Item Lore Stats

Thanks to BrightDanny for the logo.
Add functioning stats to your items to allow players to increase their player stats. Any gear/weapons that contain the correct lore that the plugin can detect (list below) will affect the wearer/wielder. ItemLoreStats helps you create an epic RPG experience. Will add more stats/options based on requests.
Description
This is the Item Lore Stats plugin you can add to your server to get players farming/trading/looting gear to get the perfect stats for their character. Item Lore Stats offers random and unique loot tables for all of the default mobs and custom mobs. WorldGuard 6+ is required for WorldGuard support. Vault is required for currency support.
I will continue to support this and add many more features. If you have any suggestions please let me know through a ticket.
Installation and configuration
Place the ItemLoreStats.jar into your plugins directory. Then all you need to do is run your server.
Commands
| /ils | Show a list of available commands. |
| /ils version | Show the version of Item Lore Stats that's running. |
| /ils reload | Reload the Item Lore Stats config. |
| /ils stats | Will display the total stats of your armour and item in your hand. |
| /ils createlore | Creates a set of gear with lore to test the plugin. |
| /ils repair | Repair your gear. |
| ils sell | This will sell the item in your main hand for the price listed in the tooltip of the item. |
| /ils name <text> | Sets the name of the item currently in your main hand. Supports all text formatting. |
| /ils setMultiplier |
All of the mobs health and damage will be scaled by their distance from the location that you type this command. The health is calculated using (distance(when spawned) x multiplier) + base health = new health. The damage is calculated using (distance x multiplier) = new damage. Mobs will also receive a level based on the distance they are from the location that the command is entered. By default a mobs level will increase every 10 blocks but this can be changed by using the command below. |
| /ils blocksPerLevel <number> | ILS will increase the mobs level every X blocks from wherever the /ils setMultiplier command was entered. |
| /ils lore <player_name> <line#> <text> | Adds or sets the lore line to the item currently in the players main hand. If you don't include a <player_name> it will apply it to your own item in your main hand. <player_name> must be online. |
| /ils give <player_name> <item_name> | This will generate an item from the specified file name (plugins/ItemLoreStats/SavedItems/<item_name>) and give it to the specified player (more info on the config here). The item can be given to a player with a different name with /ils give <player_name> <item_name>, <new_item_name>. |
| /ils export <item_name> | This will export the item in your main hand to a file (plugins/ItemLoreStats/SavedItems/<item_name>) with the specified name so that it can be imported at a later date (more info on the config here). |
| /ils upgrade hand | This will upgrade the item you're currently holding in your main hand. Item requires Level Lore to upgrade. |
| /ils upgrade armour | This will upgrade the armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils upgrade all | This will upgrade the item you're holding in your main hand and armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils combatlog | This will enable/disable the ILS combat log that is displayed in chat (You hit a Zombie for X damage.). |
Stats
Click here for a description of each stat.
