Monster Apocalypse
Monster Apocalypse Version 19.6
Version 19.6 is only supported on Minecraft 1.11.0+. Please visit the Spigot page for support.
Support for new versions of Monster Apocalypse have been moved to Spigot, find more info and downloads here. https://www.spigotmc.org/resources/monster-apocalypse.12122/



Welcome to the ultimate monster hell. I have brought together everything anyone everyone could ever want to do with monsters into one completely hellbent plugin. Use at your own risk.
Warning - Zombie digging is destructive, if you turn it on and configure it, please backup your worlds.
Plugin has been thoroughly tested as working properly, if you have trouble please report it so I can make it work for a wider range of setups!
PLEASE USE CRAFTBUKKIT 1.11 (R1) for version 19.6. Only Spigot supports this build. No other builds will work with this version.
Monster apocalypse is copyright by the individual aliased on this site as blainicus, all rights reserved. You are free to use it commercially, as long as you do not sell the plugin itself unmodified, and do not claim ownership. Source code is included for self-modification. I am not liable for monetary or other damages caused by using or modding this plugin.
Donate
Monster Apocalypse was created by one man, working full time continually for several months during early development. Please donate if you would like to see more features or new plugin releases, or just feel like my time is worth your gratitude.
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=LAUYQ89CXXAXS
Features
- Complete control of all monster power- health, damage, item drops, burning in sunlight, explosion radius, immunity to specific damage types, even spawn rates!
- INSTANT setup options!
- Consume the world in darkness - Always night mode, and bonus spawns!
- Action RPG Mode - Make combat more exciting!
- Incredible new abilities - Mobs can explode on death, spawn allies, kill torches, attack from miles away at high velocity, bombard bases with exploding arrows, and even claw and scratch their way into your home!
- Zombies can dig through anything based on YOUR settings, and no server lag! Fear the Apocalypse as they pound away at your walls!
- Monsters can be set to nerdpole and airbridge, like players on the hunt!
- Skeletons can be set to turn into quake pro snipers, shooting accurately from FAR in the distance!
- Nightmare Mode for the ultimate increasing challenge!
- FULL World-Guard region support, works even when worldguard regions isn't!
- Total natural spawn rewrite, available to change your world drastically and retain that vanilla feel.
- Multi-world support - Will only run on worlds YOU select!
- Mega-aggro system - Mobs can smell you from miles away and attack!
- Spawn Points - Set up virtual spawners with custom timers!
- True damage - Allow mobs to pierce that pesky diamond armor!
- Wolf and PigZombie aggressiveness control.
- Control which blocks mobs spawn on.
- Permissions nodes to make certain players immune to monster aggro and damage.
Video
Warning, videos below contain mild mature language.
http://www.youtube.com/watch?v=rHwaBpXT8vo
http://www.youtube.com/watch?v=SwRKtiQ3aLM
http://www.youtube.com/watch?v=iwLW0YtUXZc
http://www.youtube.com/watch?v=y3JjjCYv4sk
http://www.youtube.com/watch?v=estgRv4ZnLY
http://www.youtube.com/watch?v=1P5NNDAU3AA
Download Version 19.6!
Version 19.6 is out!
It will appear here once it's approved:
http://dev.bukkit.org/server-mods/monster-apocalypse/files/
If you need it earlier than this (it can take up to 5 days), send me a private message.
Thanks for the support! If you like what I've done with this version, feel free to donate. https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=LAUYQ89CXXAXS
Version 19.6 notes:
- Updated to Minecraft/Spigot 1.11.0
- Version dependent on Spigot 1.11.0.
- Please view the supported release page here: https://www.spigotmc.org/resources/monster-apocalypse.12122/
Config
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/config/
(Is partially updated)
You will need to reference craftbukkit enums for drops and block attacking to work, failure to use valid enums could potentially break your plugin. You can find them here:
https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
You may want to play with Spawn Points, you can find the info here:
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/spawn-points/
If you wish to develop your own plugin with my health API, check this page:
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/health-api/
For Nightmare Mode, check here:
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/nightmare-mode/
Need multiple configs?
- Note: This is outdated and may not work.
How to set up multiple installations, for different custom difficulties on multiple worlds:
- Copy the MA jar and rename it.
- Rename the plugin inside plugin.yml of the second copy (within the jar), and remove the commands section.
- Disable registering the /MA command in the second copy's config.
- Double check that you have no world names overlapping between the two configs, and that your bonus and naturalistic spawns are restricted to the right worlds.
You now have two separate installations.
Related/Similar Plugins
Fear the Darkness: Adds an element of terror to dark areas of minecraft!
http://dev.bukkit.org/server-mods/fear-darkness/
Simple Starvation: For when you really want to emphasize long term survival!
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Posted Mar 15, 2013any idea when a 1.5 update might be out for this?
