Magic

Server Compatibility
Please make sure you download the correct version for your server:
- 1.20.5 and Up => Latest Build
- 1.9 => Magic-10.9.8 (or latest Magic-Legacy build)
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1.8.8: => Magic-5.5.6
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1.8.3: => Magic-5.3.3
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1.7.x => Magic-CB1.x
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Earlier: => Check Compatibility in Files Section
Need Help? First Try:
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Check the FAQ
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Read the rest of the wiki
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Check the reference manual for configuration options
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Check the config info page for spell, wand and other info
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Find examples in the builtin configs
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Check your logs for errors
If you can't find what you're looking for, come join us on Discord for help or ideas!
Found a bug? Have a Feature Request?
- Use our issue tracker
Overview
Live Demo
Tutorial Videos
More Information
Please see the Magic home page on github for up-to-date information!
Metrics Collection
This plugin uses bstats for metrics collection. The information sent to bstats.org is completely anonymous, publicly viewable, and includes the following metrics:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true, or by editing this plugin's config.yml and changing "metrics_level" to 0.
Changelog
Full changelog can be viewed on github

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Posted May 20, 2019i think this may be a bug but I'm not totally sure, but when I put a wand in an enchanting table, I'm not given any options to upgrade it whatsoever. I even made sure my config settings allowed for it but still nothing. (1.14.1)
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Posted May 24, 2019In reply to pahunis:
A few people have reported this, but no one's been able to tell me how to reproduce it. What server build are you using?
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Posted May 20, 2019Ok sorry to bug you but iv tryed I really have. How do i enable legacy on everything i have tryed puting
example: 6
into the config but that only changes from what i can tell wands keeping spells rather than players doing this made it so enchant tables nolonger work to learn spells
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Posted May 20, 2019In reply to GamersHQ_Creeper:
That should be all it does is make wands keep spells rather than players learning them. What else are you looking for?
And you're saying enchant tables work but if you put "example: 6" then they do not?
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Posted May 20, 2019In reply to elBukkit:
yeah if i put example 6 enchant tables nolonger work
another separate question how do i add sp into kits because item:sp:100 nolonger works
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Posted May 22, 2019In reply to GamersHQ_Creeper:
You will need to update to at least 7.6.20 and latest EssentialsX for the kit integration to work again.
I'll try out the legacy configs when I can to look into the enchant table issue.
https://github.com/elBukkit/MagicPlugin/issues/504
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Posted May 19, 2019I get "something went wrong" while casting fireball
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Posted May 20, 2019In reply to shadowkaisa:
I think it may be broken in 7.7 and up. I need to look into it.
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Posted May 21, 2019In reply to elBukkit:
I see thank you i have found some other broken ones would you like me to put them here or github?
Also is magic worlds fully updated?
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Posted May 22, 2019In reply to shadowkaisa:
MagicWorlds should be fine... I think.
Please put the broken spells in a github issue, and make sure to mention the server version you're running, and ideally include any error logs- thank you!
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Posted May 8, 2019So I'm a bit confused by your version list, is this updated for 1.14 currently?
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Posted May 11, 2019In reply to TheFortuneCat34690:
Yes, the latest version is for 1.14. You can check all the versions in the file section.
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Posted Apr 11, 2019hello, are u planning to do it on version 1.14 in the near future? pretty please :D
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Posted Apr 17, 2019In reply to Forge_User_69018125:
1.14 is coming this tuesday, the question is whether and if yes when you'll update the plugin to 1.14?
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Posted Apr 17, 2019In reply to Forge_User_69018125:
Of course, as soon as I can. I don't expect it to be nearly as bad as 1.13 was.
However, there has not been a preview built of Spigot yet, either, so I haven't gotten to do any work there at all. Chances are it won't be hard and the update should come pretty quickly.
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Posted Apr 18, 2019In reply to NathanWolf:
amazing! I cant wait!
thanks for reply :)
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Posted Apr 8, 2019Hey. We just installed this amazing plugin. But our wands have all the same spells even if you make completely new one. Its personal for everyone and i can't find way to delete spells and progres from wands or make them have different spells while using.
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Posted Apr 8, 2019In reply to Durnish:
Yes, players now learn spells rather than the wand item containing the spells. Wands are just tools to cast spells, for the most part.
If you don't want this behavior, try putting "example: 6" in plugins/Magic/config.yml. This will reinstate legacy behaviors.
Otherwise take a look at the wiki to learn how the system works.
https://github.com/elBukkit/MagicPlugin/wiki/Classes
https://github.com/elBukkit/MagicPlugin/wiki/Progression
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Posted Mar 26, 2019Hey! I'm using the star wars mode but when I want to use the lightsaber it keeps telling me "I'm not trained to use lightsaber" what should I do?
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Posted Mar 26, 2019In reply to ZChristian_Z:
You have to pick a side, Jedi or Sith. There is a spell "starshop" meant to be put on an NPC to let players choose. They can only choose once.
Leaving this link here because this info should be on the wiki, but it's not, but it will be soon.
https://github.com/elBukkit/MagicPlugin/wiki/Stars