MC Jobs
Welcome to MC Jobs
MC Jobs was created to pick up where jobs left off. These jobs earn you money for your server economy. There are 20 default jobs that are customizable along with the ability to create your own custom jobs.

ANNOUNCEMENTS Updated 10/2019
Hello guys,
several years have passed since the last update here. But now i will be change it. Me , Bl4ckSkull666 ( old name Papaharni or Papi too ), work now on the plugin to update it to the newest version of minecraft.
What's currently done? I added 2 new job groups. reworked few job groups.Reworked the jobs. Moved Database from old cache system to read friendly yaml/mysql support. Added Multilanguage support. That mean you can translate language file in multiple language and let your user select the language. You set default language in configuration, but the user can change it to a available language for him self.
Hmmm okay, whats new too? You can, currently only manual in the job files add a region and message that the player displayed on enter this region. The message can be a string with | for new line. Or use spigot message, if you use a spigot server, In Spigotr message u can build buttons and much more. And new is the NPC message, the message is same like on region, but it can be different messages. It can be activate on click the npc. To work set a sign with [mcjobs] in line 1 and in line 3 the jobnname below till 7 blocks on the npc. Users can now click it to see the message. Other one is the free Signs. For Description please read THIS
If you have a question, need help or will be report a error. please use the Discussion Thread ONLY . Thank you!
Sincerely,
Bl4ckSkull666
B,t,w, please use the new GitHub source ---> https://github.com/Bl4ckSkull666/McJobs/
ANNOUNCEMENTS Updated 04/2015
So another year somehow has slipped by without being able to work on this project. So I have added PapaHarni to help keep the project going. Hopefully he can quickly get the codebase up to the latest Bukkit release. Welcome Papi.
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I have also decided to release source on Github. If you want to fork or view the source feel free: https://github.com/RathelmMC/MC-Jobs
MC Jobs has been spotlighted by Curse gaming. Read the article here. Show your support for MC Jobs by commenting on the article.
What's New in 3.1
- Cleaned up leveling system.
- Added carpenter job.
- Added a considerable number of nodes to the english.yml file.
- Split the config.yml. Created a jobs.yml to hold the jobs.
- Lots of bug fixes.
- Danish language file - v3.1.2
What's New in 3.0
- Added leveling. You can now level in jobs and your pay scale is affected accordingly.
- Admin defined ranking system to leveling in the config.yml file.
- Group based max jobs. Use your permission groups to define how many jobs a player can have.
- Swedish language file.
Requirements
There are no hard dependencies. MC Jobs can work out of the gate unchanged.
If you want to pay in money you need an economy bridge!
Register 1.6 or higher or Vault 1.2.13 or higher are needed.
Description
You have developed great shops with a shop mod or you use citizens as NPC shopkeepers, you have a repair shop, or you have a block protection system that uses an economy. But that begs the question "How do you pay your players?" Well you could just give them money, but what fun is that? That's where MC Jobs comes in. It's a full fledged player job mod where you choose how much they get paid and for what activities and they can earn money by doing those tasks. It's fully customizable by server admins, but for those of you that just wish to plug and play it has 20 built in jobs that covers about 90% of the blocks and entities in the game. Remember:
If you need cash get a job!
Features
- Ability to join or leave jobs
- Obtain higher levels in jobs to earn more.
- Charge or pay players for doing actions on the server by default. You want TNT to cost to use. You can! It's in Taxes.
- Earn XP through jobs by default.