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Posted Mar 15, 2013I'm successfully running an Apocalypse event on our server, utilizing this plugin. The Apocalypse runs for seven days. Each day, the conditions get a little worse. Once zombies are able to start breaking blocks, they start with the easy blocks and slowly increase in strength each day. 1 hour of real time = 2 hours of Apocalypse time, so an Apocalypse day only lasts 12 hours before changing. There's a whole RP/story that goes with it. Here's a copy of the final config that I tested. This is the worst condition that the server will have, but it doesn't have the added spawns of unnatural monsters (giants, dragons, etc) that will be added. Hope this helps people:
http://pastebin.com/zvQTrXK4
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Posted Mar 15, 2013what other plugins are you using Flash? you don't seem to have anything wrong with your config there?
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Posted Mar 15, 2013I edited the health and damage of the Wolf and Tamed Wolf and I enabled custom health and damage. It works with other mobs like zombies and skeletons but the wolfs still have the default health and damage. What am I doing wrong?
http://pastebin.com/C98Tc0GJ
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Posted Mar 15, 2013@F1507
Instead of thin_glass use GLASS_PANE also remove the blocks:seconds thing might help. Other then those things should work fine. you can put # in front of blocks:seconds if you need to keep it as a reference.
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Posted Mar 15, 2013@diannafire
Thankyou so much! Everything works perfectly now. I didn't know it was that simple :) Thanks!
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Posted Mar 15, 2013Link for the Zombie Config is Broke. Please fix it.
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Posted Mar 14, 2013Could You add My Server to the list of servers that use this plugin: My server is called Necropolis and the ip is: necropolis-mc.com
Thanks!
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Posted Mar 14, 2013@Flash200000
it's really not that complicated here's a pastebin of just my drops, maybe that will help you out. All the enums are is the exact spelling you need for the items to be correct.
http://pastebin.com/Vq00U6i5
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Posted Mar 14, 2013I really don't understand how to customize the drops of the mobs when you kill them. I tried to look up toturials, but there's nothing about it. I don't know how to reference craftbukkit enums. Could I please have some instructions of how to change the drops of a mob?
I get this message in the console when I kill a zombie. 17:10:46 [INFO] Monster Apocalypse: Invalid drop setting 367:2:100 for enitity CraftZombie. Please use a valid CraftBukkit enum.
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Posted Mar 14, 2013@NibblesMeKibbles
it's right at the top of the config Nibbles
check the permission Monster Apocalypse.deaggro to make players not targetted by these mobs
Check for the deaggro permission for entity attacks, shooting super arrows, and mega-aggro?: false
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Posted Mar 13, 2013Knowing what the permission nodes even are would be greeeaattt.
If you could go ahead and add them into the post or some other way that would make this plugin much better.
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Posted Mar 13, 2013I'm getting a pretty severe error when using this plugin with epicboss plugin not sure which plugin is to blame for the error so i'm submitting it to both of you.
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Posted Mar 12, 2013Hey i need help getting Zombies to destroy blocks. I already read so many configs of different people and i tried all kinds of ways creating the config file, but it wouldn't work. I actually don't have any other problems with the plugin, all the options are working. It's simply great and so much fun!
But there's still the problem with the Blocks, here's my config file:
http://pastebin.com/fMzq01ww
Thanks to anyone who can help me to find the mistake.
Freddy
PS: Right now i tried to use "BerryMe's" config (which he just posted) where "block breaking" is supposed to work. but it's aswell not working for me. Still, the rest of the plugin works fine.. any ideas?
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Posted Mar 11, 2013[WARNING] [Monster Apocalypse] Task #19 for Monster Apocalypse v<0.0.1> generated an exception What is task #19
@BerryMe
Bro your mass agro run speed is 100 on zombies that means they run 100 times faster then normal put it on like 1.7 or 2.0 and they will be plenty fast enough. The server is probably like wtf mate 100 run speed yeah right and spits it out. As for corpse piling try doing the kill on corpse pile true and the zombies are a little stupid bro it takes a while for them to start actually piling up and you have it set for them to start at about 20 seconds also you have to be standing in the same spot if they can move they will not pile.
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Posted Mar 11, 2013Great plugin but it really could use some better documentation.
I've read the config file over many times as well as your pages and I am completely lost on what Naturalistic Spawns are, and what nigthtmare mode is, just to name a few topics that aren't explained.
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Posted Mar 11, 2013wtf he spawns all mobs except zombie's .. can someone help me
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Posted Mar 10, 2013I fixed the Spawning problem and I got them to break blocks but can I get help with them running fast and placing gravel?
http://pastebin.com/xW6xc142
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Posted Mar 10, 2013@BerryMe
If you put that in a pastebin I will look at it and fix for you for high spawn rate. Also what blocks do you want them able to break.
@danb123
What exactly do you want to do just have creepers spawning. Also what plugins do you use? If you use Essentials just block all mobs but creepers with the default config should be good.
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Posted Mar 10, 2013Hey I need help creating a Zombie Invasion for a mini-game. I need high zombie spawn rate, fast zombies, zombies that break blocks and place gravel, but I can't seem to get it to work. Tell me what I am doing wrong.
This is my config.yml Link Removed: http://www.mediafire.com/?t9jnxbz9t3qqne9