MC Jobs
Welcome to MC Jobs
MC Jobs was created to pick up where jobs left off. These jobs earn you money for your server economy. There are 20 default jobs that are customizable along with the ability to create your own custom jobs.

ANNOUNCEMENTS Updated 10/2019
Hello guys,
several years have passed since the last update here. But now i will be change it. Me , Bl4ckSkull666 ( old name Papaharni or Papi too ), work now on the plugin to update it to the newest version of minecraft.
What's currently done? I added 2 new job groups. reworked few job groups.Reworked the jobs. Moved Database from old cache system to read friendly yaml/mysql support. Added Multilanguage support. That mean you can translate language file in multiple language and let your user select the language. You set default language in configuration, but the user can change it to a available language for him self.
Hmmm okay, whats new too? You can, currently only manual in the job files add a region and message that the player displayed on enter this region. The message can be a string with | for new line. Or use spigot message, if you use a spigot server, In Spigotr message u can build buttons and much more. And new is the NPC message, the message is same like on region, but it can be different messages. It can be activate on click the npc. To work set a sign with [mcjobs] in line 1 and in line 3 the jobnname below till 7 blocks on the npc. Users can now click it to see the message. Other one is the free Signs. For Description please read THIS
If you have a question, need help or will be report a error. please use the Discussion Thread ONLY . Thank you!
Sincerely,
Bl4ckSkull666
B,t,w, please use the new GitHub source ---> https://github.com/Bl4ckSkull666/McJobs/
ANNOUNCEMENTS Updated 04/2015
So another year somehow has slipped by without being able to work on this project. So I have added PapaHarni to help keep the project going. Hopefully he can quickly get the codebase up to the latest Bukkit release. Welcome Papi.
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I have also decided to release source on Github. If you want to fork or view the source feel free: https://github.com/RathelmMC/MC-Jobs
MC Jobs has been spotlighted by Curse gaming. Read the article here. Show your support for MC Jobs by commenting on the article.
What's New in 3.1
- Cleaned up leveling system.
- Added carpenter job.
- Added a considerable number of nodes to the english.yml file.
- Split the config.yml. Created a jobs.yml to hold the jobs.
- Lots of bug fixes.
- Danish language file - v3.1.2
What's New in 3.0
- Added leveling. You can now level in jobs and your pay scale is affected accordingly.
- Admin defined ranking system to leveling in the config.yml file.
- Group based max jobs. Use your permission groups to define how many jobs a player can have.
- Swedish language file.
Requirements
There are no hard dependencies. MC Jobs can work out of the gate unchanged.
If you want to pay in money you need an economy bridge!
Register 1.6 or higher or Vault 1.2.13 or higher are needed.
Description
You have developed great shops with a shop mod or you use citizens as NPC shopkeepers, you have a repair shop, or you have a block protection system that uses an economy. But that begs the question "How do you pay your players?" Well you could just give them money, but what fun is that? That's where MC Jobs comes in. It's a full fledged player job mod where you choose how much they get paid and for what activities and they can earn money by doing those tasks. It's fully customizable by server admins, but for those of you that just wish to plug and play it has 20 built in jobs that covers about 90% of the blocks and entities in the game. Remember:
If you need cash get a job!
Features
- Ability to join or leave jobs
- Obtain higher levels in jobs to earn more.
- Charge or pay players for doing actions on the server by default. You want TNT to cost to use. You can! It's in Taxes.
- Earn XP through jobs by default.
- Earn money through jobs using any of the economy plugins
- Ability to edit, create or delete jobs in the config.yml file
- Multi World support
- WorldGuard region support
- Utilizes craftbukkit's built in Materials List
- Uses craftbukkit's built in Entity Type List
- Uses custom Potion List
- Uses custom Enchant List
Commands
/mcjobs = Allows all the user commands such as joining and leaving a job. /jobs = Alias of /mcjobs /mcjobsadmin = Allows the administrative commands. Reloads the addon or gives/takes a specific job from an online player or group if using Vault. Options are: reload, defaults, add player/group job, remove player/group job, list player/group. /jadm = Alias of /mcjobsadmin
Instructions
Installing is simple. Copy mcjobs.jar into your worlds plugin folder and restart or reload your server. Players can then join up to three jobs (modifiable in config.yml). To join use /jobs join job_name . The default jobs are:
- alchemist
- armorer
- baker
- brewer
- builder
- carpenter
- conjurer
- digger
- enchanter
- farmer
- fisherman
- hunter
- miner
- soldier
- theurgist
- tinkerer
- toolmaker
- weaponsmith
- woodsman
- bulldozer - default job
- taxes - default job
You can then leave a job with /jobs leave job_name . To learn more about each job type /jobs job_name . Feel free to check out the forums for more info!
