MobHealth

Mob Health
This simple but invaluable plugin lets you know the damage you just caused to a mob (including other players), and how much health it has left.
Now with ActionBars!
If you have 1.8 bukkit/spigot then you can now enable actionbars by adding useActionBar: true to your config (or set to false to disable).
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Mob Health has a range of useful options including:
- Control over how messages are shown
- When messages are shown
- When messages are *not* shown (a useful feature!)
- Exactly what is displayed - including your own custom messages...
Current Release Version: 9.1.0
Updater Information
Note that unless you edit MobHealth configuration it will automatically update as new versions are approved by the Bukkit team.
You can edit config.yml in the /plugins/MobHealth/ folder you can find the following settings.
updateCheck true- Show notification of available updates.
doUpdate true- Update MobHealth automatically when new download is available.
Change doUpdate to false to stop any file download, and updateCheck to false to stop notices about new versions in your startup log.
Got API?
MobHealth now has 100% more API included!
You can trigger damage notifications, if your plugin adds skills or spells for example. And far more usefully - you can query MobHealth to get the current health and max health of any Mob, regardless of which plugin is responsible for tracking it.
Think of it as Vault for mob health levels ;) You code for one plugin - I sort out the mess behind the scenes.
See the API page for more info.
NEW healthbars!!
As frequently requested, MobHealth can now display health bars above Mobs, and a health counter for players.
PLEASE NOTE: If enabled - these bars show above ALL players / mobs, regardless of any toggle or permissions settings.
Enable this feature with the following flags in config:
showPlayerHeadHealth: true
Enables health counter display below player names.
usePercentForPlayer: true
Changes health counter from HP to a percentage of health left (recommended).
showMobHeadHealth: true
Enable health bars for all mobs.
useBarForMobs: true
If true, use a health bar in format of [||||||||||] if false, show in format of "10/20"
Compatible Plugins
EpicBossRecoded
You shouted for it - here it is, Epic Boss support.
Thanks to ThaH3lper for adding in an entire API for MobHealth.
Spout
If Spout-plugin is installed and the client uses SpoutCraft (and disableSpout is on its default false setting) then notification will be shown with the achievement notification (as seen above).
ZombieMod
Exclusive to Imagicraft's Zombie Apocalypse RP (Zarp) server, ZombieMod creates several variaties of Zombie to terrorise players trying to survive in this post-apocalyptic server.
SimpleNotice
MobHealth now supports the Client Mod simple notice. Lets you show the messages elsewhere so your chat is spam free.
Thanks to FeildMaster for the pull request :)
Heroes
Heroes health and levelled up HP's are reported correctly as are mobs whose health levels have been adjusted in the config. Use of a Heroes skill will trigger a notification when it damages.
Mobs
Mobs adjustments to health are now tracked and reported in MobHealth.
Thanks to coldandtired for adding in MaxHealth and an API for me :)
Mob Arena
Bosses in a currently running Mob Arena report correct health and max-health. As do waves with a modified reduced health.
Thanks to garbagemule for adding MaxHealth to mob area for me.
LikeABoss/Corruption
MobHealth detects wandering bosses and correctly reports their health and name.
Thanks to bm01 and Erackron for integration help.
Monster Apocalypse (6.0b+)
If Monster Apocalypse is set to handle mob's health then these values are used for MobHealth.
Thanks to blainicus for answering my queries.
Video
See MobHealth in action here...
Thanks to WoopaGaming for the video.
Commands
/MobHealth reload
Reloads current configuration.
/MobHealth toggle [player]
Toggle notifications. [player] is ignored via chat and mandatory via the console.
Configuration
See the configuration page for full details.
Permissions
See the permissions page for full details.
Source Code
https:github.com/Sablednah/MobHealth
Stats Collection
Like many bukkit plugins, Mobhealth utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
- The number of damage notices displayed (but not their content)
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Changelog
9.0.0: New ActionBar notifications.
8.3.0: Adds Rabbit, Endermite and Guardian mobs
8.2.2: Added fallback code for potential missing new methods.
