News

This page contains all of the messages I've given at specific dates.

(05/10/2015)

Man, what's going on with Metrics? It's been up and down, but mostly down. This hindered development a bit (new workspace, so needed to download new dependencies), but I managed to grab a copy of it while it was up today. Development can continue as normal. So, what's new? I've completely refactored the entire plugin to make it easier to add content in the future. I've also completely refactored the config file so that it actually makes sense.

(07/05/2015)

So, a little while back, the dedicated server that I usually play on has gone down. Since I developed this plugin for that server, as well as test this plugin on that server, development is going to slow down considerably. This also means that I am unable to extensively test this plugin. From now on, all future releases are going to be beta build; future releases will not be very well tested and may contain more bugs than usual! If development is to continue at all for this plugin, I need now more than ever criticism regarding bugs and wanted features. Otherwise, the only updates I'm going to be doing are those to keep it compatible with the latest version of bukkit. Thank you for your time.

(11/03/2015)

Finally got this update out. I've been working on it for a while. Not only are more things customizable, but the reloadconfig command is fixed! Hooray! I'd just like to give a big 'thank you' to everyone who has been supporting this plugin. Development has been severely slowed due to unforeseeable circumstances, but thank you for sticking with me through it!

(27/02/2015)

I've had somewhat of a family emergency, and as such won't be able to update this plugin as quickly as I've been hoping. I should get build 1.1.7 out today, but there are no guarantees for regular updates until everything gets sorted out. Thank you for your understanding.

(26/02/2015)

Crisis averted. I apologize to everyone who downloaded the broken version(s). The latest builds (1.1.5 and newer) now are completely functional. Once again, I apologize to everyone for wasting their time with a broken build. Hopefully this will not happen again in the future.


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