Permissions
- mcjobs.jobs.all:
- description: Allows the player to use all user jobs commands.
- default: false
- children:
- mcjobs.jobs.join: true
- mcjobs.jobs.leave: true
- mcjobs.jobs.list: true
- mcjobs.jobs.info: true
- mcjobs.admin:
- description: Allows the use of the /jadm command.
- default: op
- mcjobs.admin.leavedefault:
- description: Allows a player to leave a default job.
- default: op
- mcjobs.admin.defaults:
- description: Allows the use of /jadm defaults to restore config.yml.
- default: op
- mcjobs.jobs.join:
- description: Allows player to join jobs.
- default: false
- mcjobs.jobs.leave:
- description: Allows player to leave a job. Should be used in conjunction with join.
- default: false
- mcjobs.jobs.list:
- description: Allows the player to use /mcjobs list.
- default: false
- mcjobs.jobs.info:
- description: Allows player to use /mcjobs job_name for info.
- default: false
- mcjobs.jobsavail.all:
- description: Allows the player to join all jobs.
- default: false
- children:
- mcjobs.jobsavail.digger: true
- mcjobs.jobsavail.miner: true
- mcjobs.jobsavail.builder: true
- mcjobs.jobsavail.soldier: true
- mcjobs.jobsavail.woodsman: true
- mcjobs.jobsavail.tinkerer: true
- mcjobs.jobsavail.farmer: true
- mcjobs.jobsavail.toolmaker: true
- mcjobs.jobsavail.weaponsmith: true
- mcjobs.jobsavail.armorer: true
- mcjobs.jobsavail.fisherman: true
- mcjobs.jobsavail.baker: true
- mcjobs.jobsavail.alchemist: true
- mcjobs.jobsavail.enchanter: true
- mcjobs.jobsavail.brewer: true
- mcjobs.jobsavail.theurgist: true
- mcjobs.jobsavail.conjurer: true
- mcjobs.jobsavail.carpenter: true
- mcjobs.world.all:
- description: Allows the player to earn money and xp in all worlds.
- default: false
- mcjobs.paycreative:
- description: Pays a player even if they are in creative mode.
- default: false
Help
GitHub
https://github.com/RathelmMC/MC-Jobs
Download
Download here the last version of McJobs.
Wall of Servers
You use McJobs on your server/network? PM me ( Bl4ckSkull666 ) with the URL of your server to add it here :-)
Donations ( old )
If you're feeling generous or want to give me a beer. Mmmm... Beer.
Total Money Donated to MC Jobs: $49.50 US
Approximate Downloads: 120,000
Dollars per Download: $0.0004125

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Posted Sep 23, 2012@vobilli
Some things kind of work. It also puts error messages in the server.log.
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Posted Sep 23, 2012So if I run a Tekkit server should I not use this plugin at all, or did you mean that it does work but won't recognize Tekkit blocks?
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Posted Sep 23, 2012what do i need to get this
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Posted Sep 21, 2012@chiefelmo
Use mcjobs.jobs.all instead.
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Posted Sep 21, 2012Hello, none of the people in the default permissions group can use any of the mcjobs.jobs.* commands. None of the permissions seem to work for some reason. Any solution?
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Posted Sep 20, 2012@Icefuzion
It's not an error. Its a log message saying that it cannot find a playername.dat file so it's making one on your hard drive. SQL support is what I'm working on right now. Files do save when a player leaves, and is kicked. It should save when they get disconnected as well, though I haven't tested that.
With that said I suppose I could create a flag for debug mode that has all these info posts otherwise default them off.
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Posted Sep 20, 2012Alright, I just keep on getting these errors for random players:
[mcjobs] Unable to load <playername>.dat... Creating file!
