MultiInv
What is MultiInv
MultiInv is a plugin that gives players a separate inventory for every different world running on the server. You can share inventories over chosen worlds and some players can be ignored entirely. With this power it is possible to have multiple worlds running on one server, but keeping them totally segregated from one another.
MultiInv can also separate health over certain worlds allowing for total separations of a world on a server.
If MultiInv refuses to work and you can't change inventories, it's because you have the wrong version of the TuxTwoLib or forgot to deny yourself the permission multiinv.exempt!
Update for UUIDs and 1.7.9 (there will be no support for 1.7.8 or below due to game breaking bugs) are here! Download will be available as soon as Bukkit Dev approves it.
MultiInv and MobArena are currently not compatible! Make sure users can only join a mob arena from the same world group!
Starting with MultiInv 3.2.1 we now require the library TuxTwoLib to maintain compatibility across various minecraft versions
Video Tutorial
Features
- Separate world inventories
- Create groups of worlds where the inventory is shared between them
- Separates XP, food, health, potion effects, and EnderChest inventory per world/group of worlds.
- Option to ignore certain players completely (permissions based)
- Can import Multiverse-Inventories/WorldInventories saved inventories.
- Option to use mySQL instead of flat files.
Forums/Problems
The forums for this plugin (at the top of the page) are the best place to go if you have any questions that aren't just general comments (such as "I hat you" or "I love you"). There I can see which problems have been replied too and who still needs help.
Using MultiInv with BungeeCord
Since BungeeCord requires servers to be in offline mode it's sometimes hard to acquire a reliable UUID if Spigot/BungeeCord isn't configured correctly. Here are the settings you will need to change:
In the BungeeCord config.yml make sure ip_forward is set to true
On the server in the spigot.yml make sure bungeecord is set to true
By setting these two options BungeeCord will be able to pass the correct UUID to the servers. Please note that if you are sharing inventories across multiple servers that this feature is still in beta and may not always work.
Commands
- /multiinv reload - Reloads config files.
- /multiinv import - Imports flat files into a mysql database.
- /multiinv mvimport - Imports Multiverse-Inventories into MultiInv, with the database that you have selected. (You will need to have the Multiverse-Inventories plugin installed when doing the import, just make sure to remove it afterwards)
- /multiinv miimport - Imports WorldInventories into MultiInv.
- /multiinv mcimport - Import Minecraft player files into MultiInv. (Only useful when you've got existing player data and you are enabling the SaveInventoryOnQuit option)
- /multiinv mcexport - Exports MultiInv player data for the default world into the default world in Minecraft format.
Permissions
- multiinv.reload - Permission to use the reload command
- multiinv.import - Permission to use the import command
- multiinv.mvimport - Permission to use the mvimport command
- multiinv.mcimport - Permission to use the mcimport command
- multiinv.mcexport - Permission to use the mcexport command
- multiinv.exempt - Exempts player from inventory switch (If your inventory is not changing, deny yourself this permission in your permissions manager!!!!)
Configuration
^That's a link up there
Updating from MultiInv 2.x to 3.x
- Delete your old config.yml file in the plugins/MultiInv directory
- Start the server with the new plugin
- Rename the Worlds folder to Groups under the plugins/MultiInv directory.
- Rename shares.yml to groups.yml
- Cut the creativeGroups section out of groups.yml and paste it at the end of config.yml
- Edit the config.yml to your prefrences
- do: /multiinv reload
- If you are moving to the mysql database do: /multiinv import
- You're done, enjoy!
Links
When, Where, and How are the Inventories Saved?
Old forum page (Includes old version links)
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Jenkins Dev Builds
Source Code
Please note, that while I (Tux2) am maintaining this plugin you must file bug reports under the tickets section. If you're having a problem, try replicating it in the latest version of MultiInv as it could already be fixed! Also, if you want your problem to be addressed please make sure to include the MultiInv version, the TuxTwoLib version, your config.yml and groups.yml files contents as well, (even if it is a comment asking for help) If you do not follow these guidelines your comment may be deleted without warning!

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Posted Feb 21, 2012doh, my bad, mvm
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Posted Feb 21, 2012I see in the config file for SQL use. What do I have to do to enable this? Just set it true and let it use bukkits defaults?
