This project is abandoned and its default file will likely not work with the most recent version of Minecraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.
Description:
Do you love fishing, but you aren't feeling rewarded at all by fishing?
MoreThanFish is the solution, it's a very lightweight and fully customization plugin which allows you to define different and random catches.
Features (Version 1.5):
Makes fishing funnier and more attractive...
Gives you possibility to customize your, your friends and your members fishing experience.
Configuration file that allows you to customize everything (item, item name, item lore, possibility of getting it, message that is send when the player catch some rare drop, amout of loot you catch, data (for example colored wool), data can also be used as durability)
Messages and Item Names support colors (Same way as Essentials, but it DOESN'T require Essentials)
Planned Features:
None, already added all feature requests...
Commands:
Command
Description
mtf reload
Reloads config.yml file
mtf list
Displays a lits of the available rare catches
mtf info
Displays the plugin info and version
Instalation:
Download MoreThanFish from this page
Drag and drop MoreThanFish.jar and MoreThanFish folder to your server's plugin folder
Change config.yml file to fit with your server needs
Boot your server if it's stopped or do /mtf reload if it's running
Thank you for your hard work on what should be a part of the normal game! My players love it, but besides that, you've done the community a great service
I don't know if it's compatible with mcmmo, it should work, but if you can try it out and reply with your experience. I'm on tests so i can't give 100% to this, but i'm working on adding more item features like damaged armours, colored wool, ids like 145:2 etc...
I'll also try to create /mtf reload ;)
But, some items cannot be set, like pink golden apple, I can't use item's number [145:2] instead of very damaged anvil, [301] instead of leather_boots.
And... There is no command "/mtf reload", so I have to restart my server after changing config file.
Hope these troubles can be sovled at next version. XP
I wasn't suggesting you do anything with Heroes. I was just letting someone know they could give the permission node to a specific class ;) as it would be an epic benefit to a Fisherman profession.
Looks like a fun plugin but I seem to be having an issue. When I first run the plugin (after a fresh server boot) it appears to work fine. I catch something, and it throws the server text at me announcing what I caught. That's the only time it seems to do anything. From there on out, I appear to just catch fish, with to message about it. If I do a /mtf reload the first time I catch something, it appears to work again, but second time again, nothing. Any ideas?
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Posted Nov 24, 2012I'm looking forward to item number's configuration.
I'll provide new "Head" brocks by this plugin.
>> MCwolski
You can use plugin reload MOD instead of command. like this:
http://dev.bukkit.org/server-mods/pluginreloader/
(However, it's not necessarily effective in all plugins)
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Posted Nov 15, 2012@MCwolski
I don't know if it's compatible with mcmmo, it should work, but if you can try it out and reply with your experience. I'm on tests so i can't give 100% to this, but i'm working on adding more item features like damaged armours, colored wool, ids like 145:2 etc... I'll also try to create /mtf reload ;)
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Posted Nov 15, 2012@Zilacon
I'll try to fix that, but it seems to work with everyone else, so that may be a conflit or something. Do you tried the default config file?
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Posted Nov 15, 2012Well, V1.3 works fine on my 142server.
But, some items cannot be set, like pink golden apple, I can't use item's number [145:2] instead of very damaged anvil, [301] instead of leather_boots.
And... There is no command "/mtf reload", so I have to restart my server after changing config file.
Hope these troubles can be sovled at next version. XP
By the way, is it compatible with mcmmo?
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Posted Nov 14, 2012I am getting this error when trying to run this on 1.4.4
http://pastebin.com/L0nG0iGR
Please fix this as i like your plugin on my server, it actually gets people to fish.
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Posted Nov 14, 2012@ThisUsernameIsMine
do you have mcmmo or heroes?
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Posted Nov 13, 2012@mig4ng
Hmm.. i have around 50 server-mods running, are you sure this will help you in finding what is causing the NPE's?
The config i use is the default one :-)
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Posted Nov 13, 2012@Wonkee
I've created this plugin for my server to give some interest to the fisherman job... but i think this should be open for everybody
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Posted Nov 12, 2012@mig4ng
I wasn't suggesting you do anything with Heroes. I was just letting someone know they could give the permission node to a specific class ;) as it would be an epic benefit to a Fisherman profession.
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Posted Nov 12, 2012@ThisUsernameIsMine
Sry, this is my first plugin, what plugins do you have? and also if you can post the config file of morethanfish plz. Thanks.
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Posted Nov 12, 2012@CJHacker
This plugin dont even have /mtf reload. and i don't understant what's happening at all.
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Posted Nov 12, 2012@mig4ng
lol ;)
Btw, i've noticed a couple of NPE's in the console:
http://dev.bukkit.org/paste/6564/
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Posted Nov 11, 2012Looks like a fun plugin but I seem to be having an issue. When I first run the plugin (after a fresh server boot) it appears to work fine. I catch something, and it throws the server text at me announcing what I caught. That's the only time it seems to do anything. From there on out, I appear to just catch fish, with to message about it. If I do a /mtf reload the first time I catch something, it appears to work again, but second time again, nothing. Any ideas?
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Posted Nov 11, 2012lol ;) I prefer diamonds XD
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Posted Nov 11, 2012Thanks for the plugin/mod! :-)
/give mig4ng leather_boots 64 :D
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Posted Nov 11, 2012@MCwolski
I'll try to add that in V1.4
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Posted Nov 11, 2012WOW ! Thanks for updating V1.3 ! It works well~
By the way, how about to give an equipment or tool a random value of durability , even give one or more enchanting effect ?
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Posted Nov 10, 2012i'll not include heroes on the plugin, but i'll try to add permission on it.
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Posted Nov 10, 2012@seriosbrad
With a permission node, you could also make it into a permissions-skill for a Heroes class/profession.
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Posted Nov 10, 2012Like only get rare catch if they have the permission?