MagicSpells
Note: MagicSpells is being maintained on this GitHub fork and you can find help at the official Discord.
Info
MagicSpells is a Minecraft Bukkit plugin that creates magic spells your players can use. Its main purpose is to give your players access to certain abilities that you might not want to give them unlimited access to. However, instead of just giving them access to boring commands, they instead get more interesting spells. Each spell can be configured in many ways:
- Reagent costs (the cost of using the spell, including items, mana, health, hunger, experience, and item durability)
- Cooldowns (the amount of time a player must wait between uses)
- Durations (how long certain effects last)
- Ranges (how far away spells can be used from their target)
- Many more options, depending on the spell
Spells can be cast by using the /cast command, swinging a configurable wand item, or both. It's also possible to have them triggered from other actions the player may take. It's all customizable.
Usage
Before a player can cast a spell, they must already know it. There are several ways a player can learn a spell:
- Taught with the teach spell
- Learned from a spellbook
- Learned from a tome
- Gained from a grant permission
- Purchased from a shop
- Being a server op (they know all spells) For example, a server op can teach Bob the blink spell by typing: ''/cast teach bob blink''.
Once a spell is learned, it can be cast either by using the ''/cast'' command or by using a wand item. Now that Bob knows the blink spell, he can either cast it by command, by typing ''/cast blink'', or he can cast it with a wand item. To select the spell, he holds the wand in his hand and right clicks. Right clicking will cycle through any spells assigned to the item he is holding. When he has the one he wants, he left clicks to cast.
If Bob does not have the required reagents for the spell, or if he has cast it recently and it is still on cooldown, he will not be able to cast the spell and will instead receive an error message.
If mana is enabled, a player can use the ''/mana'' command to see how much mana they currently have. Mana can also be configured so it is displayed on the experience bar.
Useful Links
Videos
-
View User Profile
-
Send Message
Posted Apr 27, 2014Hey is it possible to set the wands to a custom items?
-
View User Profile
-
Send Message
Posted Apr 27, 2014@nisovin
Thanks,
-
View User Profile
-
Send Message
Posted Apr 26, 2014@Droolv
Just add the spells you want to your config file. There is no disguise spell in the default configs.
@islandmat
You can add a duration to any buff spell.
-
View User Profile
-
Send Message
Posted Apr 26, 2014@ModingMinecraft
I haven't modified the files in anyway. The Bukkit version is 1.7.2 and the Magic Spells version is v3.1
-
View User Profile
-
Send Message
Posted Apr 26, 2014show-mana-on-hunger-bar: true - don't seems to work. i'm using cb1.7.2-r0.3. any idea?
-
View User Profile
-
Send Message
Posted Apr 26, 2014@islandmat
Sad there is no "duration" option for every buff spell. #coughThereIscough#
-
View User Profile
-
Send Message
Posted Apr 26, 2014@Droolv
Did you modify them? What is the bukkit version and spells version?
-
View User Profile
-
Send Message
Posted Apr 26, 2014Great plugin, just wish the lightwalk spell had a limit. No point for the mana on it cuz it just lasts forever. Can't use this spell without a limit.
-
View User Profile
-
Send Message
Posted Apr 25, 2014I love this plugin, though I'm having a few problems with it.
Lots of spells, such as Disguise, aren't working. It appears that they aren't even in the v3.1 d/l. My friend has downloaded it and tried, and he is missing spells as well. I was wondering if there was something wrong with the spells, or if they haven't been created yet.
Thanks,
-
View User Profile
-
Send Message
Posted Apr 24, 2014@Airos18
Conjure spell with a incantation
GetWand: spell-class: ".instant.ConjureSpell" incantations: - /wandget items: - 280;|&b&lWand add-to-inventory: true
-
View User Profile
-
Send Message
Posted Apr 21, 2014Is there anyway we can create a boss timer? I can't seem to get the remove-ai to work with the enderdragon and the wither regenerates so he can't be used that well.
-
View User Profile
-
Send Message
Posted Apr 20, 2014some command like /wand? or something? i would like sell enchanted sticks like wands, and books in npc trader
-
View User Profile
-
Send Message
Posted Apr 20, 2014@robin1122s
Wat tha fag?
-
View User Profile
-
Send Message
Posted Apr 19, 2014@jonghyek
VolleySpell.java
from:
spawn.setY(spawn.getY()+3);
to:
spawn.setY(spawn.getY()+2);
-
View User Profile
-
Send Message
Posted Apr 19, 2014About volley magic.
Arrows were fired from overhead, and it have a little problem.
For example, sometimes I can't fire arrows when I using volley magic under the tree.
I just want to fix firing position of arrows. thank you.
-
View User Profile
-
Send Message
Posted Apr 15, 2014@theangeldemqn
If need be just go to the website there are some beta builds that work with 1.7.5
http://nisovin.com/magicspells/
-
View User Profile
-
Send Message
Posted Apr 15, 2014Hi there, I keep getting errors with magic spells http://pastebin.com/5C7GKbQa Wonder if there is a fix for this. Thank you.
-
View User Profile
-
Send Message
Posted Apr 10, 2014@theangeldemqn
If it's urgent, revert to the CraftBukkit beta build. The dev build should not be used if you want stuff to work.
-
View User Profile
-
Send Message
Posted Apr 9, 2014I Need this but for 1.7.5 soon cuz /cast reload gets an error
-
View User Profile
-
Send Message
Posted Apr 9, 2014Is it currently possible to modify a spells duration if a conditionvar is met? There is no action modifier for duration, but is there another way to do it that I'm unaware of?