress on the server.
@ViscousSummer88
I was unable to duplicate this in vanilla minecraft. Was the player using a hacked version of minecraft?
@SiFlux
Performance
@sgcsim
Update for what?
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Posted Dec 4, 2012Update pls :)
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Posted Dec 3, 2012Is there a reason a User has to get one time Creative and back to Survival to save his inventory?
I simply want to store a players inventory via mySQL to have the same inventory on multiple Servers.. :)
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Posted Dec 3, 2012BUG REPORT
Go to a creative world.
Put something in your inventory.
Use /warp or /tp out of that world to a survival world area/non creative world.
Open your inventory just before you tp out of creative and you have your creative inventory.
http://www.youtube.com/watch?feature=player_embedded&v=aRo-t-tnc7E
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Posted Dec 3, 2012@TruDan97
i would love to know what you are using for that! im trying to think of stuff to add to my site for my server, and this would be great to go with my skin editor and live map and such.
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Posted Dec 2, 2012Great plugin, one request however.
Could you make it save inventory information more regularly? Like on Teleports, quits/joins, maybe after so long aswell (every 10mins or so). I'm using a web based application to display their inventory to them, and it only seems to show their actual inventory if they switch worlds O.o
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Posted Nov 28, 2012@Tux2 love this plugin, happy it is kept up to date, many others i have seen like this went out of date long ago
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Posted Nov 27, 2012@QubedCraft
Same here. :D
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Posted Nov 27, 2012Love it! :) Hope this plugin keeps going because its the most important one for my server :D
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Posted Nov 27, 2012@DragonCleafspear
well 1.4.1 -1.4.5 are all bug fixes, so the plugin shouldn't really break
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Posted Nov 24, 2012glad to say the lastest edition works well in 1.4.5 beta
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Posted Nov 24, 2012@Tux2
ok, i will try it again maybe i did something wrong.
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Posted Nov 24, 2012@IAMejegun
It separates it with inventories, so if the inventory is separated, so is the enderchest. I didn't see a need to create different configurations for enderchests and inventories.
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Posted Nov 24, 2012Hello, i really like this plugin, but i cant see how to separate enderchests for different worlds, please help me!
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Posted Nov 23, 2012@Flenix1
Your main server world changed. What was the main server world on the old host? Change it to that on the new host. As far as to read the files manually, there's a page I wrote up a bit ago: http://dev.bukkit.org/server-mods/multiinv/pages/when-where-and-how-are-the-inventories-saved/
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Posted Nov 23, 2012Hey,
I just jumped to a new server host, and transferred everything. But, for some reason, all the players are having their inventories wiped when joining it and the MultiInv config file for that player gets totally removed.
I copied everything folder for folder from the old server, nothing changed at all. I'm not too fussed as I don't have a high player base right now...
All I'm really asking is, how do we manually read the file? For example, I see this:
SURVIVAL: 267,1,18,0;261,1,0,48-1;262,
and need to read it. I'm guessing a single number is just a single item, so the first three slots are an undamaged iron sword, a single block of stone, and a log. But then there's the 0;261 - which you'd assume is an undamaged bow. But if thats the case, why no 0 on the sword?
So yeah, how do I understand the numbers? Just need to know how to tell whats an Item, whats a damage value and whats a quantity so I can return the inventories to players.
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Posted Nov 22, 2012@KDMinecraftServer
It already does in the newest version!
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Posted Nov 22, 2012PLease make it so it gets rid of potion affects when warping to different worlds with different inventories.
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Posted Nov 21, 2012@Quinnatator
lol, you're right, the size did increase because of me having to include another library so I can save all the nbt tag information. (leather colors, custom item names, etc.) This should make the plugin quite resilient to any future updates mojang throws at us, as well as making it so that I don't have to dive into the NBT structure every time there's an update and figure out how to store that information.
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Posted Nov 21, 2012@Quinnatator
Are you kidding me, your comapling about file size.... Haha