More Mobs
You think the default mobs of Minecraft are boring? Check out this plugin and you will get an adventure! More Mobs is a easy to use plugin to get more mobs into your server.
Installation, Configuration, and Use
Configuration file includes settings for the wraith's soul-reaping setup and also for the percent chances for mob spawning. A new feature in 3.0 is the ability to bind which type of mob a more mob spawns based off of, but that is explained in the configuration itself. The commands are /moremobs and /setWraithHell. /moremobs is used for spawning the moremobs, so for instance /moremobs giant would spawn a giant at the block where you are looking. /setWraithHell allows you to set the location where the victims of wraiths get sent when they die.
Mobs
| Picture | Name | Description |
|---|---|---|
![]() | Wraith | This is the wraith. He wanders the overworld, looking for souls to reap. Should he ever hit you with his sickle, your soul will be ripped from your body and you will wake up in "hell" (the nether), or alternatively the world and coordinates of your choice. If your players are wimps and they whine about getting sent to the nether all the time, you can disable soul-reaping in the config file and the wraith will just behave like a regular zombie. The wraith idea came from Thrystor, so credit to him. Also, thanks a lot to Striante, whose PrettyScaryLib provided the code that made the wraith possible! |
![]() | Giant Zombie | This is the Giant Zombie. he's been part of the game code since Alpha, but never actually appeared in game! isn't that a shame. At any rate, he's here now! He can be found anywhere regular zombies spawn, but is much rarer. He has a lot of hearts, but is much friendlier than his smaller zombie cousins and only attacks you if you hit him first. Even when he attacks you, he can't reach down far enough with his arms, so he will just try to step on you! dodge those feet! |
| Giant Slime | You thought those regular large slimes were big, right? Wrong! With MoreMobs, you have a 1/100 chance of a slime spawning HUGE! These monsters have ridiculously high health and are very difficult to kill. Other than being MASSIVE, they behave just like regular Slimes. and the best part? they split into 2-4 smaller slimes when they die! and those split! and those split! WARNING:by the time you manage to entirely kill this thing, your sword might break! | |
| Giant Magma Cube | What's a Giant Slime without some giant lava slimes as well? Yes, ladies and Gentlmen: it's a giant magma cube. All the properties of the giant slime, plus it jumps 10 blocks in the air! | |
| Herobrine Blocks | On dark and stormy nights, the evil Lord Herobrine emerges from his lair... Some nights, when he's feeling particularly evil, he casts spells on blocks and makes them do his bidding. These blocks, now filled with Herobrine's evil spirit, rise out of the ground and begin floating around, looking for players to land upon and suffocate. Most of the time they pick up another block beside them to use as a weapon. A picture doesn't really do this mob justice; In this picture it just looks like a couple floating grass blocks. Let me assure you; it moves, it turns, it attacks.... BEWARE :) | |
| PigChest | This delightful, adorable little creature will carry your items for you. Simply right click a pig with a storage minecart to put the minecart on his back. He'll carry it around for you in a very humorous fashion- it'll wobble around and look for all the world like it's going to slip off, but it never does. He will follow a carrot on a stick, so if you get 2 or 3 of these guys they would make long-distance travel very easy. | |
| Baby Zombie | Tiny and adorable, this little zombie child nevertheless packs a punch attacking. In future versions he will be tamable, like a wolf. |


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Posted Feb 13, 2013I just spawned a wisp, and u cant kill it... or butcher it... which is VERY annoying
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Posted Feb 13, 2013@Dibujaron
Could you add an option in the config.yml to change their damage/health settings? And also add a /mm reload command so we dont have to reload the entire server if we make a change in the config. EDIT: And also the ability to set what they drop in the config would also be great!
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Posted Feb 13, 2013a new version of more mobs was uploaded, version 1.7.3. This adds permissions for the spawning commands- moremobs.<mob type>, e.g. moremobs.slime or moremobs.magmacube.
@metanight19 Unfortunately this is impossible. sorry :(
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Posted Feb 13, 2013I found something, a humanoid ghast. Maybe a white zombie with the fire ball script, you could call it evolved ghast.
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Posted Feb 13, 2013@metanight19
I do take suggestions, yes. If you look at the mob descriptions over half of them are other people's ideas.