- Earn money through jobs using any of the economy plugins
- Ability to edit, create or delete jobs in the config.yml file
- Multi World support
- WorldGuard region support
- Utilizes craftbukkit's built in Materials List
- Uses craftbukkit's built in Entity Type List
- Uses custom Potion List
- Uses custom Enchant List
Commands
/mcjobs = Allows all the user commands such as joining and leaving a job. /jobs = Alias of /mcjobs /mcjobsadmin = Allows the administrative commands. Reloads the addon or gives/takes a specific job from an online player or group if using Vault. Options are: reload, defaults, add player/group job, remove player/group job, list player/group. /jadm = Alias of /mcjobsadmin
Instructions
Installing is simple. Copy mcjobs.jar into your worlds plugin folder and restart or reload your server. Players can then join up to three jobs (modifiable in config.yml). To join use /jobs join job_name . The default jobs are:
- alchemist
- armorer
- baker
- brewer
- builder
- carpenter
- conjurer
- digger
- enchanter
- farmer
- fisherman
- hunter
- miner
- soldier
- theurgist
- tinkerer
- toolmaker
- weaponsmith
- woodsman
- bulldozer - default job
- taxes - default job
You can then leave a job with /jobs leave job_name . To learn more about each job type /jobs job_name . Feel free to check out the forums for more info!
Permissions
- mcjobs.jobs.all:
- description: Allows the player to use all user jobs commands.
- default: false
- children:
- mcjobs.jobs.join: true
- mcjobs.jobs.leave: true
- mcjobs.jobs.list: true
- mcjobs.jobs.info: true
- mcjobs.admin:
- description: Allows the use of the /jadm command.
- default: op
- mcjobs.admin.leavedefault:
- description: Allows a player to leave a default job.
- default: op
- mcjobs.admin.defaults:
- description: Allows the use of /jadm defaults to restore config.yml.
- default: op
- mcjobs.jobs.join:
- description: Allows player to join jobs.
- default: false
- mcjobs.jobs.leave:
- description: Allows player to leave a job. Should be used in conjunction with join.
- default: false
- mcjobs.jobs.list:
- description: Allows the player to use /mcjobs list.
- default: false
- mcjobs.jobs.info:
- description: Allows player to use /mcjobs job_name for info.
- default: false
- mcjobs.jobsavail.all:
- description: Allows the player to join all jobs.
- default: false
- children:
- mcjobs.jobsavail.digger: true
- mcjobs.jobsavail.miner: true
- mcjobs.jobsavail.builder: true
- mcjobs.jobsavail.soldier: true
- mcjobs.jobsavail.woodsman: true
- mcjobs.jobsavail.tinkerer: true
- mcjobs.jobsavail.farmer: true
- mcjobs.jobsavail.toolmaker: true
- mcjobs.jobsavail.weaponsmith: true
- mcjobs.jobsavail.armorer: true
- mcjobs.jobsavail.fisherman: true
- mcjobs.jobsavail.baker: true
- mcjobs.jobsavail.alchemist: true
- mcjobs.jobsavail.enchanter: true
- mcjobs.jobsavail.brewer: true
- mcjobs.jobsavail.theurgist: true
- mcjobs.jobsavail.conjurer: true
- mcjobs.jobsavail.carpenter: true
- mcjobs.world.all:
- description: Allows the player to earn money and xp in all worlds.
- default: false
- mcjobs.paycreative:
- description: Pays a player even if they are in creative mode.
- default: false
Help
GitHub
https://github.com/RathelmMC/MC-Jobs
Download
Download here the last version of McJobs.
Wall of Servers
You use McJobs on your server/network? PM me ( Bl4ckSkull666 ) with the URL of your server to add it here :-)
Donations ( old )
If you're feeling generous or want to give me a beer. Mmmm... Beer.
Total Money Donated to MC Jobs: $49.50 US
Approximate Downloads: 120,000
Dollars per Download: $0.0004125

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Posted Sep 15, 2012Hi, is it possible to show rank up in the chat for everyone.
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Posted Sep 15, 2012Hi i Need som help wiht my mc jobs;) it´s working fine but i want the payment to set to money and xp but cant get it to work :S and i want swedish to but i dont know how to! can someone help me? dont know how to write in cofigt file!
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Posted Sep 15, 2012thanks for adding danish
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Posted Sep 14, 2012@Manuestaire
Well I haven't decided how I want to handle it. The post you linked is basically what I told you except someone else having the same problem. Hacking the PEX file is not really worth doing nor do I find it fair to the PEX team, and it doesn't change the fact that other permission mods will still have the same problem.
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Posted Sep 14, 2012@RathelmMC
Maybe you could run a second check 20secs? After join.
