Movecraft
NOW MOVED TO SPIGOTMC, CHECK HERE FOR NEWER VERSIONS:
https://www.spigotmc.org/resources/movecraft.31321/

A Brief Description
Movecraft is a plugin that has been designed to give purpose to those extremely large (and awesome) oceans as well as to simply give the option to Sail, Drive, or Pilot amazing Ships, Creations, or Zeppelins. It allows the player and/or players to craft Vessels out of blocks that can be piloted and thus moved. Hence the name MoveCraft.
Credit
Movecraft was first created by Yogoda for hMod.
Movecraft 3 is a complete recode. It's only similarity to the Movecraft of Yogada is it's name.
Documentation, Tutorials, Quick Start Guide, and Demo Videos
For documentation and information, use this link:
http://www.planetminecraft.com/mod/movecraft-reloaded---loraxe42s-fork/
Also the builds on that site are more up to date than the builds on this site, so download the latest version there. Please be aware the builds on that site have not been checked by the dev.bukkit.org staff, so use at your own risk.
Here is a brief summary of Movecraft features covered on that site:
Control Method Options
- Sign and Pilot Tool
- Sign only
- Direct Control (the players movements control the craft)
- Misc Commands - /manoverboard, /release, etc
- Remote Signs to remotely activate command signs from other parts of the ship (Turn turrets, launch torpedoes, etc)
Craft Options
- Basic craft configuration options including size, speed, allowed block types, required blocks, etc
- Customizable Cruise Control to keep the craft moving forward
- Customizable Fuel Burning behavior
- Customizable sinking/crashing behavior including smoke, explosion on impact, and uncontrollable dives
- Restricting motion to horizontal or vertical planes
- Customizable "Hover" land contour following behavior for cars and surface vehicles
- Optional craft teleportation
- Require water contact for sailing ships and water craft
- Crafts that explode when they collide with things for ramming or torpedoes
- Repair signs to repair your ship, requires mats, and can require a fee
Server Options
- Customizable Pilot Tool for craft control (or you can disable it to force sign only movement)
- Man Overboard timeout to allow anyone who falls out of a craft to get back in it
- Configurable WorldGuard protection against moving into forbidden areas or sinking over protected areas
Permissions
Movecraft uses the following permissions:
movecraft.<craft name>.pilot
movecraft.<craft name>.move
movecraft.<craft name>.rotate
movecraft.<craft name>.repair
For example, if you have a craft named "Airship", you would need movecraft.Airship.pilot, movecraft.Airship.move, and movecraft.Airship.rotate in order to completely use it.
There is also:
movecraft.<craft name>.create - only required if RequireCreatePerm is set to true in config.yml
movecraft.cruisesign - only required if RequireCreatePerm is set to true in config.yml
movecraft.commands - grants access to /pilot, /cruise, /release, /rotateleft, /rotateright, /craftreport
You can also control these granularly with:
movecraft.commands.release
movecraft.commands.pilot
movecraft.commands.rotateleft
movecraft.commands.rotateright
movecraft.commands.cruise
movecraft.commands.craftreport
Dependencies
Movecraft does not require any other plugin to function, however certain features require additional plugins:
WorldEdit (>6.0) - For repair system
Vault - For payment system
In addition, the following plugins are supported for compatibility:
Cannons - Cannons will move with a piloted craft
WorldGuard - Region protection
Most common permission plugins - Assign permissions to various craft features
madrealms.net
MadRealms is the home server of Movecraft, and we welcome any player looking for a good movecraft experience to our main server : MadRealms : The Skyland Pirates.
Join today at madrealms.net
Statistics <> This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
A unique identifier
The server's version of Java
Whether the server is in offline or online mode
The plugin's version
The server's version
The OS version/name and architecture
The core count for the CPU
The number of players online
The Metrics version
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true. <>
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Donations
Donations go towards funding movecraft's development.

Source Code
Source Code is hosted on GitHub and commits are built by Jenkins CI. The Jenkins is not currently publicly accessible.
Builds are regularly posted to BukkitDev from our CI System.
Localisation
Localisation is fully integrated into Movecraft 3. Locale can be set inside the config.yml.
Due to a bug in GetLocalisations software, language packs are not currently available for download. We apologise for the delay and are working to get them uploaded to BukkitDev ASAP.
Submit a translation to your language at: http://www.getlocalization.com/movecraft/
Troubleshooting, Error Reporting
Please use this site to report errors and for troubleshooting assistance: https://github.com/msummers123/Movecraft-3/issues

