More Mobs
You think the default mobs of Minecraft are boring? Check out this plugin and you will get an adventure! More Mobs is a easy to use plugin to get more mobs into your server.
Installation, Configuration, and Use
Configuration file includes settings for the wraith's soul-reaping setup and also for the percent chances for mob spawning. A new feature in 3.0 is the ability to bind which type of mob a more mob spawns based off of, but that is explained in the configuration itself. The commands are /moremobs and /setWraithHell. /moremobs is used for spawning the moremobs, so for instance /moremobs giant would spawn a giant at the block where you are looking. /setWraithHell allows you to set the location where the victims of wraiths get sent when they die.
Mobs
| Picture | Name | Description |
|---|---|---|
![]() | Wraith | This is the wraith. He wanders the overworld, looking for souls to reap. Should he ever hit you with his sickle, your soul will be ripped from your body and you will wake up in "hell" (the nether), or alternatively the world and coordinates of your choice. If your players are wimps and they whine about getting sent to the nether all the time, you can disable soul-reaping in the config file and the wraith will just behave like a regular zombie. The wraith idea came from Thrystor, so credit to him. Also, thanks a lot to Striante, whose PrettyScaryLib provided the code that made the wraith possible! |
![]() | Giant Zombie | This is the Giant Zombie. he's been part of the game code since Alpha, but never actually appeared in game! isn't that a shame. At any rate, he's here now! He can be found anywhere regular zombies spawn, but is much rarer. He has a lot of hearts, but is much friendlier than his smaller zombie cousins and only attacks you if you hit him first. Even when he attacks you, he can't reach down far enough with his arms, so he will just try to step on you! dodge those feet! |
| Giant Slime | You thought those regular large slimes were big, right? Wrong! With MoreMobs, you have a 1/100 chance of a slime spawning HUGE! These monsters have ridiculously high health and are very difficult to kill. Other than being MASSIVE, they behave just like regular Slimes. and the best part? they split into 2-4 smaller slimes when they die! and those split! and those split! WARNING:by the time you manage to entirely kill this thing, your sword might break! | |
| Giant Magma Cube | What's a Giant Slime without some giant lava slimes as well? Yes, ladies and Gentlmen: it's a giant magma cube. All the properties of the giant slime, plus it jumps 10 blocks in the air! | |
| Herobrine Blocks | On dark and stormy nights, the evil Lord Herobrine emerges from his lair... Some nights, when he's feeling particularly evil, he casts spells on blocks and makes them do his bidding. These blocks, now filled with Herobrine's evil spirit, rise out of the ground and begin floating around, looking for players to land upon and suffocate. Most of the time they pick up another block beside them to use as a weapon. A picture doesn't really do this mob justice; In this picture it just looks like a couple floating grass blocks. Let me assure you; it moves, it turns, it attacks.... BEWARE :) | |
| PigChest | This delightful, adorable little creature will carry your items for you. Simply right click a pig with a storage minecart to put the minecart on his back. He'll carry it around for you in a very humorous fashion- it'll wobble around and look for all the world like it's going to slip off, but it never does. He will follow a carrot on a stick, so if you get 2 or 3 of these guys they would make long-distance travel very easy. | |
| Baby Zombie | Tiny and adorable, this little zombie child nevertheless packs a punch attacking. In future versions he will be tamable, like a wolf. |


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Posted Feb 18, 2013@ihale13
good thoughts. I am aware that the mob spawners do in fact have tiny entities inside of them. Unfortunately I can't figure out how to get them out of the spawner block. I asked another developer (he writes CCTV camera) if it was possible, and his response was simply "lol, no". Regardless, I still think it could be. That, along with being able to take apart the EnderDragon into its component entities. Both should be possible, but I can't find either.
@ihale13
sounds cool, but more complicated to write than the rest of the plugin combined.
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Posted Feb 17, 2013Mob idea: living house, when inside, it is impossible to get out, and the house will change on the interior to give random traps until the player dies, or kills the "heart" (the area where it will be able to take damage).
