MultiInv
What is MultiInv
MultiInv is a plugin that gives players a separate inventory for every different world running on the server. You can share inventories over chosen worlds and some players can be ignored entirely. With this power it is possible to have multiple worlds running on one server, but keeping them totally segregated from one another.
MultiInv can also separate health over certain worlds allowing for total separations of a world on a server.
If MultiInv refuses to work and you can't change inventories, it's because you have the wrong version of the TuxTwoLib or forgot to deny yourself the permission multiinv.exempt!
Update for UUIDs and 1.7.9 (there will be no support for 1.7.8 or below due to game breaking bugs) are here! Download will be available as soon as Bukkit Dev approves it.
MultiInv and MobArena are currently not compatible! Make sure users can only join a mob arena from the same world group!
Starting with MultiInv 3.2.1 we now require the library TuxTwoLib to maintain compatibility across various minecraft versions
Video Tutorial
Features
- Separate world inventories
- Create groups of worlds where the inventory is shared between them
- Separates XP, food, health, potion effects, and EnderChest inventory per world/group of worlds.
- Option to ignore certain players completely (permissions based)
- Can import Multiverse-Inventories/WorldInventories saved inventories.
- Option to use mySQL instead of flat files.
Forums/Problems
The forums for this plugin (at the top of the page) are the best place to go if you have any questions that aren't just general comments (such as "I hat you" or "I love you"). There I can see which problems have been replied too and who still needs help.
Using MultiInv with BungeeCord
Since BungeeCord requires servers to be in offline mode it's sometimes hard to acquire a reliable UUID if Spigot/BungeeCord isn't configured correctly. Here are the settings you will need to change:
In the BungeeCord config.yml make sure ip_forward is set to true
On the server in the spigot.yml make sure bungeecord is set to true
By setting these two options BungeeCord will be able to pass the correct UUID to the servers. Please note that if you are sharing inventories across multiple servers that this feature is still in beta and may not always work.
Commands
- /multiinv reload - Reloads config files.
- /multiinv import - Imports flat files into a mysql database.
- /multiinv mvimport - Imports Multiverse-Inventories into MultiInv, with the database that you have selected. (You will need to have the Multiverse-Inventories plugin installed when doing the import, just make sure to remove it afterwards)
- /multiinv miimport - Imports WorldInventories into MultiInv.
- /multiinv mcimport - Import Minecraft player files into MultiInv. (Only useful when you've got existing player data and you are enabling the SaveInventoryOnQuit option)
- /multiinv mcexport - Exports MultiInv player data for the default world into the default world in Minecraft format.
Permissions
- multiinv.reload - Permission to use the reload command
- multiinv.import - Permission to use the import command
- multiinv.mvimport - Permission to use the mvimport command
- multiinv.mcimport - Permission to use the mcimport command
- multiinv.mcexport - Permission to use the mcexport command
- multiinv.exempt - Exempts player from inventory switch (If your inventory is not changing, deny yourself this permission in your permissions manager!!!!)
Configuration
^That's a link up there
Updating from MultiInv 2.x to 3.x
- Delete your old config.yml file in the plugins/MultiInv directory
- Start the server with the new plugin
- Rename the Worlds folder to Groups under the plugins/MultiInv directory.
- Rename shares.yml to groups.yml
- Cut the creativeGroups section out of groups.yml and paste it at the end of config.yml
- Edit the config.yml to your prefrences
- do: /multiinv reload
- If you are moving to the mysql database do: /multiinv import
- You're done, enjoy!
Links
When, Where, and How are the Inventories Saved?
Old forum page (Includes old version links)
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Jenkins Dev Builds
Source Code
Please note, that while I (Tux2) am maintaining this plugin you must file bug reports under the tickets section. If you're having a problem, try replicating it in the latest version of MultiInv as it could already be fixed! Also, if you want your problem to be addressed please make sure to include the MultiInv version, the TuxTwoLib version, your config.yml and groups.yml files contents as well, (even if it is a comment asking for help) If you do not follow these guidelines your comment may be deleted without warning!

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Posted Dec 8, 2013@gumgumpuntnl Please read the description of the plugin...
/multiinv mvimport - Imports Multiverse-Inventories into MultiInv, with the database that you have selected. (You will need to have the Multiverse-Inventories plugin installed when doing the import, just make sure to remove it afterwards)
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Posted Dec 8, 2013@lme999
At Features it says: "Can import Multiverse-Inventories/WorldInventories saved inventories." So how do i import the inventories saved by the Worldinventories plugin? I've tried several things, with no success.
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Posted Dec 7, 2013@TNTUP
Bullshit.
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Posted Dec 6, 2013Serious bug, right clicking does swapping inventories between worlds that doesn't have in the group!
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Posted Dec 6, 2013@gumgumpuntnl
Don't think you can, I think you can only import Multi-Verse Inventories.
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Posted Dec 6, 2013Can someone please tel me how to import from the WorldInventories plugin saved inventories?
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Posted Dec 6, 2013Rnning CraftBukkit 1.7.2. When I go through Multiverse portals my inventory disappears and does not come back when returning. Does it work for anyone else?
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Posted Dec 5, 2013Sent a ticket,
possible dupe if creative worlds used.I mean rightclick on the ground (hand must be empty) then change world that share isn'T enabled in gamemode survival. Retry it (rightclcik on the ground) then go back at the main world.
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Posted Dec 5, 2013Love the plugin. But a huge bump for ticket 161. This needs to be addressed. Running last dev of CB1.6.4 and multinv3-11.jar from jenkins. 2 months since a new build Tux, i know you are busy but this is one of the best inventory plugins around, we need you :)
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Posted Dec 4, 2013@TNTUP I had the same problem with WorldInventories being 'dead'. I switched to this, having used it before, haven't came across any errors yet.
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Posted Dec 4, 2013@TNTUP
I could say that I updated to craftbukkit from vanilla 23hours ago, and no problems so far. :)
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Posted Dec 4, 2013going to switch to this plugin, because, Multiverse-Inventories is quite "dead". Their development builds isn't updated and starting to bug, players lose their inv while logging, its like MV forget to load player data and leads player to the spawn instead of their last disconnect time.
So everyone, Is this plugin has inventory bugs? Please answer, I need the plugin ASAP.
A player lost their inventory today... happened to others before.
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Posted Dec 3, 2013@lme999
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Posted Dec 3, 2013Hey, I just recently switched from using WorldInventories to this plug-in, I used this plug-in a long time ago, but I now completely forget on how to properly set up separate inventories and world groups, I've been looking at the configuration, but if someone could PM me and chat about it for a few minutes, I'd be happy so I could make sure I get it correct.
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Posted Dec 2, 2013@ViscousSummer88
Good I was going to comment for importing, hehe thanks XD
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Posted Dec 1, 2013@Refalm
/multiinv mvimport - Imports Multiverse-Inventories into MultiInv, with the database that you have selected. (You will need to have the Multiverse-Inventories plugin installed when doing the import, just make sure to remove it afterwards)
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Posted Nov 30, 2013How do I import from WorldInventories?
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Posted Nov 26, 2013Seeing out tickets & comments I feel not using this plugin because of possible bugs reported. I'm with MV-INV and it has bugs so im looking for a safe multiworld inv and not having a useless plugin with it. (Like SCS before)
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Posted Nov 22, 2013Also after the server did a restart, once they went back to the default world they had lost all their items, is there a way to get them back?
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Posted Nov 22, 2013How can you make it so that a certain world keeps the inventory from the main world, like when you walk through a normal nether/end portal?