Configuration

Default Config File (Self-Explanatory)

# Hello my dear friend! Are you ready to start customizing MoreThanFish plugin?
# I took a lot of time trying to create a nice, clean and self-explanatory configuration file.
# If you need help or if you have any question please visit MoreThanFish DevBukkit Page: http://dev.bukkit.org/server-mods/morethanfish/

# -------------------------------------------------------------------------------------------------------------------------------|
options:
  #Number of rare catches that you want in your server. This MUST be right or error will appear
  rarecatches: 3
  #Should MoreThanFish send a message when the player craft or picks up a rod from a chest? true = yes, false = no
  sendinfomessage: true
  #Message that will be sent to the player when a craft or picks up a rod from a chest
  infomessage: '&eDid you know that this server is running &6MoreThanFish&e which allows you to get better rewards from fishing?'
# -------------------------------------------------------------------------------------------------------------------------------|
# Rare catches configuration from now on 
# -------------------------------------------------------------------------------------------------------------------------------|
#First Example - A simple rare catch, no name, no lore, no amount, no data, just one Diamond with 2.5% of catching rate
'1':
  #Rate of catching this rare catch, this MUST be between 0.0 and 100.0 and MUSTN'T have the % simbol on it
  percentage: 2.5
  #Item ID of this rare catch, you can get all the ids here: http://bit.ly/YuGhr5
  itemid: DIAMOND
  #Amount of this rare catch, this MUST be between 1 and 64
  amount: 1
  #Explained on the Wool Example (The second one)
  data: 0
  #Explained on the Boots Example (The third one)
  changename: false
  #Explained on the Boots Example (The third one)
  customname: ''
  #Explained on the Boots Example (The third one)
  changelore: false
  #Explained on the Boots Example (The third one)
  customlore:
  #Should MoreThanFish send a custom message when the player fishes this rare catch? true = yes, false = no
  sendmessage: true
  #Message that will be sent when the player fishes this rare catch. You can use colors, check this page http://bit.ly/mAsuM5
  message: '&eYou''ve caught a &bDiamond&e, Lucky You!'
# -------------------------------------------------------------------------------------------------------------------------------|
#Second Example - A more complex rare catch, no name, no lore, just 64(amout) Red(data) Wool with 2.5% of catching rate
'2':
  percentage: 2.5
  itemid: WOOL
  amount: 64
  #Data of the rare catch, if you want for example Red Wool, you should set the data for 14. ATENTION: This is not the id
  #If you need to know what is the id of something just go to this page http://bit.ly/g5J1f4 the data is the small number
  data: 14
  changename: false
  customname: ''
  changelore: false
  customlore:
  sendmessage: true
  message: '&eYou''ve caught a pack of &4Red Wool&e!'
# -------------------------------------------------------------------------------------------------------------------------------|
#Third Example - A more even complex rare catch, it's 1 Pair of Leather Boots named "Old Boots" with a story on the custom lore
#and they are also damaged(Change durability on data)
'3':
  percentage: 12.3
  itemid: LEATHER_BOOTS
  amount: 1
  #Data in tools is the durability
  data: 50
  #Should MoreThanFish change the rare catch name? true = yes, false = no
  changename: true
  #Name that the item will get
  customname: '&eOld Pair of Boots'
  #Should MoreThanFish change the rare catch lore? true = yes, false = no
  changelore: true
  #Lore that the item will get
  customlore:
  - This is a old pair
  - of boots, it probably
  - belonged to a fisherman
  sendmessage: true
  message: '&eBah... You''ve caught some old &cBoots&e, probably it was from a fisherman.'
# -------------------------------------------------------------------------------------------------------------------------------|
# You're done with configurations, now you can save and do "/mtf reload" if you already have the server online, or you can just
# start the server if it's offline.
# -------------------------------------------------------------------------------------------------------------------------------|

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