# Mobs that increase the streak.mobs:-Blaze-Cave spider-Creeper-Ghast-Magma Cube-Silverfish-Skeleton-Slime-Spider-Witch-Wither Skeleton-Zombie-Zombie Villager# commands, in order of steps. commands:# gives player an iron sword when they reach the first step.-give &name 267# gives player an gold sword when they reach the second step.-give &name 283# gives player an diamond sword and drops a diamond# sword on the dead entity when they reach the third step.-give &name 276 &cmd msd 276## Variables ### &name = The name of the player who reaches a step.# &randName = a randomly picked name from the server list.# &kills = The number of kills the player has made.# &cmd = allows for multiple commands per step, use to split# the commands.## Config commands ### msf = mobstreak fill, does nothing(its not suppost to).# msd [item] <amount> = mobstreak drop, does nothing out side of this# config, drop the desired items where the entity that was killed died.# the number of kill a player has to get before a command is run,# if there are three commands the first is run when the player# reaches 5 kills, then the next at 10 kills and the last at 15 kills.command-step:5# Tell player their streak when they kill something?tell-streak:true#tell everyone the players score when they die.broadcast-on-death:true# save the streaks on stop/reload?Save-streaks:true
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Posted May 19, 2013Does msd work with &cmd? I remember trying this before, and I thought it had to be at the begining, or it didn't work. Does it work like that now?