The text on the tooltip has to contain they keyword of the stat.The text can contain any colour.The lore it can read as stats are;
| Damage: +<MIN_VALUE>-<MAX_VALUE> | Damage +12.4-23.9 |
| Armour: + or -<VALUE>% | Armour +3.7% |
| Dodge + or -<VALUE>% | Dodge +8.2% |
| Block + or -<VALUE>% | Block -1.7% |
| Crit Chance: + or -<VALUE>% | Crit Chance +2.8% |
| Crit Damage: + or -<VALUE>% | Crit Damage +31.6% |
| Health: +<VALUE> | Health +67.2 |
| Health Regen: + or -<VALUE>% | Health Regen +5.7% |
| Life Steal: + or -<VALUE>% | Life Steal +13.5% |
| Ignition: + or -<VALUE>% | Ignition +6.3% |
| Reflect: + or -<VALUE>% | Reflect +4.7% |
| Slow: + or -<VALUE>% | Slow +3.8% |
| Poison: + or -<VALUE>% | Poison +8.3% |
| Wither: + or -<VALUE>% | Wither +4.2% |
| Harming: + or -<VALUE>% | Harming +5.1% |
| Blind: + or -<VALUE>% | Blind +2.1% |
| Speed: + or -<VALUE>% | Speed +16.8% |
| XP Bonus: + or -<VALUE>% | XP Bonus +3.7% |
| PvE Dmg Modifier: + or -<VALUE> | PvE Dmg Modifier +34 |
| PvP Dmg Modifier: + or -<VALUE> | PvP Dmg Modifier -27 |
| Level: <VALUE> | Level 4 |
| Class: <VALUE> (Requires permission ils.use.<VALUE>) | Class Mage, Priest,Warlock |
| Bound to <VALUE> | Bound to Supavitax |
| Weapon Speed: <Very Slow, Slow, Normal, Fast, Very Fast> | Weapon Speed: Slow |
| Right-click to cast Living Bomb | |
| Right-click to cast Lightning | |
| Right-click to cast Fireball | |
| Right-click to cast Frostbolt | |
| Right-click to cast Minor Heal | |
| Right-click to cast Major Heal |
The name of the stat can be changed within the config and if it has, then you must change that in the tooltip accordingly.
Config
Click here for help with the config.yml
Permissions
Negate these to restrict ops.
- ils.admin
description: Required for the /ils createlore, /ils name, /ils setMultiplier and /ils lore commands.
default: op - ils.use.<Class_Name>
description: This allows gear to be restricted to specific classes or groups that have the required permission. If an item contains the lore Class: Mage then that player would need the ils.use.Mage permission.
default: op
- ils.commandlist
description: This allows the player to see the ILS command list.
default: op
Recommended plugins
These are some plugins I recommend using with Item Lore Stats;
- BarAPI
This will allow the players health to be displayed visually as the boss bar like shown in the video here.
- AttributeHider
This will hide default attributes such as "+X attack damage" from swords.
- ProtocolLib
Adds extra support to ItemLoreStats. Creating a smoother, more enjoyable experience for the players.
Have a suggestion or need to report a bug?
Please use the ticket system if you have a suggestion or need to report a bug. This helps me find the problems/suggestions much easier and will also contain the required information I would need rather than looking through the comments.
Tutorials
Simple Weapon creation (Made for 1.7 so may be slightly incorrect with newer version of ILS)
Setting the name of an item (more of a guide than a tutorial)
Adding a blank line (more of a guide than a tutorial)
Adding the Damage stat (more of a guide than a tutorial)
Adding the Crit Chance stat (more of a guide than a tutorial)
Adding the Life Steal stat (more of a guide than a tutorial)
Adding the Movement Speed stat (more of a guide than a tutorial)
Adding the Soulbound stat (more of a guide than a tutorial)
Adding the Level stat (more of a guide than a tutorial)
Adding the Spell stat (more of a guide than a tutorial)
Adding Durability (more of a guide than a tutorial)
Thai Tutorial by ShakeStudioMC
Changelog
Click here for the full Changelog
Metrics
As of v1.759 this plugin sends statistics about the usage to the server www.mcstats.org/. You can disable it by setting "opt-out" to true in \plugins\PluginMetrics\config.yml.

Auto-checking for updates
As of v2.18 this plugin will check for updates using Curse's ServerMods API. It always checks the current version with the version on BukkitDev and will notify ops or any players/groups with the ils.admin permission that there is an update available. It will never automatically download an update without the user typing /ils update. All of the updates are downloaded from BukkitDev. These checks can be disabled in the config.yml by setting checkForUpdates to false.
Donate
As people have requested a donation button to help support the development of Item Lore Stats I've decided to add one. Thanks to the current and future donations I really appreciate it.
Patreon
You can now also help support the project and allow me to dedicate more time to keep Item Lore Stats up to date by pledging on Patreon.


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Posted Aug 29, 2015@Gilbyyyy
Yeah, right, what I meant is there is some speical type of new bullets that flys slowly and deals damage(added by mod) So does using the material tab help? Let me test it out.
