Magic

Server Compatibility
Please make sure you download the correct version for your server:
- 1.20.5 and Up => Latest Build
- 1.9 => Magic-10.9.8 (or latest Magic-Legacy build)
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1.8.8: => Magic-5.5.6
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1.8.3: => Magic-5.3.3
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1.7.x => Magic-CB1.x
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Earlier: => Check Compatibility in Files Section
Need Help? First Try:
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Check the FAQ
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Read the rest of the wiki
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Check the reference manual for configuration options
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Check the config info page for spell, wand and other info
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Find examples in the builtin configs
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Check your logs for errors
If you can't find what you're looking for, come join us on Discord for help or ideas!
Found a bug? Have a Feature Request?
- Use our issue tracker
Overview
Live Demo
Tutorial Videos
More Information
Please see the Magic home page on github for up-to-date information!
Metrics Collection
This plugin uses bstats for metrics collection. The information sent to bstats.org is completely anonymous, publicly viewable, and includes the following metrics:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true, or by editing this plugin's config.yml and changing "metrics_level" to 0.
Changelog
Full changelog can be viewed on github

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Posted Nov 10, 2019Is there a way that I could go about setting up a market for spells using Chest Shop (Obviously admin shops)? It says it needs an item ID, but the spells aren't items.
Otherwise a fantastic plugin, it's a lot of fun. While my friend and I were testing it out for my server, we started with the idea we'd just make sure nothing was too overpowered and ended up dueling for about 2 hours with all the cool different spells.
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Posted Nov 11, 2019In reply to theroundishllama:
Glad you're enjoying it!
So magic items use NBT data. If chest shop works only with item ids, then it's not going to work out. You'd need a plugin that lets you put an item in a shop in-game so it saves all of the data.
If you've using Citizens, it's really easy to set up a shop using the built-in NPC shops, see:
https://github.com/elBukkit/MagicPlugin/wiki/Shops
Or you could stick it in a command block, since it's just an admin shop it'd probably be OK.
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Posted Oct 8, 2019Hey! I just updated my server to 1.13 and the spell aparecium isn't activating levers and buttons, it doesn't do anything, could you explain me?
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Posted Oct 9, 2019In reply to xapat:
This has been fixed in the latest dev build: http://jenkins.elmakers.com/job/MagicPlugin/2907/com.elmakers.mine.bukkit.plugins$Magic/
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Posted Oct 3, 2019Hey man! I would like to know how can you just don't make the normal items change their texture? I mean, textures change when an item gets broken, but I don't want normal items to change their texture, only the wands and magic stuff. Thx
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Posted Oct 4, 2019In reply to xapat:
That's how the RP works.
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Posted Oct 7, 2019In reply to elBukkit:
......
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Posted Aug 2, 2019Does this Plugin for Aternos 1.14.3 Paper/Bukkit?
This can still work in an advanced world?
Does everyone on the server need to use te texture pack?
Can I use the Magic Reource Pack with Faithful or another Resource pack at the same time?
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Posted Aug 2, 2019In reply to aetherxxiii:
I don't know what Aternos is, but it should work on Paper.
I don't know what an advanced world is.
Everyone will need to use the resource pack if you're using the default configs. However you can customize to use normal items or player skulls for spell icons and wands if you want. There are some built in example configs to help. The RP makes it a much richer experience, though.
You can mix the RP with other RPs if you have experience making RPs. For the most part you just need to copy all the files together, but if your other RP uses some of the same items as Magic it gets a little more complicated.
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Posted Jul 13, 2019How do you use the portal spell and what is Wolf House?
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Posted Aug 2, 2019In reply to Forge_User_40449553:
Portal was broken but should be fixed in the latest build.
Wolf house makes a giant regenerating house. It requires command blocks to be enabled to work.
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Posted Jul 8, 2019Can you create your own spells? using this for an RPG my and friends are making
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Posted Jul 9, 2019In reply to Chrisumaru:
Yes, definitely. The plugin is entirely config-driven, all of the survival spells can be found here:
https://github.com/elBukkit/MagicPlugin/tree/master/Magic/src/main/resources/examples/survival/spells
Instructions for making custom spells can be found on the wiki:
https://github.com/elBukkit/MagicPlugin/wiki/Custom-Spells
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Posted Jul 6, 2019Does the magic plugin work with Mythic Mobs? I've been trying to get a mob to cast a spell but it just doesn't seem to be working :(
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Posted Jul 8, 2019In reply to NZER000:
It used to, using the command skill. Not sure if it still works, I don't support mythic mobs anymore so it's up to you to get it working if you want it :)
https://github.com/elBukkit/MagicPlugin/wiki/MythicMobs
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Posted Jun 15, 2019Does this work on version 1.13.2?
Edit: Nevermind, Found out it does :)
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Posted Jun 10, 2019any pvp server i can join?
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Posted Jun 10, 2019In reply to isak_swe05:
Try play.rsmv.net
https://github.com/elBukkit/MagicPlugin/wiki/Servers
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Posted Jun 10, 2019In reply to elBukkit:
thx
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Posted May 30, 2019I think I was just misunderstanding the way the upgrade the wands (by right clicking instead of physically putting the wand in the enchanting table GUI) otherwise the plugin actually works perfectly and surprisingly more smoothly ever since I've updated to the spigot exp. 1.14.2.