Movecraft
NOW MOVED TO SPIGOTMC, CHECK HERE FOR NEWER VERSIONS:
https://www.spigotmc.org/resources/movecraft.31321/

A Brief Description
Movecraft is a plugin that has been designed to give purpose to those extremely large (and awesome) oceans as well as to simply give the option to Sail, Drive, or Pilot amazing Ships, Creations, or Zeppelins. It allows the player and/or players to craft Vessels out of blocks that can be piloted and thus moved. Hence the name MoveCraft.
Credit
Movecraft was first created by Yogoda for hMod.
Movecraft 3 is a complete recode. It's only similarity to the Movecraft of Yogada is it's name.
Documentation, Tutorials, Quick Start Guide, and Demo Videos
For documentation and information, use this link:
http://www.planetminecraft.com/mod/movecraft-reloaded---loraxe42s-fork/
Also the builds on that site are more up to date than the builds on this site, so download the latest version there. Please be aware the builds on that site have not been checked by the dev.bukkit.org staff, so use at your own risk.
Here is a brief summary of Movecraft features covered on that site:
Control Method Options
- Sign and Pilot Tool
- Sign only
- Direct Control (the players movements control the craft)
- Misc Commands - /manoverboard, /release, etc
- Remote Signs to remotely activate command signs from other parts of the ship (Turn turrets, launch torpedoes, etc)
Craft Options
- Basic craft configuration options including size, speed, allowed block types, required blocks, etc
- Customizable Cruise Control to keep the craft moving forward
- Customizable Fuel Burning behavior
- Customizable sinking/crashing behavior including smoke, explosion on impact, and uncontrollable dives
- Restricting motion to horizontal or vertical planes
- Customizable "Hover" land contour following behavior for cars and surface vehicles
- Optional craft teleportation
- Require water contact for sailing ships and water craft
- Crafts that explode when they collide with things for ramming or torpedoes
- Repair signs to repair your ship, requires mats, and can require a fee
Server Options
- Customizable Pilot Tool for craft control (or you can disable it to force sign only movement)
- Man Overboard timeout to allow anyone who falls out of a craft to get back in it
- Configurable WorldGuard protection against moving into forbidden areas or sinking over protected areas
Permissions
Movecraft uses the following permissions:
movecraft.<craft name>.pilot
movecraft.<craft name>.move
movecraft.<craft name>.rotate
movecraft.<craft name>.repair
For example, if you have a craft named "Airship", you would need movecraft.Airship.pilot, movecraft.Airship.move, and movecraft.Airship.rotate in order to completely use it.
There is also:
movecraft.<craft name>.create - only required if RequireCreatePerm is set to true in config.yml
movecraft.cruisesign - only required if RequireCreatePerm is set to true in config.yml
movecraft.commands - grants access to /pilot, /cruise, /release, /rotateleft, /rotateright, /craftreport
You can also control these granularly with:
movecraft.commands.release
movecraft.commands.pilot
movecraft.commands.rotateleft
movecraft.commands.rotateright
movecraft.commands.cruise
movecraft.commands.craftreport
Dependencies
Movecraft does not require any other plugin to function, however certain features require additional plugins:
WorldEdit (>6.0) - For repair system
Vault - For payment system
In addition, the following plugins are supported for compatibility:
Cannons - Cannons will move with a piloted craft
WorldGuard - Region protection
Most common permission plugins - Assign permissions to various craft features
madrealms.net
MadRealms is the home server of Movecraft, and we welcome any player looking for a good movecraft experience to our main server : MadRealms : The Skyland Pirates.
Join today at madrealms.net
Statistics <> This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
A unique identifier
The server's version of Java
Whether the server is in offline or online mode
The plugin's version
The server's version
The OS version/name and architecture
The core count for the CPU
The number of players online
The Metrics version
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true. <>
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Donations
Donations go towards funding movecraft's development.

