MagicSpells
Note: MagicSpells is being maintained on this GitHub fork and you can find help at the official Discord.
Info
MagicSpells is a Minecraft Bukkit plugin that creates magic spells your players can use. Its main purpose is to give your players access to certain abilities that you might not want to give them unlimited access to. However, instead of just giving them access to boring commands, they instead get more interesting spells. Each spell can be configured in many ways:
- Reagent costs (the cost of using the spell, including items, mana, health, hunger, experience, and item durability)
- Cooldowns (the amount of time a player must wait between uses)
- Durations (how long certain effects last)
- Ranges (how far away spells can be used from their target)
- Many more options, depending on the spell
Spells can be cast by using the /cast command, swinging a configurable wand item, or both. It's also possible to have them triggered from other actions the player may take. It's all customizable.
Usage
Before a player can cast a spell, they must already know it. There are several ways a player can learn a spell:
- Taught with the teach spell
- Learned from a spellbook
- Learned from a tome
- Gained from a grant permission
- Purchased from a shop
- Being a server op (they know all spells) For example, a server op can teach Bob the blink spell by typing: ''/cast teach bob blink''.
Once a spell is learned, it can be cast either by using the ''/cast'' command or by using a wand item. Now that Bob knows the blink spell, he can either cast it by command, by typing ''/cast blink'', or he can cast it with a wand item. To select the spell, he holds the wand in his hand and right clicks. Right clicking will cycle through any spells assigned to the item he is holding. When he has the one he wants, he left clicks to cast.
If Bob does not have the required reagents for the spell, or if he has cast it recently and it is still on cooldown, he will not be able to cast the spell and will instead receive an error message.
If mana is enabled, a player can use the ''/mana'' command to see how much mana they currently have. Mana can also be configured so it is displayed on the experience bar.
Useful Links
Videos
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Posted May 7, 2014@Mordrogg i mean like when a player joins a clan he will only have 3 spells but i don't know how to make it with the clan+spell
Here is an Example;
I'll join the Uchiha clan and they will have Fireball,Sharingan,Chidori but i don't know which plugins i need to combine to make it :/
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Posted May 7, 2014@TheWizad
I kinda don't get what you really want. All you have to do is create spells and give players spells that they want. You will propably need permissions to do this and some other plugins that will do it automaticly.
@BerryMe
Give it explode spell with 10 power, trust me I am professional.
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Posted May 7, 2014Will somebody tell me?
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Posted May 6, 2014What can the quit trigger be used for?
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Posted May 6, 2014Guys can you help me please?
i want to make it like clans with 3 spells each but i don't have any idea how to make it
can someone help me please?
P.S. when player joins a clan let's say the earth clan he can use only earth clan spells which they got only. and with the other clans the same.
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Posted May 4, 2014Does 3.1 still work on 1.6.4 servers? Or do I need to stay with the previous release?
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Posted May 4, 2014Why won't the quit trigger work on a passive spell if I have the spell it triggers run on the console? Like this http://pastebin.com/6eQySbtx
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Posted May 2, 2014Try to add PandorasBox! Plz
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Posted May 2, 2014@DivinityCraft
You can try to set it like Summon Spell
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Posted May 2, 2014why i can't use spells like "stun""Homing Missile"or "capture spell" for example? OR I need to add manual spell ?, and 3.2v are coming? :D
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Posted May 1, 2014So where to find the teleport (tpa) spell? I did actually experiment with it a couple of months ago so I know it's here somewhere.
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Posted Apr 30, 2014@Mordrogg
Forgot warp Nisovin accepted the suggestion to add it.
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Posted Apr 30, 2014@Airos18
NO
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Posted Apr 30, 2014==== Its possible, create scroll with two spells? ====
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Posted Apr 29, 2014@Mordrogg
It's the 3.2 one I'm talking about, I'm using one of the dev builds that are supposed to support it already.
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Posted Apr 29, 2014@DivinityCraft Every possible teleport spell
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Posted Apr 29, 2014Where can I find the teleport spell (the one that acts like /tpa)? I remember seeing it somewhere a couple of months ago but now I can't seem to find it.
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Posted Apr 28, 2014Has anyone been able to get the paste spell working in the newest version?
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Posted Apr 28, 2014Hey could anyone possibly help me out I'm currently trying to prevent certain spells in certain regions by using the zones file and it doesn't seem to be working if someone could pleas help me i would be very grateful.
Here is a copy of my file
http://pastebin.com/7MPZKmA2
Thanks for your time.
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Posted Apr 27, 2014How can I set disable break item frame from attack spell? (ex. fireball, freeze)
Please make this node!