Marriage Reloaded
Marriage reloaded, Your love comes true.
This is a plugin that allows you to marry in minecraft to get acces to special features.
Marriage Reloaded was coded in mc 1.2.5 and v1.0 releases on dec 21 2012
This plugin has multiple commands and it is still growing really fast, it has not been developepd for 4 months and then got picked up again, it is
completely recoded and still misses alot of features
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- Marry in minecraft
- Set homes for you and your partner
- Private chat
- Gift items
- Teleport to your partner
- View all married couples
- Kiss your partner (crouch + right click)
- Suggestions?
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- /marry - Shows commands, version, authors and info
- /marry <name> - Marry a player (also tracks the player if you use a part of the name)
- /marry list - Shows all married players
- /marry divorce - Divorce with your partner
- /marry tp - Teleport to your partner
- /marry gift - Gift the current item in your hand to your partner
- /marry chat - Private chat with your partner
- /marry seen - Shows partner's last login
- /marry chatspy - Spy on private messages (required marry.chatspy)
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- marry.* - Allows all permissions
- marry.admin - Allows all admin commands (currently only /marry reload)
- marry.update - Shows update notifications on login
- marry.chatspy - Allows player to spy on messages
- marry.default - Allows all command but marry.reload
- marry.marry - Allows the command /marry <user>
- marry.home - Allows the command /marry home
- marry.sethome - Allows the command /marry sethome
- marry.tp - Allwos the command /marry tp
- marry.gift - Allows the command /marry gift
- marry.chat - Allows the command /marry chat
- marry.seen - Allowed the command /marry seen
By default, Marriage will check for updates from bukkitdev every 3 hours.
This feature can be disabled by setting "updater.enabled" to "false"
Anyone with the permission node marry.update will be notified of updates, and it also able to download them via /marry update.
Which again can be disabled by disabling the update-checker
This plugin utilises bStats' plugin metrics system, which means that the following information is collected and sent to bstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Opting out of this service can be done by editing plugins/bStats/config.yml and changing opt-out to true.
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- v2.2.2 - Download (1.8 - 1.20.1)
- Source Code (GitHub)

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Posted May 25, 2013can we get a fix on the despawning villagers?
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Posted May 24, 2013I think I might use this on my server :D
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Posted May 24, 2013@Roman72q
Change your YAML encoding.
@Peda1996
Maybe in the future
@TheVnChecker
I will add that in the next release
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Posted May 21, 2013Hey Marriage Developer!
I have a little question. Can you add database like MySQL or SQL? I need it to run Marriage on 3 Server over 1 database.
Thank You :3
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Posted May 21, 2013Add to loving hearts have seen it all!
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Posted May 21, 2013Please modify your plugin! it does not work with UTF 8 I want to put on a Russian server
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Posted May 19, 2013have a nice idea: can you add that feature that you can only marry in a certain region, with a priest or so?
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Posted May 5, 2013@MasterGabeMOD
Thanks ;)
Sadly enogh the bukkit staff approved it after 24 hours.
And the latest approved project was from 1 hour ago -.-
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Posted May 5, 2013Nice update lenis, thank you.
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Posted May 5, 2013Does this work on 1.5.2?
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Posted May 3, 2013update 1.5.2 pls
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Posted May 2, 2013@lenis0012
Yes. I have vault. And i wrote amount
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Posted May 2, 2013@wkera
you have to manually inser the amount it should take
And you need http://dev.bukkit.org/server-mods/vault/Vault installed
@MasterGabeMOD
Hehe, my silly mistake.
@lANTHONYl
Is that bad?
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Posted May 1, 2013Not withdrawn the money. standard configuration
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Posted Apr 26, 2013-Marriage is having some serious lag issues on my server.
-I took a timings report, scroll down and view the PCT Tick:
http://aikar.co/timings.php?url=5606536
EDIT: This issue was resolved
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Posted Apr 26, 2013@lenis0012
Ok, yes i see that it withdraws money from the account of the person that issues the command...
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Posted Apr 25, 2013@Opt1kal
1.0 should work with BukkitForge
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Posted Apr 25, 2013@lANTHONYl
https://github.com/lenis0012/Marriage/blob/master/src/main/java/me/lenis0012/mr/commands/MarryCommand.java#L39
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Posted Apr 25, 2013@lenis0012
Would you be willing/able to make it an optional requirement for both players to have the marry.marry permission node? I would like both players to have a "marriage license". And i'm guessing that married couples do not share vault enabled bank funds.
I'm looking into a marriage plugin upon player request. I just want to see how it's going to fit into the economy here :)
Thank you for your speedy response!
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Posted Apr 25, 2013@lANTHONYl
1. No, only the paleyr requesting the marriage
2. Indeed we do have vault support, costs for any commands can be set in config
3. No, but i can add that though
4. Of course you can, using /home