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Posted Aug 29, 2015@kSheng8468
@kSheng8468
I believe using the "material" tab in the config lets you add mod items
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Posted Aug 29, 2015Some of my players are having an issue where their items instantly break randomly with no output in the logs from any plugin, since I'm using this and MythicMobs would it be possible that creatures made via MythicMobs doing over the vanilla durability in damage would break the items?
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Posted Aug 29, 2015Hi Supavitax! Thank you for making this awesome plugin! However I think I makes the game ignore certain types of damage added by mods. Like the bullets in The Kaguya mod has no damage when this plugin is active but deals damage when this plugin is disabled. Can you add support for modded damage source? Thanks!
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Posted Aug 29, 2015Supavitax don't make me beg please :D
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Posted Aug 29, 2015@Gilbyyyy
Few more fixes/changes and I'll upload it. I'm hoping to upload it in a couple of hours.
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Posted Aug 29, 2015@Supavitax
Okay thankyou! Do you have any idea when the next update will be? As I'm on the verge of having to revert to McMMO etc because my players cant repair anything :/
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Posted Aug 29, 2015@Gilbyyyy
In the change log for the next update.
The /ils repair command has been changed to allow everyone with the ils.repair permission to use it but if the player is not an OP or doesn't have the ils.admin permission then it will charge the player similar to if they clicked the workbench to repair the item in their hand. If they don't have the ils.repair or ils.admin permission and they're not an OP then the command will do nothing.
@Gnusterftw
I'll look into it for the next update.Added to the next update.I was thinking of adding those values to the stats display but wasn't sure if it would confuse players as they wouldn't really know where that extra damage was coming from.
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Posted Aug 28, 2015Can you please add seperate nodes to the ils.admin permission so I can have players able to use the repair function?
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Posted Aug 28, 2015Any feather falling put on boots will result in never taking dmg from falling even with multiplier set to "0" any ideas?
Edit: a good idea would be to add the damage from sharpness/power leves on weapons to the /ils stats as Damage: xx-xx example would be to have a sword with Damage: 100 and if sharpness multiplier is set to 10 - /ils stats Damage would show as 110
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Posted Aug 27, 2015@Supavitax
Can you please check it supavitax I need to use different items than vanilla items to make my rpg server?
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Posted Aug 27, 2015@ws6r24
Set them to 0
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Posted Aug 27, 2015Can you please add a options to disable the Environmental Damage Modifier?
This modifier have 'forced' me to disable some of the skill that set target on fire at World boss district...
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Posted Aug 27, 2015@Gilbyyyy
Yes it does appear to be a hard cap in the spigot config. Thanks I've added this to the main page to let others know.
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Posted Aug 26, 2015영어가 좀 저에겐 답답해서 한글로한번써봅니다
skillapi health stats 이 item lore stats 을 연동하는데 있어서 버그가발견되엇습니다
체력스텟을올려 예를들어 아이템체력이 10 스텟을 50올려서 70체력이되엇다면 reload시 20으로 다시되돌아오거나 몬스터한테 맞앗을경우 20으로되돌아옵니다
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Posted Aug 26, 2015@Supavitax
I'm 90% sure it was my spigot.yml configuration i'll update you if it continues
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Posted Aug 26, 2015@Gilbyyyy
I'll have to test that and see if I get the same results.
@HalestormXV
Might be an issue with Cauldron but setting usingBarAPI and usingBossBarAPI to false should remove the errors.
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Posted Aug 26, 2015Item Lore Stats Latest Version at time of this post (5.66) on kCauldron server seems to be going coo-coo. Here is what my log is spitting out:
http://pastebin.com/0aWh9dVT
I did take the recommended steps when updating and deleted the itemLoreStats folder so it can regenerate.
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Posted Aug 26, 2015Is it a bug that the hp of players on my server can't surpass 1024?
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Posted Aug 26, 2015one. skillapi health stats ILS not compatible << ok? Two. Monster damage>> my health stats >> Health = 60 = > 20 << ok? three. Also, if you reload, return to health 20 << ok?
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