Source Code
Source Code is hosted on GitHub and commits are built by Jenkins CI. The Jenkins is not currently publicly accessible.
Builds are regularly posted to BukkitDev from our CI System.
Localisation
Localisation is fully integrated into Movecraft 3. Locale can be set inside the config.yml.
Due to a bug in GetLocalisations software, language packs are not currently available for download. We apologise for the delay and are working to get them uploaded to BukkitDev ASAP.
Submit a translation to your language at: http://www.getlocalization.com/movecraft/
Troubleshooting, Error Reporting
Please use this site to report errors and for troubleshooting assistance: https://github.com/msummers123/Movecraft-3/issues

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Posted May 22, 2012When i right click to move i can't move. help?
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Posted May 22, 2012<<reply 718213="">>
When we're we inactive?
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Posted May 21, 2012So glad you guys are back active again! We're testing this on Steamstone. Can't wait to get the turning and chests stable!
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Posted May 21, 2012<<reply 716779="">>
Use a stick.
Before you ask the option is in movecraft.xml UseStick
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Posted May 20, 2012I can not seem to get this plugin to work with my craft. It shows no error messages just nothing happens. Has anyone got any ideas?
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Posted May 20, 2012@AJCStriker
One thing I strongly recommend is going through and editing the default templates to add the new block types that have come out since 1.0. I probably just added 2 dozen crafted block types to the list so I could move my various crafts.
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Posted May 20, 2012@AJCStriker
No chest, but yes, a furnace (empty).
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Posted May 20, 2012@soulgem
Finally someone can read.
Spout / Spoutcraft, are in no way required for the operation of move craft.
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Posted May 20, 2012@Chihuahua101
Quote: "-Please know that we have no intention to use or rely on SpoutCraft in the future. We have nothing against it, but the development team has agreed that allowing Movecraft to not rely on any sort of client mods, is in the best interest for the future of the Movecraft plugin."
it is on the bottom of the description, so i think; no it is not required.
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Posted May 20, 2012This looks great but is it required to use spoutcraft or can you just download this and it will work fine?
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Posted May 19, 2012<<reply 714861="">>
Any inventory block does. But I think 119 is specifically chests.
Anyhow the issue is fixed in the new version, pity it isn't done yet.
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Posted May 19, 2012@AJCStriker
furnaces also cause this.
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Posted May 19, 2012@WardenWolf1982
Let me guess, there's a chest on there.
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Posted May 19, 2012When trying to move a very large craft:
16:16:03 [SEVERE] Could not pass event PlayerInteractEvent to MoveCraft org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:303) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:459) at org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEvent(CraftEventFactory.java:177) at org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEvent(CraftEventFactory.java:147) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:605) at net.minecraft.server.Packet15Place.handle(SourceFile:39) at net.minecraft.server.NetworkManager.b(NetworkManager.java:229) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:113) at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:78) at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:558) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:450) at net.minecraft.server.ThreadServerApplication.run(SourceFile:492) Caused by: java.lang.NullPointerException at com.sycoprime.movecraft.CraftMover.storeComplexBlocks(CraftMover.java:119) at com.sycoprime.movecraft.CraftMover.move(CraftMover.java:326) at com.sycoprime.movecraft.CraftMover.calculatedMove(CraftMover.java:289) at com.sycoprime.movecraft.listeners.PlayerListener.playerUsedAnItem(PlayerListener.java:306) at com.sycoprime.movecraft.listeners.PlayerListener.onPlayerInteract(PlayerListener.java:172) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:601) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:301) ... 12 more
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Posted May 19, 2012@jonny456450418
That has already been patched, or so I thought.
What version of bukkit are you using?
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Posted May 19, 2012Movecraft thinks the old hight limit is the new hight limit. So the ships can't really go that high. Plz fix this.
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Posted May 19, 2012@dancats511
See all the other comments about this same thing!
Use a stick.
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Posted May 19, 2012I made an airship, but can't move it!
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Posted May 14, 2012Okay thank you for all and good game.
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Posted May 14, 2012<<reply 701052="">>
You need to setup the craft file and change max-blocks for whichever one your using. I would imagine your using an aircraft, so change aircraft.txt