8.2.1: Rollback gettextresource to get resources
8.2.0: Filter rogue &f colour code prefix's. Add scoreboard event (so it can be cancelled to preserve scoreboards).
8.0.1: Cleanup - removed unused class, update metrics to V7
8.0.0: Reworked Heroes integration. 1.7.2 compatibility fixes.
Download
Github no longer allows a "downloads" section, so I no longer mirror files there. If you'd like to test beta/dev versions follow me on twitter and ask there! But understand such files would not yet be approved by BukkitDev staff.
Known Bugs/Conflicts
- Plugins that alter mobs health levels usually return false health levels.
The plugins listed above are supported.
Donations
Donations of any amount are, of course appreciated :)
Contributions go towards maintaining my development server to encourage continued development, MobHealth is solo coded by me, and supporting so many other plugin takes a fair bit of time. So if you think that time is worth something then Hit the dontae button in the top right of this page :)

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Posted Dec 21, 2012Please support Tribu.
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Posted Dec 20, 2012@KCZerG
Yeah - I only push up the version number when Bukkit approves the upload. As I'm in the UK that's usually when I'm asleeep ;)
Player health already shows (unless disablePlayers is set to true). But % is a nice idea.
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Posted Dec 20, 2012@jessefjxm I'll look into it ;)
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Posted Dec 19, 2012[WARNING] [MobHealth] 5.3.1 is available. You're using 5.3.2
Lol thanks for a cool feature, when will player health show up and a toggle from hp to % :]
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Posted Dec 19, 2012Hope you can add support to Templecraft :) a dungeon-create plugin
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Posted Dec 19, 2012This plugin is a miracle. I've had this installed for weeks now, and I haven't found any bugs. Very useful when PvP'ing or just fighting normal mobs, plus my players love it.
Once again, thank you :)
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Posted Dec 19, 2012thx for yours
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Posted Dec 18, 2012@SableDnah
thank you very much
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Posted Dec 18, 2012@apa0318
I think from the screen grab your trying to say its not translating the name?
If so MobHealth gets the name from the LAB config. Edit bosses.yml.
Change the first name - but keep the EntiyType as the English name.
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Posted Dec 18, 2012@apa0318
Ahh - need a tweak for the LaB stuff - will have fix up shortly.Correction. Looks like you need to update to LaB 1.6.6 https://github.com/Erackron/Likeaboss/tree/PublicBuild/downloads/
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Posted Dec 18, 2012@EnerdzaiseR
Pushing update out now, had to wait for several other plugins to push releases out first.
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Posted Dec 15, 2012@SableDnah
please update. does not work with plugin bloodmoon
http://dev.bukkit.org/server-mods/bloodmoon/files/44-v0-19-1-1-4-4-only/
and
lasted version bukkit
http://dl.bukkit.org/downloads/craftbukkit/view/01678_1.4.5-R0.3/
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Posted Dec 15, 2012@apa0318
entityEnderman I know about and fix will be in this w/e's release. Will make sure wither skelly's work too.
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Posted Dec 15, 2012@Nickbbeezy
Dev build is for unreleased versions of some plugins. So wouldn't be of use to you. However those whould be pushed out this w/e, so MH 5.3.0 will be out soons.
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Posted Dec 14, 2012Is there an updated link to dev builds?
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Posted Dec 14, 2012entityEnderman: 終界使者 and entitySkeletonWither: 凋零骷髏 notwork
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Posted Dec 14, 2012hello, i use spigot craftbukkit-1.4.5-R0.3-322 error any mob :
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Posted Dec 13, 2012@adamwbb
Yeah bloodmoon 0.19 broke things, I have a fix I'm testing now, will be out soon.
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Posted Dec 13, 2012stopped working i get this im using current version released and am using latest Bukkit i also use Bloodmoon
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Posted Dec 7, 2012@SableDnah
Thanks a bunch for looking into it! Not really a deal-breaking error, but generally speaking I think people using Mobs alongside Heroes will be doing what I'm doing: trying to add variety to HP pools for monsters with Mobs rather than using Heroes' universal approach to monster health.
Either way, thanks! I messed around with MobHealth and Spoutcraft for the first time recently and I love the Spout elements! Keep up the great work :D