MinigamesLib: Open SkyWars
MinigamesLib: Open SkyWars
Open SkyWars recoded with MGLib. Usually skywars is fought on islands where you start with some gear in a chest and build up your base or just get some weapons and attack others.
<color red>> MGSkyWars v1.5.1 works with MinigamesLib 1.12, please update if you use the new MinigamesLib version.<</color>>
Setup
You need to install MinigamesLib for the plugin to work
Also, you'll need Vault for economy rewards to work.
- /sw setmainlobby set the main lobby where all join signs will be
- /sw setlobby [arena] set the waiting lobby
- /sw setspawn [arena] will give you a dragon egg which you can rightclick multiple times to set multiple spawns
- /sw setbounds [arena] low sets the lower left corner of the map
- /sw setbounds [arena] high sets the higher right corner of the map (so that you got a cuboid)
- /sw savearena [arena]
You can now set a join sign (optionally). Lines:
- SkyWars
- [arena]
Here's a small help image I drew some time really quick for you to understand how boundaries should be set up:
https://dl.dropboxusercontent.com/u/82137075/help.png
Commands/Perms
| Command | Description | Permission |
|---|---|---|
| /sw | Shows all possible commands | |
| /sw setspawn <arena> | Sets the spawn point. | mgskywars.setup |
| /sw setlobby <arena> | Sets the lobby point. | mgskywars.setup |
| /sw setmainlobby | Sets the main lobby point. | mgskywars.setup |
| /sw setbounds <arena> [low/high] | Sets the low/high boundaries of the map. | mgskywars.setup |
| /sw savearena <arena> | Saves the arena. | mgskywars.setup |
| /sw setmaxplayers <arena> <count> | Sets the max players allowed to join to given count. | mgskywars.setup |
| /sw setminplayers <arena> <count> | Sets the min players needed to start to given count. | mgskywars.setup |
| /sw setarenavip <arena> <true/false> | Sets whether arena needs permission to join. | mgskywars.setup |
| /sw removearena <arena> | Deletes an arena from config. | mgskywars.setup |
| /sw removespawn <arena> <count> | Deletes a spawn from config. | mgskywars.setup |
| /sw join <arena> | Joins the arena. | |
| /sw leave | Leaves the arena. | |
| /sw start <arena> | Force-starts the arena. | mgskywars.start |
| /sw stop <arena> | Force-stops the arena. | mgskywars.stop |
| /sw list | Lists all arenas. | |
| /sw reload | Reloads the config. |
Config
There are a few config files (config.yml, classes.yml, arenas.yml, messages.yml, stats.yml) which are mostly self explanatory. Be aware that guns.yml is not used in this minigame!
If you use the chests.yml feature, be aware that chests are only getting generated when you join the game and open one, not after you save the arena.
config: default_max_players: 4 # default amount of maximum players that are allowed to join an arena default_min_players: 2 # default amount of minimum players that can join an arena lobby_countdown: 30 # amount of time in seconds to countdown in lobby ingame_countdown: 10 # amount of time in seconds to countdown ingame before the final start rewards: economy: true economy_reward: 10 # You'll need Vault for economy to work item_reward: false item_reward_ids: 264*1;11*1 # 264 being the id, you can specify an amount (the '*1') and enchantments (e.g. 264#DAMAGE_ALL:2*64 would be sharpness 2 on a stack of diamonds) command_reward: false command: pex user <player> add SKILLZ.* global_arenas_size: 30 # not used in this minigame
You can also specify data on an item reward. If you would want 32 enchanted red wool blocks, you'd adjust the config to: 35:14#DAMAGE_ALL:1*32, where :14 is the data for red, 35 the id for wool, and the rest as explained above.
Chests.yml
The chests.yml feature is optional, normally you can just fill the chests with stuff before saving. If you want them to be loaded dynamically in the game when someone opens a chest though, you can also use the chests.yml. Just set enabled: false to true and edit the chests. Be sure that the percentages add up to 100.
Be aware that chests are only getting generated when you join the game and open one, not after you save the arena.
Default chests.yml: (Here's how you use the item markup: https://github.com/instance01/MinigamesAPI/wiki/Default-Config-and-Item-Markup#item-markup)
config: enabled: false chests: chest1: items: 5*64;5*64;5*64;5*64;262*64;278*1 percentage: 5 chest2: items: 5*64;262*64;267*1 percentage: 20 chest3: items: 5*64;262*64 percentage: 25 chest4: items: 5*64 percentage: 50
Kits/Classes
There are 2 default classes with some startup gear (including bows and armor). You can adjust these in classes.yml.
