Movecraft
NOW MOVED TO SPIGOTMC, CHECK HERE FOR NEWER VERSIONS:
https://www.spigotmc.org/resources/movecraft.31321/

A Brief Description
Movecraft is a plugin that has been designed to give purpose to those extremely large (and awesome) oceans as well as to simply give the option to Sail, Drive, or Pilot amazing Ships, Creations, or Zeppelins. It allows the player and/or players to craft Vessels out of blocks that can be piloted and thus moved. Hence the name MoveCraft.
Credit
Movecraft was first created by Yogoda for hMod.
Movecraft 3 is a complete recode. It's only similarity to the Movecraft of Yogada is it's name.
Documentation, Tutorials, Quick Start Guide, and Demo Videos
For documentation and information, use this link:
http://www.planetminecraft.com/mod/movecraft-reloaded---loraxe42s-fork/
Also the builds on that site are more up to date than the builds on this site, so download the latest version there. Please be aware the builds on that site have not been checked by the dev.bukkit.org staff, so use at your own risk.
Here is a brief summary of Movecraft features covered on that site:
Control Method Options
- Sign and Pilot Tool
- Sign only
- Direct Control (the players movements control the craft)
- Misc Commands - /manoverboard, /release, etc
- Remote Signs to remotely activate command signs from other parts of the ship (Turn turrets, launch torpedoes, etc)
Craft Options
- Basic craft configuration options including size, speed, allowed block types, required blocks, etc
- Customizable Cruise Control to keep the craft moving forward
- Customizable Fuel Burning behavior
- Customizable sinking/crashing behavior including smoke, explosion on impact, and uncontrollable dives
- Restricting motion to horizontal or vertical planes
- Customizable "Hover" land contour following behavior for cars and surface vehicles
- Optional craft teleportation
- Require water contact for sailing ships and water craft
- Crafts that explode when they collide with things for ramming or torpedoes
- Repair signs to repair your ship, requires mats, and can require a fee
Server Options
- Customizable Pilot Tool for craft control (or you can disable it to force sign only movement)
- Man Overboard timeout to allow anyone who falls out of a craft to get back in it
- Configurable WorldGuard protection against moving into forbidden areas or sinking over protected areas
Permissions
Movecraft uses the following permissions:
movecraft.<craft name>.pilot
movecraft.<craft name>.move
movecraft.<craft name>.rotate
movecraft.<craft name>.repair
For example, if you have a craft named "Airship", you would need movecraft.Airship.pilot, movecraft.Airship.move, and movecraft.Airship.rotate in order to completely use it.
There is also:
movecraft.<craft name>.create - only required if RequireCreatePerm is set to true in config.yml
movecraft.cruisesign - only required if RequireCreatePerm is set to true in config.yml
movecraft.commands - grants access to /pilot, /cruise, /release, /rotateleft, /rotateright, /craftreport
You can also control these granularly with:
movecraft.commands.release
movecraft.commands.pilot
movecraft.commands.rotateleft
movecraft.commands.rotateright
movecraft.commands.cruise
movecraft.commands.craftreport
Dependencies
Movecraft does not require any other plugin to function, however certain features require additional plugins:
WorldEdit (>6.0) - For repair system
Vault - For payment system
In addition, the following plugins are supported for compatibility:
Cannons - Cannons will move with a piloted craft
WorldGuard - Region protection
Most common permission plugins - Assign permissions to various craft features
madrealms.net
MadRealms is the home server of Movecraft, and we welcome any player looking for a good movecraft experience to our main server : MadRealms : The Skyland Pirates.
Join today at madrealms.net
Statistics <> This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
A unique identifier
The server's version of Java
Whether the server is in offline or online mode
The plugin's version
The server's version
The OS version/name and architecture
The core count for the CPU
The number of players online
The Metrics version
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true. <>
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Donations
Donations go towards funding movecraft's development.

Source Code
Source Code is hosted on GitHub and commits are built by Jenkins CI. The Jenkins is not currently publicly accessible.
Builds are regularly posted to BukkitDev from our CI System.
Localisation
Localisation is fully integrated into Movecraft 3. Locale can be set inside the config.yml.
Due to a bug in GetLocalisations software, language packs are not currently available for download. We apologise for the delay and are working to get them uploaded to BukkitDev ASAP.
Submit a translation to your language at: http://www.getlocalization.com/movecraft/
Troubleshooting, Error Reporting
Please use this site to report errors and for troubleshooting assistance: https://github.com/msummers123/Movecraft-3/issues