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Posted Feb 21, 2012I've been recieved this error;
http://pastie.org/3429658
Hasn't caused any issues, let me know why this is the cause.
Config http://pastie.org/3429679
Shares http://pastie.org/3429690
Bukkit R4, MultiInv 3.0.1, Java 1.6_29
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Posted Feb 21, 2012Possible to config this ? world nether inventory go to world inventory (worldnether>world) but world inventory doesn't go to worldnether
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Posted Feb 20, 2012Does the "useSQL" option do anything? When I enabled it, it just broke the plugin.
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Posted Feb 20, 2012thank you so much!!!
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Posted Feb 20, 2012@NizeHD
Back up! Thanks for notifying me. :D
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Posted Feb 20, 2012mfav.me:8080/job/MultiInv/ why is this site offline? There was a version without bugs and I need it!! Please get it online somehow! Btw, nice plugin ;)
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Posted Feb 20, 2012I have a suggestion. I'ts possible to create an config ? : World > World_nether Inventory World go to World_nether but inventory World_nether doesn't go to World. Sorry for my not good english ><
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Posted Feb 20, 2012@VoltageB
There should be no changes necessary for R5. The current version should work just fine.
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Posted Feb 20, 2012The next recommended build is for Minecraft 1.2, R5, and I and everyone who uses this plugin will greatly appreciate it if you can get a head start on the plugin so it's update to support the new revision when Minecraft 1.2 is officially released along with Bukkit R5.
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Posted Feb 19, 2012this is what happens you go to my survival world (managed by multverse ) 3 worlds spawn survival and creative
if you go to spawn then dissconnect no errors in console but the Inventories are in spawn when you reconnect and the rason you spawn when you reconnect in the spawn world insted of the last pos and world you were in is because the new authme decides to change your group when you join >_> so your forced to spawn when you join and there for some how your Inventories get pushed in to the spawn.
<3 wish it would work >_> thanks
cody goodell :D
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Posted Feb 17, 2012-
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Posted Feb 16, 2012Buggy?
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Posted Feb 14, 2012hey my server got this weird Error after banning a player
2012-02-15 07:46:32 [INFO] Disconnecting Blackopps321 [/98.207.81.204:61843]: You were banned. 2012-02-15 07:46:32 [WARNING] Task of 'MultiInv' generated an exception java.lang.NullPointerException at uk.co.tggl.pluckerpluck.multiinv.listener.MIPlayerListener.savePlayerState(MIPlayerListener.java:107) at uk.co.tggl.pluckerpluck.multiinv.player.DeferredInvSwitch.run(DeferredInvSwitch.java:20) at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:137) at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:503) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:435) at net.minecraft.server.ThreadServerApplication.run(SourceFile:465)
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Posted Feb 12, 2012ty
some kind of bug gave me all my stuff I spawned in a creative world when I went to the survival world.
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Posted Feb 9, 2012If I go through the portal with plugin RealTeleporter ,get this error:
10.02 08:37:32 [Server] INFO at net.minecraft.server.ThreadServerApplication.run(SourceFile:465) 10.02 08:37:32 [Server] INFO at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:435) 10.02 08:37:32 [Server] INFO at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:503) 10.02 08:37:32 [Server] INFO at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:137) 10.02 08:37:32 [Server] INFO at uk.co.tggl.pluckerpluck.multiinv.player.DeferredInvSwitch.run(DeferredInvSwitch.java:20) 10.02 08:37:32 [Server] INFO at uk.co.tggl.pluckerpluck.multiinv.listener.MIPlayerListener.savePlayerState(MIPlayerListener.java:107) 10.02 08:37:32 [Server] INFO java.lang.NullPointerException 10.02 08:37:32 [Server] WARNING Task of 'MultiInv' generated an exception
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Posted Feb 9, 2012@Galllion
I am very much interested in finding the answer to this as well. Any help would be appreciated.
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Posted Feb 8, 2012Does it still save inventories to the world players are in on the first run? I currently use WorldModes to keep the same inventory across all survival worlds and to restore that inventory upon returning to a survival world from a creative world. I wouldn't want people who are currently in a creative world to lose their survival world inventory if I use MultiInv.
How do you suggest I proceed to make sure everyone keeps their inventory?
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Posted Feb 7, 2012You may be interested in the comments section. http://dev.bukkit.org/server-mods/authme-reloaded/