Preview

Youtube
[Portuguese] Video tutorial by GamesTdai: https://www.youtube.com/watch?v=umeuXWv6T6Q
[English] Video tutorial by Numero Uno: https://www.youtube.com/watch?v=_7G7cSAgXQc
[Portuguese] G4mem4x: https://www.youtube.com/watch?v=hFZyJWWwT2w
[Spanish] FeerBukkit: https://www.youtube.com/watch?v=PxZqgfLpSlw
[Spanish] Another tutorial: https://www.youtube.com/watch?v=yB-XFKW5Omo
Additional Information
Have fun :)
BUGS?
Submit them here: http://dev.bukkit.org/bukkit-plugins/instances-minigamesapi/forum/ and NOT in the comments!
-
View User Profile
-
Send Message
Posted Oct 16, 2014makers van this plugin can yo fix the bounds for spigot i cant make en boud please fix it thx you
-
View User Profile
-
Send Message
Posted Oct 15, 2014Hey having a weird problem where when I'm dropped from the glass it splash me with tons of red potions continually and i get stuck in the glass.
Edit: also how to disable the default kit where players start with no items?
-
View User Profile
-
Send Message
Posted Oct 15, 2014@instancelabs
Yes this all working .. already created so until another server with the plugin mgskywars (with lib and add-ons) still will not, I have done everything and it works / sw join <arena> and is listed in the / sw list, you do not have skype to resolve or pass me a folder with the plugin ....
-
View User Profile
-
Send Message
Posted Oct 15, 2014@XgodofwarX
Add "enabled: false" to each kit you don't want.
@NinjaCraft5454
Signs are working fine, is your arena listed in /sw list?
@ELSaitam
Item drops should be fixed in latest versions, use the dev version of MinigamesLib and the latest skywars.
@arlz123
Well you could either fill your chests before saving the arena with stuff or use the included chests.yml.
@ttaammiirr
You forgot something, most likely boundaries. Just check the setup instructions above ;)
-
View User Profile
-
Send Message
Posted Oct 14, 2014@instancelabs
the items are pulled on the floor at the end of the game and to start a new players can take it
-
View User Profile
-
Send Message
Posted Oct 12, 2014@instancelabs
I have done everything already created until another server already created mods of all the plates is not impossible to create a sign for the people play .. can someone help me? I have all the permissions and all needed plugins, can someone enivar me the jar file that's used or when it will air one new update to get this bug?
-
View User Profile
-
Send Message
Posted Oct 12, 2014Whenever I deleted the default,pro and extra_life kit, it is still there. I add in MY desired kit but when i reload the server, the default,pro and extra_life still appears! Please help me!
-
View User Profile
-
Send Message
Posted Oct 11, 2014it would be really great in you could add the chest.yml into this new skywars because i love having the ability for people to take out of other peoples chests instead of having to kill them and i like being able to make it so they get random stuff :D i would love to use more of this plugin if you could please add this in
-
View User Profile
-
Send Message
Posted Oct 10, 2014@Floodeer
Bom floodeer isto estava acontecendo comigo mas era pq estava usando um plugin que esta fazendo ocorre esse erro entao tente ver isso ou entao olhe se vc esta setando bounds direitinho pq acho que oh setbounds é a area onde vai ser resetada a arena :)
-
View User Profile
-
Send Message
Posted Oct 10, 2014at the end when im doing /sw savearena Test its answering to me "Failed to save Test" what can i do?
-
View User Profile
-
Send Message
Posted Oct 9, 2014Some parts of the arena, usually does not reset! Look http://prntscr.com/4uje55
-
View User Profile
-
Send Message
Posted Oct 9, 2014@galozcegos123
Ele não vai arrumar isto. E não é BUG.
-
View User Profile
-
Send Message
Posted Oct 9, 2014Good has a bug that will start when starting the player takes damage but soon becomes full again could fixes and other viewers can open the chest and hit the players please fix it
-
View User Profile
-
Send Message
Posted Oct 7, 2014@Floodeer
:)
-
View User Profile
-
Send Message
Posted Oct 7, 2014Please make it so that it is just like the plugin http://dev.bukkit.org/bukkit-plugins/skywars-plugin/ with the chest.yml because now you almost always get the same loot
the best chest.yml is this:
items:
- 100 apple 1
- 10 stone 4
- 50 stone_sword 1 smite:2
pls! :)
-
View User Profile
-
Send Message
Posted Oct 7, 2014@galozcegos123
Haha, thanks! :)
-
View User Profile
-
Send Message
Posted Oct 7, 2014@Floodeer
is it the end of the yml conf
-
View User Profile
-
Send Message
Posted Oct 7, 2014@BrunoAlvesSantos
Can you tell me how? I did not find this option.
-
View User Profile
-
Send Message
Posted Oct 7, 2014@Floodeer
Yeah! Have the option of setting!
-
View User Profile
-
Send Message
Posted Oct 6, 2014@instancelabs
Is there any way to remove the glass that players are born?