I really don't know what could be the cause. These players are new and had no previuosly created playername.dat file in the folder.
Maybe you could add database support?
Edit: I have a slight feeling it -may- cause the .dat file not to save if players get kicked/disconnected? Not confirmed at all.
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Posted Sep 20, 2012@chiefelmo
I just respect worldguard regions for placing and breaking. There really isn't a way to stop payment outside of the region other than not allowing the players to break and place outside of the worldguard areas.
@skippyaut
I've had about 4 Germans claim they'd make a translation but none of them came through. Yet I have two French translations. I didn't think the Germans would let the French beat them like that? :P
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Posted Sep 20, 2012Hi, I like your Plugin. There are no problems so far :) The only thing i miss is a German-translation.
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Posted Sep 19, 2012Ok, it works fine, my server just takes painfully long to restart. However, I have another question. How do I use worldguard to define a region where jobs can be performed. Such as, regioning a farmland, where there is wheat crops, melons,and livestock. In this region, only those in the farmer job can do anything, such as planting. If the farmer goes outside of this region, and start doing farmer things, they do not get paid.
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Posted Sep 19, 2012@wumpyc
Not really. Tekkit does some crazy stuff behind the scenes and breaks the mod.
@judgmentrealm
No idea. You gave zero information that could be used to help fix a problem like this. What version of Bukkit are you using? What version of Java is your machine running? Does the server.log have errors in it?
@aphilosopher
You have to have a default: 3 section. Otherwise it errors out like that.
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Posted Sep 19, 2012@chiefelmo
if the issue you are talking about is happening on every server restart then u might have corrupted something with the server crash, maybe try removing the mcjobs folder and let it gen new on the next server start up, back it up just incase
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Posted Sep 19, 2012@aohilosopher
This is judgmentrealm. Yeah so I dragged the jar file into my plugins folder, and restart my server. But the same problem occured. Should I use an older version?
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Posted Sep 18, 2012@RathelmMC
im having this error in the logs
[INFO] [mcjobs] max_jobs corrupted. No default value found. Setting default to 3!
i cant seem to comprehend how i have formated this wrong, perhaps im missunderstanding it, help? here is my PEX file (removed unrelevant playernames and perms etc) http://pastebin.com/QjxJu6zL
and my mcjobs config (only the relevant section) http://pastebin.com/WBT2Bx4k
how did i er in this?
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Posted Sep 18, 2012@judgmentrealm
dont use /reload
:D
/reload is bad many plugins can break from its use, its best to just restart the server entirely when you need to make config changes,
or some plugins support config reload commands like for example /worldguard reload
when editing mcjobs config file use the command /jadm reload dont use the generic /reload command.......ever............. :D
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Posted Sep 18, 2012URGENT
Hello! I recently installed mc jobs 3.1.8 onto my server. Like any other plugin I dragged and dropped it into my server FTP files. However, when I reloaded my plugins using /reload, the end of stream message occurred, to me and to all users. It took a good ten minutes, during that time I restarted my server, and even stopped and restarted it. I got rid of the mc jobs jar file during that time. Then a few minutes later my server was back up, no problems. I tried installing the same file again, and the same thing happened. I am really excited to get this plugin up and running on my server, so has anyone else had this problem, if so how was (if it was at all) fixed. Or is there something I'm doing wrong, which I am skeptical is the case. Please help!
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Posted Sep 18, 2012Any version works with Tekkit?
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Posted Sep 16, 2012@tfrom222
No problem. Thank matt035343 for the Danish file.
@LillSotarn
Edit the config.yml file with a text editor and go down to the advanced section. Switch language: english to language: swedish then find payment_type: money and switch it to payment_type: both
@skippyaut
No, but editing the chat stream is on the todo list.
@Icefuzion
If you upgraded from 3.0.9 or less to 3.1.0 or higher than you need to delete your user data files. In the future I'll make sure there's an upgrade path if I change the data file again.
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Posted Sep 15, 2012@Icefuzion Try to delete the data file in the plugin folder and start the server
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Posted Sep 15, 2012I keep getting
23:34:57 mcjobs: Unable to load <playername>.dat... Creating file!
errors