Movecraft
NOW MOVED TO SPIGOTMC, CHECK HERE FOR NEWER VERSIONS:
https://www.spigotmc.org/resources/movecraft.31321/

A Brief Description
Movecraft is a plugin that has been designed to give purpose to those extremely large (and awesome) oceans as well as to simply give the option to Sail, Drive, or Pilot amazing Ships, Creations, or Zeppelins. It allows the player and/or players to craft Vessels out of blocks that can be piloted and thus moved. Hence the name MoveCraft.
Credit
Movecraft was first created by Yogoda for hMod.
Movecraft 3 is a complete recode. It's only similarity to the Movecraft of Yogada is it's name.
Documentation, Tutorials, Quick Start Guide, and Demo Videos
For documentation and information, use this link:
http://www.planetminecraft.com/mod/movecraft-reloaded---loraxe42s-fork/
Also the builds on that site are more up to date than the builds on this site, so download the latest version there. Please be aware the builds on that site have not been checked by the dev.bukkit.org staff, so use at your own risk.
Here is a brief summary of Movecraft features covered on that site:
Control Method Options
- Sign and Pilot Tool
- Sign only
- Direct Control (the players movements control the craft)
- Misc Commands - /manoverboard, /release, etc
- Remote Signs to remotely activate command signs from other parts of the ship (Turn turrets, launch torpedoes, etc)
Craft Options
- Basic craft configuration options including size, speed, allowed block types, required blocks, etc
- Customizable Cruise Control to keep the craft moving forward
- Customizable Fuel Burning behavior
- Customizable sinking/crashing behavior including smoke, explosion on impact, and uncontrollable dives
- Restricting motion to horizontal or vertical planes
- Customizable "Hover" land contour following behavior for cars and surface vehicles
- Optional craft teleportation
- Require water contact for sailing ships and water craft
- Crafts that explode when they collide with things for ramming or torpedoes
- Repair signs to repair your ship, requires mats, and can require a fee
Server Options
- Customizable Pilot Tool for craft control (or you can disable it to force sign only movement)
- Man Overboard timeout to allow anyone who falls out of a craft to get back in it
- Configurable WorldGuard protection against moving into forbidden areas or sinking over protected areas
Permissions
Movecraft uses the following permissions:
movecraft.<craft name>.pilot
movecraft.<craft name>.move
movecraft.<craft name>.rotate
movecraft.<craft name>.repair
For example, if you have a craft named "Airship", you would need movecraft.Airship.pilot, movecraft.Airship.move, and movecraft.Airship.rotate in order to completely use it.
There is also:
movecraft.<craft name>.create - only required if RequireCreatePerm is set to true in config.yml
movecraft.cruisesign - only required if RequireCreatePerm is set to true in config.yml
movecraft.commands - grants access to /pilot, /cruise, /release, /rotateleft, /rotateright, /craftreport
You can also control these granularly with:
movecraft.commands.release
movecraft.commands.pilot
movecraft.commands.rotateleft
movecraft.commands.rotateright
movecraft.commands.cruise
movecraft.commands.craftreport
Dependencies
Movecraft does not require any other plugin to function, however certain features require additional plugins:
WorldEdit (>6.0) - For repair system
Vault - For payment system
In addition, the following plugins are supported for compatibility:
Cannons - Cannons will move with a piloted craft
WorldGuard - Region protection
Most common permission plugins - Assign permissions to various craft features
madrealms.net
MadRealms is the home server of Movecraft, and we welcome any player looking for a good movecraft experience to our main server : MadRealms : The Skyland Pirates.
Join today at madrealms.net
Statistics <> This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
A unique identifier
The server's version of Java
Whether the server is in offline or online mode
The plugin's version
The server's version
The OS version/name and architecture
The core count for the CPU
The number of players online
The Metrics version
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true. <>
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Donations
Donations go towards funding movecraft's development.

Source Code
Source Code is hosted on GitHub and commits are built by Jenkins CI. The Jenkins is not currently publicly accessible.
Builds are regularly posted to BukkitDev from our CI System.
Localisation
Localisation is fully integrated into Movecraft 3. Locale can be set inside the config.yml.
Due to a bug in GetLocalisations software, language packs are not currently available for download. We apologise for the delay and are working to get them uploaded to BukkitDev ASAP.
Submit a translation to your language at: http://www.getlocalization.com/movecraft/
Troubleshooting, Error Reporting
Please use this site to report errors and for troubleshooting assistance: https://github.com/msummers123/Movecraft-3/issues

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Posted Jun 2, 2012<<reply 735576="">>
There have been no more donations and as such there is no more server.
It costs 5$ a month if anyone feels generous.
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Posted Jun 1, 2012I can't load the page ci.countercraft.net. The page just seem to never load.
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Posted Jun 1, 2012@AJCStriker
So you think you will be able to? And if your wondering how they work physically ask M. C. Escher :P
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Posted May 31, 2012@Shadow122333
That is very interesting. I wonder how those stairs actually work.
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Posted May 31, 2012Great plugin but one annoying thing is it reverts stairs that are placed upside down.
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Posted May 30, 2012does your current dev-build allow for the full flight-height limit? im still using the "spout-transport" 8.2 version. only because of the flight-height limitations.
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Posted May 30, 2012@PhoenixRisingServ
And you didn't get disconnected in the process?
Please post a video for us all as proof.
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Posted May 30, 2012Hahaha! i did get 1 million blocks with the old version!
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Posted May 30, 2012<<reply 731313="">>
Signs are returning as a module!
In other news, chest fixes are getting there.
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Posted May 30, 2012@Kailvin
Semi-intended. Signs have been disabled for the permissions fix and never adapted again, so not working.
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Posted May 29, 2012@Lightpooeater
Download and use NotepadPlusPlus to open and edit the .XML file.
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Posted May 29, 2012@AJCStriker If i try and open the /xml file it turns into a internet browser, and i cant edit it
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Posted May 29, 2012Kind of odd. However it appears movecraft sign's do not work in the new version. Is that a bug or is it intended?
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Posted May 29, 2012:D We will see about those 1 million blocks with the old version >:D
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Posted May 29, 20121million Blocks :-) yes my Star destroyer will come :-)
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Posted May 29, 2012<<reply 729374="">>
The dev builds can move upwards of a million blocks without lag. Be patient they'll be realised soon.
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Posted May 29, 2012@AJCStriker
The new version of Movecraft can move THAT?! O.O
Maybe my aircraft-carrier has a chance after all.... Any chance I could get a-hold of that dev build as well?
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Posted May 28, 2012<<reply 728450="">>
Disable the default config generation in movecraft.xml
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Posted May 28, 2012Hello, i downloaded movecraft. (awesome plugin btw). Sadly though whenever i make a new ship type, and delete the default ones. (when i update my server) the default ones just come back. Can anyone help me with this>?
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Posted May 27, 2012@AJCStriker
Yes please! Everyone on my server is very excited to see it move.