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Posted Feb 17, 2013@ObliviusMinecraft
well, maybe add a config file disabling growing. I love your plugin, and I have recently found out that, because of this plugin, that anything that is already inside of minecraft and can be edited without creating any new entites is possible. So, could it be possible to take the spinning mobs out of the spawners and put them into minecraft, like make a mother spider which is surrounded by little mini spiders, or mini dragons that spawn naturally in the world. Just an idea. Also I have noticed that it is possible to make mobs kind of glued to each other, so is it possible to make a mob with multiple mob effects inside of it? Also I have an idea for the lich, it could literally be a moving shadow that gives people blindness and attacks them. Sorry if I am bugging you, I love this plugin, and I want to help out as much as possible
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Posted Feb 17, 2013@ihale13
Hmmm... I don't know about the whole "GROWING BIGGER" thing.. cause it can cause lag issues.
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Posted Feb 17, 2013@artems86
you need to use java 7 until the plugin author decides to compile against java 6:/
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Posted Feb 17, 201320:17:58 [INFO] This server is running CraftBukkit version git-Spigot-538 (MC: 1.4.7) (Implementing API version 1.4.7-R1.1-SNAPSHOT) 20:17:58 [SEVERE] Could not load 'plugins/MoreMobs.jar' in folder 'plugins' org.bukkit.plugin.InvalidPluginException: java.lang.UnsupportedClassVersionError: com/dibujaron/MoreMobs/MoreMobs : Unsupported major.minor version 51.0 at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:184) at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:307) at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:231) at org.bukkit.craftbukkit.v1_4_R1.CraftServer.loadPlugins(CraftServer.java:267) at org.bukkit.craftbukkit.v1_4_R1.CraftServer.<init>(CraftServer.java:245) at net.minecraft.server.v1_4_R1.PlayerList.<init>(PlayerList.java:55) at net.minecraft.server.v1_4_R1.DedicatedPlayerList.<init>(SourceFile:11) at net.minecraft.server.v1_4_R1.DedicatedServer.init(DedicatedServer.java:104) at net.minecraft.server.v1_4_R1.MinecraftServer.run(MinecraftServer.java:405) at net.minecraft.server.v1_4_R1.ThreadServerApplication.run(SourceFile:849) Caused by: java.lang.UnsupportedClassVersionError: com/dibujaron/MoreMobs/MoreMobs : Unsupported major.minor version 51.0 at java.lang.ClassLoader.defineClass1(Native Method) at java.lang.ClassLoader.defineClass(ClassLoader.java:634) at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142) at java.net.URLClassLoader.defineClass(URLClassLoader.java:277) at java.net.URLClassLoader.access$000(URLClassLoader.java:73) at java.net.URLClassLoader$1.run(URLClassLoader.java:212) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:205) at org.bukkit.plugin.java.PluginClassLoader.findClass0(PluginClassLoader.java:87) at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:53) at java.lang.ClassLoader.loadClass(ClassLoader.java:321) at java.lang.ClassLoader.loadClass(ClassLoader.java:266) at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Class.java:264) at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:173) ... 9 more
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Posted Feb 17, 2013@KillerxPopxTart
Did you disable regular mob spawning with a different plugin? The spawn chances are based off of regular mobs. So a spawn chance of 50% means that half the time it will replace the spawn of a different mob.
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Posted Feb 17, 2013@Starkiller2012
if you are using windows simply uninstall all other java versions and then install java 7. If you are on linux there really is no easy way to install it.
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Posted Feb 17, 2013Put mobs percentages pretty high for spawning and none spawn in the world, what am I doing wrong?
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Posted Feb 17, 2013@abandenz
Wait, do you know how I can install java 7 into my server? I don't want to lose anything.....