Also i found this post: http://forums.bukkit.org/threads/pex-moniter-group-change.53565/ but as far as i hhave no idea on java nor bukkit i don't know if it could help you.
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Posted Sep 14, 2012@aphilosopher
I did some changes to the install guide. It should be a little more representative of the actual state of the config file.
@Manuestaire
Uppercase works fine. I've tracked it down to running in offline mode. Before you authenticate into the server with AuthMe it doesn't give you the permission nodes and groups you have. I do a check at login on what permission nodes you have. Since you don't have any yet it gives you only the default number.
As you can see here when you first log in you're only given an unlogged in group. As I said my only check for your max jobs is right on login. As far as I can tell there's no way to check when a player is given a new group. No event is fired.
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Posted Sep 13, 2012@RathelmMC
btw i made a post in the install documentation about it missing a few details here http://dev.bukkit.org/server-mods/mcjobs/pages/install/#c4
i know that its just cause youve only just added these features but i figured id just give you heads up of it in case you hadnt realised
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Posted Sep 13, 2012@RathelmMC
cool ya sorry i forgot to come back and report my experience,
been running it since that post and have had no issues so far, seems to run great!
thank you for the awesome plugin
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Posted Sep 13, 2012@RathelmMC
Yes, it recognizes me and says the jobs i'm in.
Are you loading uppercases from config?
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Posted Sep 13, 2012@Manuestaire
If I was to guess the issue I would say its from running in offline mode. I know there's quite a few things that don't work correctly from running offline due to the way the bukkit API calls work.
EDIT:
I'll see if I can't get it working eventually, but I don't do any testing in offline mode and it's not supported.
EDIT 2:
When you did /jadm list TheBoss what did it say? Did it recognize your character being on?
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Posted Sep 13, 2012@RathelmMC
Yes, i'm using permissionsex with flatfile database. Apparently there aren't errors in server.log: http://pastebin.com/xHCPEk3w Is there any deeper debug option in config?
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Posted Sep 12, 2012@aphilosopher
I do all my testing with PEX and I have never had his issue. Hence why its hard for me to diagnose. I know that bperms doesn't support group searching though. When I use PEX though I do it with SQL so that may be why he's having the issue and I don't though.
There should be no conflict with Heroes.
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Posted Sep 12, 2012@RathelmMC
i think he is using PEX, can tell by the modifyworld perms he has in that list,
i was just about to download and explore this plugin, but this catches my eye as i am also using PEX....
another thing im wondering about is if this will have any conflictions with Heroes?
ill just run it and see what happens but would still appreciate an answer, will post back with my results
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Posted Sep 12, 2012@Manuestaire
What permission mod did you say you were using? Not all of them support getting player groups. Is there any info in the server.log. Now when you log in if there's some error it should show up and be a human understandable error message.
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Posted Sep 12, 2012Updated to the last version available, and still with the problems of max_jobs: http://oi49.tinypic.com/343slyw.jpg My config: http://pastebin.com/FPjUvuTY My permissions: http://pastebin.com/eD4UNpP5
What am i doing wrong?
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Posted Sep 12, 2012@sirmyllox
It's because you don't have the default max jobs set. You have to have that one. Though in the 3.1.8 version I added a check for the default line and added it manually if you don't have it or if it loads improperly.
@McFlyyyyy
Nope. What leads you to believe that it has anything to do with my mod?
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Posted Sep 12, 2012Hi again.
im getting spammed with the following error.
http://pastie.org/4709350
help please :)
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Posted Sep 12, 2012Yeah... People on my server are losing money when they log off and then on again... about 8k, any suggestions?
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Posted Sep 12, 2012Hi.
Im getting the same as Liger_XT5 gets.
19:25:54 [INFO] This server is running CraftBukkit version git-Bukkit-1.3.2-R0.1-b2352jnks
i have removed bulldozer job.
my config: http://pastie.org/4709113 my jobs: http://pastie.org/4709114
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Posted Sep 12, 2012@RathelmMC
Thanks, I'll update and see how the server console yells at me again. lol