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Posted Aug 25, 2013@AJCStriker These are the pics: http://imgur.com/a/VRQYg And this is the .craft file for the ship name: Aircraft maxSize: 100 minSize: 20 allowedBlocks: - 5 - 68 - 33 - 17 - 50 - 75 - 76 - 26 - 29 - 33 - 53 - 63 - 64 - 20 - 35 - 85
forbiddenBlocks: - 12
canFly: true speed: 10.0 tryNudge: false flyblocks: 35: - 55.0
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Posted Aug 25, 2013@AJCStriker I will take a look at the code and see what I can do. I have a method in mind that might work depending on how you detect craft in the code. I'll see what I can do.
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Posted Aug 25, 2013@sethhope
The problem I have with water borne crafts is I am yet to think of a way to do them that I feel is good enough.
If someone wishes to add their own pull request for water borne crafts I will happily review / pull it, but for now, they will remain unimplemented until I think of an adequate method.
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Posted Aug 25, 2013Wonderful plugin! My server has used movecraft since it's first release! That being said, I have numerous boats and submarines that are immobilized. Is there a projected release date on waterborne craft?
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Posted Aug 25, 2013Another big announcement for movecraft!
Our translation files are finally ready, while we figure out the best way to distribute them, please message me if you would like your native localization file!
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Posted Aug 25, 2013@sdtwbaj
Off the top of my head I can't remember exactly what causes that, but if you show me a picture of the ship i should be able to tell you what's wrong. Specifically could I see a picture of the super structure and the control sign.
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Posted Aug 25, 2013Mmk, now this happens when I right click a ship that the requirements are met with the .craft file. The "detection failed" works, and helm works, but it cannot detect a good ship.
25.08 08:02:25 [Server] SEVERE at java.lang.Thread.run(Thread.java:722) 25.08 08:02:25 [Server] SEVERE at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615) 25.08 08:02:25 [Server] SEVERE at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145) 25.08 08:02:25 [Server] SEVERE at org.bukkit.craftbukkit.v1_6_R2.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:53) 25.08 08:02:25 [Server] SEVERE at org.bukkit.craftbukkit.v1_6_R2.scheduler.CraftTask.run(CraftTask.java:53) 25.08 08:02:25 [Server] SEVERE at net.countercraft.movecraft.async.AsyncTask.run(AsyncTask.java:36) 25.08 08:02:25 [Server] SEVERE at net.countercraft.movecraft.async.detection.DetectionTask.excecute(DetectionTask.java:74) 25.08 08:02:25 [Server] SEVERE at net.countercraft.movecraft.async.detection.DetectionTask.confirmStructureRequirements(DetectionTask.java:249) 25.08 08:02:25 [Server] SEVERE at java.util.ArrayList.get(ArrayList.java:382) 25.08 08:02:25 [Server] SEVERE at java.util.ArrayList.rangeCheck(ArrayList.java:604) 25.08 08:02:25 [Server] SEVERE java.lang.IndexOutOfBoundsException: Index: 1, Size: 1 25.08 08:02:25 [Server] SEVERE Async Task generated an exception.
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Posted Aug 25, 2013@Vincent Thanks, I am just an idiot :p
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Posted Aug 24, 2013@sdtwbaj
If you don't know how to download it, here's the direct download from it: https://dl.dropbox.com/u/31335087/aircraft.craft?dl=1
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Posted Aug 23, 2013How can I download the .craft file, it wont download for me.
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Posted Aug 23, 2013how to change limit speed? 20 to 50 or 100? really good plugin :D
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Posted Aug 23, 2013@RKP2001
Isn't there a way I can do it with the permissions.yml generated with the server?
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Posted Aug 23, 2013@martymeep
You have to use get a permissions plugin and give certain players or groups permission to fly with the permissions above
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Posted Aug 22, 2013Hey AJCStriker! I have a question about this plugin. How do i let my non-op users fly crafts? Thanks!
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Posted Aug 21, 2013How do I download the .craft file?
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Posted Aug 20, 2013just got it to work, works so awesome! Thanks a bunch for making this plugin!!!!!!
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Posted Aug 20, 2013AMAZING
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Posted Aug 20, 2013@MoffKalast
Did you read any of the page at all?
Movecraft is entirely sign controlled now and has no commands.
Don't post without reading...
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Posted Aug 20, 2013My storage crates are turning into pistons when i place them?
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Posted Aug 20, 2013You know it's really inconvenient to have to type in commands just to turn your ship. it should be something like boatmod had when you controlled your ship with an item:
That made ships alot easier and faster to control, and that is what really matters in a fight. Thats why I still use boatmod on my server, although I would immediately switch over to this plugin if it had at least an option to do the same. Here take a look: https://forums.bukkit.org/threads/fun-boatmod-v12-make-large-groups-of-blocks-move-1-4-5-r0-2.19067/
Also the ships plugin has a good sytem of using signs to control your ship.
It would be really cool if you looked into it.