Monster Apocalypse
Monster Apocalypse Version 19.6
Version 19.6 is only supported on Minecraft 1.11.0+. Please visit the Spigot page for support.
Support for new versions of Monster Apocalypse have been moved to Spigot, find more info and downloads here. https://www.spigotmc.org/resources/monster-apocalypse.12122/



Welcome to the ultimate monster hell. I have brought together everything anyone everyone could ever want to do with monsters into one completely hellbent plugin. Use at your own risk.
Warning - Zombie digging is destructive, if you turn it on and configure it, please backup your worlds.
Plugin has been thoroughly tested as working properly, if you have trouble please report it so I can make it work for a wider range of setups!
PLEASE USE CRAFTBUKKIT 1.11 (R1) for version 19.6. Only Spigot supports this build. No other builds will work with this version.
Monster apocalypse is copyright by the individual aliased on this site as blainicus, all rights reserved. You are free to use it commercially, as long as you do not sell the plugin itself unmodified, and do not claim ownership. Source code is included for self-modification. I am not liable for monetary or other damages caused by using or modding this plugin.
Donate
Monster Apocalypse was created by one man, working full time continually for several months during early development. Please donate if you would like to see more features or new plugin releases, or just feel like my time is worth your gratitude.
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=LAUYQ89CXXAXS
Features
- Complete control of all monster power- health, damage, item drops, burning in sunlight, explosion radius, immunity to specific damage types, even spawn rates!
- INSTANT setup options!
- Consume the world in darkness - Always night mode, and bonus spawns!
- Action RPG Mode - Make combat more exciting!
- Incredible new abilities - Mobs can explode on death, spawn allies, kill torches, attack from miles away at high velocity, bombard bases with exploding arrows, and even claw and scratch their way into your home!
- Zombies can dig through anything based on YOUR settings, and no server lag! Fear the Apocalypse as they pound away at your walls!
- Monsters can be set to nerdpole and airbridge, like players on the hunt!
- Skeletons can be set to turn into quake pro snipers, shooting accurately from FAR in the distance!
- Nightmare Mode for the ultimate increasing challenge!
- FULL World-Guard region support, works even when worldguard regions isn't!
- Total natural spawn rewrite, available to change your world drastically and retain that vanilla feel.
- Multi-world support - Will only run on worlds YOU select!
- Mega-aggro system - Mobs can smell you from miles away and attack!
- Spawn Points - Set up virtual spawners with custom timers!
- True damage - Allow mobs to pierce that pesky diamond armor!
- Wolf and PigZombie aggressiveness control.
- Control which blocks mobs spawn on.
- Permissions nodes to make certain players immune to monster aggro and damage.
Video
Warning, videos below contain mild mature language.
http://www.youtube.com/watch?v=rHwaBpXT8vo
http://www.youtube.com/watch?v=SwRKtiQ3aLM
http://www.youtube.com/watch?v=iwLW0YtUXZc
http://www.youtube.com/watch?v=y3JjjCYv4sk
http://www.youtube.com/watch?v=estgRv4ZnLY
http://www.youtube.com/watch?v=1P5NNDAU3AA
Download Version 19.6!
Version 19.6 is out!
It will appear here once it's approved:
http://dev.bukkit.org/server-mods/monster-apocalypse/files/
If you need it earlier than this (it can take up to 5 days), send me a private message.
Thanks for the support! If you like what I've done with this version, feel free to donate. https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=LAUYQ89CXXAXS
Version 19.6 notes:
- Updated to Minecraft/Spigot 1.11.0
- Version dependent on Spigot 1.11.0.
- Please view the supported release page here: https://www.spigotmc.org/resources/monster-apocalypse.12122/
Config
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/config/
(Is partially updated)
You will need to reference craftbukkit enums for drops and block attacking to work, failure to use valid enums could potentially break your plugin. You can find them here:
https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
You may want to play with Spawn Points, you can find the info here:
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/spawn-points/
If you wish to develop your own plugin with my health API, check this page:
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/health-api/
For Nightmare Mode, check here:
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/nightmare-mode/
Need multiple configs?
- Note: This is outdated and may not work.
How to set up multiple installations, for different custom difficulties on multiple worlds:
- Copy the MA jar and rename it.
- Rename the plugin inside plugin.yml of the second copy (within the jar), and remove the commands section.
- Disable registering the /MA command in the second copy's config.
- Double check that you have no world names overlapping between the two configs, and that your bonus and naturalistic spawns are restricted to the right worlds.
You now have two separate installations.
Related/Similar Plugins
Fear the Darkness: Adds an element of terror to dark areas of minecraft!
http://dev.bukkit.org/server-mods/fear-darkness/
Simple Starvation: For when you really want to emphasize long term survival!
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Posted Mar 28, 2013@evilnucca
You can also achieve this by editing in Worldguard configuration by adding creature name under,
Mobs: block creature name: []
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Posted Mar 28, 2013@TommehRR
If you haven't noticed already, enderdragons cannot be found near the spawn of your world unless it is a very small world surrounded by void. Try travelling a bit and you will notice around 100 enderdragons spawned all together at one position.