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Posted Aug 19, 2013That may be. I actually just made a file in FTP File Viewer called "aircraft.craft" and pasted everything. Can you describe how to download the file legitimately from the provided link? I can't seem to figure it out.
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Posted Aug 19, 2013@sdtwbaj
Probably a problem with your .craft file
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Posted Aug 19, 2013Actually, nevermind the video, Camstudio decided it doesn't want to run today.
So, I'll try to explain to the best of my ability what goes on. I have tried this in both creative and survival mode with the basic ship design used by Madcraft. The ship is called aircraft.
I start my server, and when it is up I log in. I have it set to give me the proper permissions needed. I place a sign on the ship and on the top line put "aircraft". I right click it with a stick, nothing happens except in console it says what I posted earlier. I test this on a helm sign, and it works okay. I right click the "aircraft" sign, and it says absolutely nothing. No errors, no "successfully piloted craft", nothing. Creative nor survival do anything whatsoever.
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Posted Aug 19, 2013Sure, let me fire up my recording software.
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Posted Aug 19, 2013@sdtwbaj
Interesting.
Care to provide a short video illustrating what causes this problem?
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Posted Aug 19, 2013Oh, and helm does infact turn into a wheel.
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Posted Aug 19, 2013I right click the sign, and console says this:
19.08 14:14:02 [Server] SEVERE at java.lang.Thread.run(Thread.java:722) 19.08 14:14:02 [Server] SEVERE at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615) 19.08 14:14:02 [Server] SEVERE at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145) 19.08 14:14:02 [Server] SEVERE at org.bukkit.craftbukkit.v1_6_R2.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:53) 19.08 14:14:02 [Server] SEVERE at org.bukkit.craftbukkit.v1_6_R2.scheduler.CraftTask.run(CraftTask.java:53) 19.08 14:14:02 [Server] SEVERE at net.countercraft.movecraft.async.AsyncTask.run(AsyncTask.java:36) 19.08 14:14:02 [Server] SEVERE at net.countercraft.movecraft.async.detection.DetectionTask.excecute(DetectionTask.java:74) 19.08 14:14:02 [Server] SEVERE at net.countercraft.movecraft.async.detection.DetectionTask.confirmStructureRequirements(DetectionTask.java:249) 19.08 14:14:02 [Server] SEVERE at java.util.ArrayList.get(ArrayList.java:382) 19.08 14:14:02 [Server] SEVERE at java.util.ArrayList.rangeCheck(ArrayList.java:604) 19.08 14:14:02 [Server] SEVERE java.lang.IndexOutOfBoundsException: Index: 1, Size: 1 19.08 14:14:02 [Server] SEVERE Async Task generated an exception.
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Posted Aug 19, 2013@sdtwbaj
and
@albator84
There are no Movecraft commands anymore, a craft is defined by placing a sign on the craft where the first line of the sign reads the class name on your defined aircraft type. For example, I have a craft file airskiff.craft where I define an "Airskiff", so the first line on the sign defining an aircraft would be "Airskiff". You then right click on the sign you created with a stick in your hand. You should get a message similar to "Successfully piloted craft".
If that doesn't work, also place a sign with [helm] as the first and only line. Right click that. If it turns into a ships wheel icon, then the plugin is basically working and you should look at rights. If nothing happens you may have something else wrong, and I would check the server console for movecraft related errors or statements.
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Posted Aug 19, 2013On my server I have tried to input Movecraft and it does not work. Like it literally will not do anything. No /movecraft command, no errors, nothing. I have it installed properly. I was also a little confused on the aircraft.craft file, so I created a file inside of my Multicraft control panel called aircraft.craft file and copy/pasted the contents. FTP File Viewer views aircraft.craft as a .craft file. Is there anything I am doing wrong here that is making it not work properly?
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Posted Aug 17, 2013how do you define an aircraft??? HELP ME
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Posted Aug 17, 2013@happyclay
Your using movecraft 2 not 3
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Posted Aug 17, 2013Umm well with my build of MoveCraft I have UFOs, Boats, AirShips, Cars and I think trains. So why are you guys asking for it?
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Posted Aug 16, 2013Hey, how can i allow all blocks to be used in a craft?
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Posted Aug 16, 2013@crunchycamsta
Ahh shame, I hope we get it in the next month maybe two as it would be absolutely perfect for an upcoming rp server I am working. Navies would add so much to the server.
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Posted Aug 15, 2013@ArunSinghParmar
Released many months ago with the promise of water ships "coming soon" and we still dont have them
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Posted Aug 15, 2013Hey,
Is it currently possible to have a boat that can sail through water with this plugin?
Edit - Just read through comments and found that movecraft doesn't support water, any ideas as to when this will be fixed? Your picture misled me ;)
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Posted Aug 14, 2013In regards to the dispenser rotation on movement bug, it would appear that Worldedit has been able to fix it in their latest development release (#2577), at least on the latest CB development build (#2850).
Previously, Worldedit had the same problem as Movecraft with seemingly random dispenser facing every time you pasted or moved blocks containing a dispenser. I'm hopeful this might assist in figuring out the bug.
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Posted Aug 14, 2013i believe i read this right, but cars and such are going to be added in a future update? Anyhow thanks for your hard work as well
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Posted Aug 13, 2013@Methlon
Obviously it must be in the config file.
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Posted Aug 12, 2013Will the drill ever be back? That was my favorite little tool :)