MobCatcher
MobCatcher
Capture mobs and get eggs legitimately:
Version: 3.18
This project has moved over to SpigotMC!
Thank you guys so much for all the downloads on BukkitDev. Head on over to SpigotMC to download the latest version of MobCatcher.
This page will no longer be updated.
MobCatcher allows players to capture mobs and get the corresponding spawn eggs. This is useful for trading and transporting mobs from player to player or even across worlds. As well as having a configurable capture item, MobCatcher also boasts configurable mob types and item costs per capture, bringing a new economic value to mob types both peaceful and hostile. MobCatcher is able to store and recall mob specific data saved to specific spawn eggs. This means things like capturing and spawning colored sheep, baby animals, and tamed wolves is possible! This is done via a separate .dat file which saves data for each mob and removes it when that mob is spawned.Try it out on your server today!
This plugin collects basic usage information for mcstats.org. You may opt out in the generated pluginMetrics config file.
Features
- Capturing configurable mob types
- Saves mob data to specific spawn eggs (color, age, tamed, etc.)
- Spout custom spawn eggs
- Spout textures via automatic dropbox download. May be disabled in config file
- Respects Towny regions
- Getting spawn eggs without creative mode
- Makes spawn eggs throwable
- Configurable capture item, including projectiles
- Configurable costs for every mob type
- Sign-based mob protection
- Vault Economy support!
- Percent Chance for captures
- Eggs are used up after spawning a mob
- Dispensers can shoot spawn eggs at higher speeds
- Doesn't interfere with players in Creative Mode
Help Pages
Permissions Nodes
Config File Help
Sign-Based Protection Help
Bukkit Forums
Usage
All you have to do is hold an egg (configurable) and left click on the mob you wish to capture. Its really that easy.
/mobc - Displays all command usage
/mobc item - Displays Capture item setting
/mobc clean - Removes data from a spawn egg itemstack.
/mobc projectiles - Displays current projectile settings
/mobc settings [mob type] - Displays settings
/mobc worlds - Displays which worlds MobCatcher is enabled in
/mobc area - displays how many Protection Signs the player is within the radius of
/mobc resetsigndata - Deletes all saved sign data
For help with the config file and permissions nodes, see the corresponding pages here.
Changelog
Version 3.18
- Updated for 1.7.10-R0.1 #3105
- Fixed bug: MustBeKilled now working properly
- Fixed bug: Mob drops are now properly cancelled for killed captures
- Fixed bug: Mobs captured with MustBeKilled now spawn back with full health
Version 3.17
- Updated for 1.7.9-R0.1 #3078
Version 3.16
- Updated for 1.7.5-R0.1 Dev #3039
For earlier changes, see Files Page
MobCatcher will NOT work if you are not using the version of CB it was intended for. Due to the Bukkit "safeguard' system, MobCatcher will break every version change. Do NOT post tickets or comments about ClassNotFoundExceptions or infinite spawning glitches as these are caused by you using the wrong version.
Before posting a bug, check your server console for a giant red error message.
Top Supporters
TheFarmerNL
Minevival.com
xxTreePuncherxx
MC.PUNCHCRAFT.US
-
View User Profile
-
Send Message
Posted Aug 6, 2013does it actually works with the new betabuild?
-
View User Profile
-
Send Message
Posted Aug 4, 2013@Hangar
Awesome :) Thanks
-
View User Profile
-
Send Message
Posted Aug 3, 2013There's a new Bukkit beta build, fyi. I saw some red errors in my log on startup :)
-
View User Profile
-
Send Message
Posted Aug 1, 2013@FlOppythp
I'm canceling a spawn, but not doing anything weird other than that. If there's an issue the other plugin needs to check their event priorities and quit uncanceling things if they dont need to.
-
View User Profile
-
Send Message
Posted Aug 1, 2013@tonkku
It does, unless you are in creative mode. This is a known bug with bukkit.
-
View User Profile
-
Send Message
Posted Aug 1, 2013Can you make the horse egg keep the color of the horse?
-
View User Profile
-
Send Message
Posted Jul 31, 2013@mastalol
Only use the most recent version of MobCatcher with build #2812 of CB. If it's still having issues make a ticket.
-
View User Profile
-
Send Message
Posted Jul 31, 2013Big Bug!!!! http://pastebin.com/x8mBvCDk
Multicraft CB 1.6.2 R0.1 Java 7 OS Linux
-
View User Profile
-
Send Message
Posted Jul 28, 2013@Ketsuna
@Fatfreemilkhd This is a known bug with Bukkit and I can't do anything about it.
-
View User Profile
-
Send Message
Posted Jul 28, 2013@Fatfreemilkhd
we're having this problem as well.
-
View User Profile
-
Send Message
Posted Jul 28, 2013@armanisbeast
Do you have an actual permissions file where you can verify all those commands worked? I guarantee its not a bug
-
View User Profile
-
Send Message
Posted Jul 28, 2013Alright I did /pex group default remove mobcatcher.catch.*
I removed it from all other groups that weren't supposed to have it
then I did /pex group elite add mobcatcher.catch.peaceful.* and mobcatcher.catch.hostile.*
I asked a default to test it out
he could still catch
how is this
-
View User Profile
-
Send Message
Posted Jul 27, 2013Im using PermissionsEX 1.19.5 and I need help on how to not let default use it. Help please!
-
View User Profile
-
Send Message
Posted Jul 26, 2013@Malikk65 @Liquid198525
Yes, in my server everyone has mobcatcher regardless of permissions. For example my regular members don't have the permission node but can still catch.
Can you fix this ASAP? This is a real problem and I do love the plugin.
-
View User Profile
-
Send Message
Posted Jul 26, 2013@armanisbeast
negate the catch permissions in your default group and then add them back for your donors
-
View User Profile
-
Send Message
Posted Jul 25, 2013Hi, I am using this as a donor perk on my server, but permissions are granted to default, please help me ASAP, I was really looking forward to using this as a perk for donors, thanks.
-
View User Profile
-
Send Message
Posted Jul 25, 2013@Liquid198525
You had it working in the past? It shouldnt have changed unless there really is an issue with it.
-
View User Profile
-
Send Message
Posted Jul 25, 2013@Fatfreemilkhd
That's a known issue with bukkit. It erases the nbt tags of items for players in creative mode. Nothin I can do about that.
-
View User Profile
-
Send Message
Posted Jul 25, 2013@Fatfreemilkhd
are you using bukkit build #2812? if not,change to that and if the bug still appears,make a ticket,any bugs that are not with the 2812 build he will ignore
-
View User Profile
-
Send Message
Posted Jul 25, 2013Hey I Seemed to of found a pretty big bug with catching tamed Horses!
If you catch a horse and change the slot the egg is in and you re spawn the horse, it changes to a random horse.