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Posted Mar 27, 2013Okay so I have a semi popular zombie apocalypse server that was working very smoothly with this plugin. Now that I updated to 1.5.1 zombies are still spawning a lot like they should be but very few other mobs still spawn including ender dragons and ghasts (which never spawned before) I used the craft bukkit you suggested and still not working properly. I need help ASAP. Thanks.
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Posted Mar 27, 2013I just came here to try and figure out why i get Task #16 errors constantly on my console.
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Posted Mar 27, 2013@danb123
Yes they will if you use monster apocalypse and Essentials together. Did you set your wolves to aggressive also.
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Posted Mar 27, 2013@danb123
If you use Essentials you can block all other spawns but wolves with it and you will only get them to spawn.
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Posted Mar 27, 2013@XlamaBOXXX
Make sure you enable all other monster properties, too!
@danb123
What do sheep have to do with this now...?
Also, to EVERYONE :
Everything IS tested. for more elaborate problems, type. If not, please, make sure all the needed options are enabled! For mob breaking - enable all other monster properties, allow block breaking AND make sure to use bukkit enums - http://jd.bukkit.org/rb/apidocs/org/bukkit/Material.html
Caps are very important! if there are no caps, its not at enum!
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Posted Mar 27, 2013@TommehRRR
I told you the zombies will not break blocks :/
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Posted Mar 27, 2013@danb123
http://tinyurl.com/Linkforyoudanb123
@Icefang23
First - have you enabled the other worlds? Second - make sure you haven't enabled the mega aggro to only one world Third - I would need to see your configuration for giants. Make sure that bonus and naturalistic bonus (separately) add up to 100% on what is enabled on it.
The suggestion was suggested before, but hasn't been added, i asked the same question myself, too!
Glad you like Blain's plugin!
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Posted Mar 27, 2013Im having two issues:
-Giants will not spawn in the bonus nor naturalistic bonus waves no matter how i configure it,
-Mobs do not use mega-aggro in other worlds besides the main, in fact the properties from monster apocalypse don't seem to work at all in other worlds. (I use the multi world plugin for generating other worlds for my server.)
If you can fix these issues I would appreciate it
suggestions: you should make a configuration that makes normally peaceful and harmless mobs aggressive , use mega-arggro, and attack players like bats, cows, pigs...ect.
Btw this plugin is my favorite and defiantly adds fun and interest to my server. :)
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Posted Mar 27, 2013@Ruphies
Alright, what i did, was i used the dev version that this plugin was updated to. I used your config, and i have not seen any ender dragons spawn.
Use this version, if that's the problem: http://dl.bukkit.org/downloads/craftbukkit/view/01987_1.5.1-R0.1/ That is what worked for me. I have copied and pasted your config on my end, with that version. and i have not seen any ender dragons.
Check someone for spawning them, put it on a completaly new map, to know no spawners, or blocks have been interacted with.
And it's not disrespect at all, i am glad to help. that is why i am here! I've spoken with Blain, tested with him, no ender dragon sightings occured, if you could kindly PM me your skype name so we can discuss this further on, that is not neccessary. but it will help
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Posted Mar 27, 2013@TommehRRR
Really? I'm not downgrading my server to 1.4.7. Are you a dev or are you just being helpful??
Look, this is a great plugin and I would love to see this fixed. But you are telling a bunch of people there is nothing wrong when I didn't see this being posted before the update.
I am not trying to disrespect. I am willing to help test things on my test server. I just thought I would try to find a little help from the dev. I know people are busy but it doesn't hurt to ask.
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Posted Mar 27, 2013@Ruphies
if you said that you downgrade and re install, then it works, what's the fuss?
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Posted Mar 27, 2013@TommehRRR
no monster apocalypse = no ender dragons. If I downgrade and reinstall I also get no ender dragons.
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Posted Mar 27, 2013@darkaln
I tested your config, and i don't see any enderdragons. Please make sure you are using the correct craftbukkit
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Posted Mar 27, 2013@TommehRRR
I set up the config like you said and now all the mobs except enderdragons are running according to config settings. I removed all plugins and just tested with monster apocalypse and its confirmed that it is the plugin causing to spawn around 100 enderdragons even after disabling them from bonus spawns, natural spawns, and naturalistic spawns.
http://pastebin.com/JFT4r20S
Edit: I am not using Dragon travel etc.. Although I did test with Mob Manager to see if I could control the enderdragon spawn rate but it failed.
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Posted Mar 27, 2013@all
Ender-dragons are not caused by this plugin, many config options have been tested ONLY with monster apocalypse, on the correct bukkit version.
if you are using Dragontravel, its most likely that!
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Posted Mar 27, 2013@Ruphies
There are no spawning changes enabled inside the config, please, check your other plugins!
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Posted Mar 27, 2013Can you please tell me why I am getting enderdragons? My MA world is underground so it is pretty unplayable ATM.
http://pastebin.com/yNzN2hBt
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Posted Mar 27, 2013@davidca1226
Check that you are using the correct craftbukkit
@BerryMe
Zombie running works perfectly fine, just reconfigure.
@danb123
Enable spawning changes at the beginning of the config.
@XImaBOSSX
How can i help you if you don't tell me the problem?
@Jacold
Check for other plugins that might be conflicting with the creeper damage. Most likely disabled on world guard, or any other damage blocking config.