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Posted Feb 13, 2013It's ok, I find my problem, I didn't though to change world_nether to my world name_nether :( And do you take suggestion for new mobs?
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Posted Feb 13, 2013OK, I tried with some armor and it just killed me slowly, is it only me or other people have this problem?
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Posted Feb 13, 2013@CoolKill3r Hmm... Will fix. Thanks for reporting. @metanight19 It sends you to hell only when it hits you and you have four hearts of health or less. Could that be the problem?
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Posted Feb 13, 2013HI, this mod is awesome, everything work exept the wraith who don't want to send me in hell, do you know what could be the problem? In case you are wondering my nether is allowed and the wraith send to hell is set to true.
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Posted Feb 13, 2013@Dibujaron
not on my server atleased.
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Posted Feb 12, 2013@CoolKill3r
I'm fairly certain the permissions default to OP?
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Posted Feb 12, 2013You should really add permissions for this, i know alot of servers not using this basicly because it doesn not have permissions, and everyone can spawn it.
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Posted Feb 11, 2013Wisp is badass :D
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Posted Feb 11, 2013@Kami675
Something is seriously wrong with your setup?...
If you scroll down the comments you'll see a temporary update version that I asked people to test; You can try that if you like. It sounds like my plugin is conflicting with something.
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Posted Feb 9, 2013HeroBlocks doesnt spawn anymore only a zombie spawns and wraith just spawns a skeleton any updates yet?
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Posted Feb 5, 2013@Waterdust2000
pig jockeys are not yet implemented. Giant zombie armor is gone because it didn't actually do anything. Wisps are added but only available due to command- they don't spawn naturally due to lag stuff.
the hellhounds are one of oblivius's projects. Ask him :)
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Posted Feb 4, 2013So pig jockeys are not in config, they're gone?
Giant zombie armor in config also gone?
Wisps supposedly added but not in config?
Using - 1.7.0
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Also have you made it so hellhounds don't constantly emit the dmg sound while on fire? last I recalled a few versions back while on fire they continued to whine while on fire as if being damaged constantly.
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Posted Feb 4, 2013here is version 1.7.2 that theoretically fixes the heroblock griefing and the worldguard/towny/factions conflicts. It is not more mobs 2 yet, I am still working on that. I am not putting this on the main download because I am not sure if it works yet. This is a beta build.
download: http://dl.dropbox.com/u/103648791/MoreMobs.jar
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Posted Feb 4, 2013@usunofbeach
I am making the holes configurable. The wraith message?.... why?...
@SjorsMaster
Little baby zombies are already in the game. Step 1: get a baby villager. Step 2: set difficulty to hard. Step 3: let a zombie kill the baby villager. The other two are unfortunately impossible
@ShamrockFrost
I have been thinking about squid for a while. flying squid. We'll see.
@noraver
Giant Magma Cubes are a bit OP. the problem is their hitboxes don't accurately scale up. As a player on my server said, their "getting hit" box is far smaller than their "hitting" box. that makes it impossible to hit them with a sword. They also have ridiculously high health.
Giant Zombie's drops are disabled due to whining about their drops being too much. MoreMobs2 has a far more sophisticated configuration that should allow custom drops.
EpicBoss is a similar concept that I have yet to look deeply into. I am already working on health and item configuration, but it's tricky to get to work right. Custom spawners aren't possible.
Wraiths spawn from zombie eggs, Giants spawn from spider eggs, slimes from slime eggs, herobrine blocks from skeleton eggs, magma cubes from magma cube eggs. Of course, you can just spawn them in with /mm <mobname>.
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Posted Feb 3, 2013hey guys got to say i love the Giant Zombie and cant wait to see more on whats going to happen with this plugin.
right now im running 1.4.7-R1.0 and running into a few problems,
Giant Magma Cube: Don't die even if you use dia sword with 1000+ all enchantments lol
Giant Zombie: Don't drop anything other then xp
maybe a Future i would love to see down the road, 1. work with the plugin EpicBoss so we can have big bosses to fight in world 2. health and item config for moremobs 3. maybe a way to make a custom spawner for moremobs.
i noticed wraiths spawn from zombie egg's but what spawns Giant Zombie?
Thanks and much love <3