Configuration

Configuration

# Mobs that increase the streak.
mobs: 
 - Blaze
 - Cave spider
 - Creeper
 - Ghast
 - Magma Cube
 - Silverfish
 - Skeleton
 - Slime
 - Spider
 - Witch
 - Wither Skeleton
 - Zombie
 - Zombie Villager

# commands, in order of steps. 
commands:
  # gives player an iron sword when they reach the first step.
  - give &name 267
  # gives player an gold sword when they reach the second step.
  - give &name 283
  # gives player an diamond sword and drops a diamond
  # sword on the dead entity when they reach the third step.
  - give &name 276 &cmd msd 276

## Variables ##
# &name = The name of the player who reaches a step.
# &randName = a randomly picked name from the server list.
# &kills = The number of kills the player has made.
# &cmd = allows for multiple commands per step, use to split
# the commands.

## Config commands ##
# msf = mobstreak fill, does nothing(its not suppost to).
# msd [item] <amount> = mobstreak drop, does nothing out side of this
# config, drop the desired items where the entity that was killed died.

# the number of kill a player has to get before a command is run,
# if there are three commands the first is run when the player
# reaches 5 kills, then the next at 10 kills and the last at 15 kills.
command-step: 5

# Tell player their streak when they kill something?
tell-streak: true

#tell everyone the players score when they die.
broadcast-on-death: true

# save the streaks on stop/reload?
Save-streaks: true

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