MobCatcher
MobCatcher
Capture mobs and get eggs legitimately:
Version: 3.18
This project has moved over to SpigotMC!
Thank you guys so much for all the downloads on BukkitDev. Head on over to SpigotMC to download the latest version of MobCatcher.
This page will no longer be updated.
MobCatcher allows players to capture mobs and get the corresponding spawn eggs. This is useful for trading and transporting mobs from player to player or even across worlds. As well as having a configurable capture item, MobCatcher also boasts configurable mob types and item costs per capture, bringing a new economic value to mob types both peaceful and hostile. MobCatcher is able to store and recall mob specific data saved to specific spawn eggs. This means things like capturing and spawning colored sheep, baby animals, and tamed wolves is possible! This is done via a separate .dat file which saves data for each mob and removes it when that mob is spawned.Try it out on your server today!
This plugin collects basic usage information for mcstats.org. You may opt out in the generated pluginMetrics config file.
Features
- Capturing configurable mob types
- Saves mob data to specific spawn eggs (color, age, tamed, etc.)
- Spout custom spawn eggs
- Spout textures via automatic dropbox download. May be disabled in config file
- Respects Towny regions
- Getting spawn eggs without creative mode
- Makes spawn eggs throwable
- Configurable capture item, including projectiles
- Configurable costs for every mob type
- Sign-based mob protection
- Vault Economy support!
- Percent Chance for captures
- Eggs are used up after spawning a mob
- Dispensers can shoot spawn eggs at higher speeds
- Doesn't interfere with players in Creative Mode
Help Pages
Permissions Nodes
Config File Help
Sign-Based Protection Help
Bukkit Forums
Usage
All you have to do is hold an egg (configurable) and left click on the mob you wish to capture. Its really that easy.
/mobc - Displays all command usage
/mobc item - Displays Capture item setting
/mobc clean - Removes data from a spawn egg itemstack.
/mobc projectiles - Displays current projectile settings
/mobc settings [mob type] - Displays settings
/mobc worlds - Displays which worlds MobCatcher is enabled in
/mobc area - displays how many Protection Signs the player is within the radius of
/mobc resetsigndata - Deletes all saved sign data
For help with the config file and permissions nodes, see the corresponding pages here.
Changelog
Version 3.18
- Updated for 1.7.10-R0.1 #3105
- Fixed bug: MustBeKilled now working properly
- Fixed bug: Mob drops are now properly cancelled for killed captures
- Fixed bug: Mobs captured with MustBeKilled now spawn back with full health
Version 3.17
- Updated for 1.7.9-R0.1 #3078
Version 3.16
- Updated for 1.7.5-R0.1 Dev #3039
For earlier changes, see Files Page
MobCatcher will NOT work if you are not using the version of CB it was intended for. Due to the Bukkit "safeguard' system, MobCatcher will break every version change. Do NOT post tickets or comments about ClassNotFoundExceptions or infinite spawning glitches as these are caused by you using the wrong version.
Before posting a bug, check your server console for a giant red error message.
Top Supporters
TheFarmerNL
Minevival.com
xxTreePuncherxx
MC.PUNCHCRAFT.US
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Posted Jan 2, 2014Is there a way to make catching mobs not cost anything? so you simply find an egg and trow it at a mob to catch it? I tried changing the id of the redstone and the ammount to 0 but it sais that I don't have 0 air so I can't catch mobs.
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Posted Jan 1, 2014The egg keeps spawning mobs and doesn't go away. o_O
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Posted Jan 1, 2014I'm randomly receiving this error: http://pastebin.com/KiUmEEHz Running Spigot #1225 and Mobcatcher 3.14
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Posted Jan 1, 2014@BeyondTheClouds2
Well, sort of, but it makes it really easy for players to buy/sell/trade animals
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Posted Jan 1, 2014So basically a Minecraft Pokeball?
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Posted Jan 1, 2014Hi ! Could you please give me the sources or make a feature to translate it ? :)
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Posted Jan 1, 2014@CommodoreAlpha
I wasn't aware a horse could have a chest, but yes, it should still work
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Posted Jan 1, 2014When you say "item lore" for donkey chests, does this include chests on horses too?
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Posted Dec 31, 2013@Malikk65
Like bats and horses.
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Posted Dec 31, 2013@hutt132
Whats missing? You can always unpack the jar and read the plugin.yml, too
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Posted Dec 31, 2013Could you update the permissions page for the new mobs, please?
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Posted Dec 31, 2013Thank you
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Posted Dec 31, 2013@CatsyLady
http://dev.bukkit.org/bukkit-plugins/mobcatcher/files/79-mob-catcher-3-14/
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Posted Dec 30, 2013i got the mail from bukkit ....
but no downloadlink
even i subscribed
Subscribed Updates for CatsyLady sent at Dec 30, 2013 at 00:13 UTC
[MobCatcher 3.14 ][] a Release for MobCatcher has been Uploaded
Version 3.14 Updated for 1.7.2-R0.2 Beta #2974 Rewrote a lot of serialization code New item lore for horse type New item lore for donkey chests New save data for baby and villager zombies Mobcatcher data is now saved to the egg's lore data is no longer ...
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Posted Dec 30, 2013@psycenetic
MobCatcher 3.14 for 1.7.2-R0.2 Beta is uploaded and awaiting approval.
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Posted Dec 30, 2013Where can i find the 3.14 version? Or is it just curse, which isn't working correctly atm.
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Posted Dec 29, 2013@diannetea
the enderpearl as a projectile capture or direct? Because those are separate config options.
If you're still having problems, make a ticket and post your config file and ill help you
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Posted Dec 29, 2013I tried changing the capture item to ender pearls, but it just won't work. It does work with eggs. :(
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Posted Dec 29, 2013MobCatcher 3.14 for 1.7.2-R0.2 Beta is uploaded and awaiting approval.
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Posted Dec 29, 2013@Malikk65
u said u would upload it tonight 2 days ago? not trying to rush you just remind you