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Posted Feb 17, 2013@abandenz
Ok, Thank you, I will update my Java soon
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Posted Feb 16, 2013@Dibujaron
yes i know on windows its no problem, but as far as my server goes its crunchbang and there isn't a method thats allows you to install java 7 without taking up about a hour of my time. And most of the easier methods don't work on crunchbang meh linux sometimes:/. And also from a plugin standpoint shouldn't it not make that much of a difference unless its a really big\complex and intensive program?
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Posted Feb 16, 2013I have an idea for a mob, is it possible for you to make "supermobs" (when you spawn a whole bunch of mobs inside each other, in case you didn't know) and if you can, it would be cool if they could be implemented into the plugin somehow
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Posted Feb 16, 2013I have an idea for how the wisp can attack, when you are inside of it, it casts random bad potion effects on you, and if it kills you, it becomes bigger, so eventually one can become as big as a town on a server, and the only way to kill it is to use helpful potions on it
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Posted Feb 16, 2013@abandenz
You are right. It's written in java 7. I haven't gotten around to fixing that yet.
I know I need to fix it, and i'm not trying to blame it on you, but java 7 is far, far superior. If you are able, I strongly recommend upgrading to Java 7.
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Posted Feb 16, 2013@Starkiller2012
Its because the plugin author is compiling the plugin with java 7 and your using 6. I wonder if its possible for the author to compile with java 6 instead of 7.
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Posted Feb 15, 2013This is what it is saying on mine: 16:57:50 [SEVERE] Could not load 'plugins/MoreMobs.jar' in folder 'plugins' org.bukkit.plugin.InvalidPluginException: java.lang.UnsupportedClassVersionError: com/dibujaron/MoreMobs/MoreMobs : Unsupported major.minor version 51.0 at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:184) at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:305) at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:230) at org.bukkit.craftbukkit.v1_4_R1.CraftServer.loadPlugins(CraftServer.java:239) at org.bukkit.craftbukkit.v1_4_R1.CraftServer.<init>(CraftServer.java:217) at net.minecraft.server.v1_4_R1.PlayerList.<init>(PlayerList.java:55) at net.minecraft.server.v1_4_R1.DedicatedPlayerList.<init>(SourceFile:11) at net.minecraft.server.v1_4_R1.DedicatedServer.init(DedicatedServer.java:104) at net.minecraft.server.v1_4_R1.MinecraftServer.run(MinecraftServer.java:399) at net.minecraft.server.v1_4_R1.ThreadServerApplication.run(SourceFile:849) Caused by: java.lang.UnsupportedClassVersionError: com/dibujaron/MoreMobs/MoreMobs : Unsupported major.minor version 51.0 at java.lang.ClassLoader.defineClass1(Native Method) at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631) at java.lang.ClassLoader.defineClass(ClassLoader.java:615) at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141) at java.net.URLClassLoader.defineClass(URLClassLoader.java:283) at java.net.URLClassLoader.access$000(URLClassLoader.java:58) at java.net.URLClassLoader$1.run(URLClassLoader.java:197) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:190) at org.bukkit.plugin.java.PluginClassLoader.findClass0(PluginClassLoader.java:80) at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:53) at java.lang.ClassLoader.loadClass(ClassLoader.java:306) at java.lang.ClassLoader.loadClass(ClassLoader.java:247) at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Class.java:247) at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:173) ... 9 more is there a way to fix this?
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Posted Feb 14, 2013@zarakh01
Planned, Planned, planned. I have limited time, but those should be here in the future.
@zarakh01
Known bug, but a strange one: I can't figure out why that is. That's why wisps don't spawn naturally yet. It will despawn after 10 minutes.
@Starkiller2012
Error log?
@meatiexUs2
Giants no longer drop diamonds.
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Posted Feb 13, 2013add a way to kill the whips, make the whips like a witch when it attacks (throws splash potions) also configurable drops for the giant? diamond is bit much for my players to handle...
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Posted Feb 13, 2013it wont work on mine, any suggestions? 1.4.7