Item Lore Stats

Thanks to BrightDanny for the logo.
Add functioning stats to your items to allow players to increase their player stats. Any gear/weapons that contain the correct lore that the plugin can detect (list below) will affect the wearer/wielder. ItemLoreStats helps you create an epic RPG experience. Will add more stats/options based on requests.
Description
This is the Item Lore Stats plugin you can add to your server to get players farming/trading/looting gear to get the perfect stats for their character. Item Lore Stats offers random and unique loot tables for all of the default mobs and custom mobs. WorldGuard 6+ is required for WorldGuard support. Vault is required for currency support.
I will continue to support this and add many more features. If you have any suggestions please let me know through a ticket.
Installation and configuration
Place the ItemLoreStats.jar into your plugins directory. Then all you need to do is run your server.
Commands
| /ils | Show a list of available commands. |
| /ils version | Show the version of Item Lore Stats that's running. |
| /ils reload | Reload the Item Lore Stats config. |
| /ils stats | Will display the total stats of your armour and item in your hand. |
| /ils createlore | Creates a set of gear with lore to test the plugin. |
| /ils repair | Repair your gear. |
| ils sell | This will sell the item in your main hand for the price listed in the tooltip of the item. |
| /ils name <text> | Sets the name of the item currently in your main hand. Supports all text formatting. |
| /ils setMultiplier |
All of the mobs health and damage will be scaled by their distance from the location that you type this command. The health is calculated using (distance(when spawned) x multiplier) + base health = new health. The damage is calculated using (distance x multiplier) = new damage. Mobs will also receive a level based on the distance they are from the location that the command is entered. By default a mobs level will increase every 10 blocks but this can be changed by using the command below. |
| /ils blocksPerLevel <number> | ILS will increase the mobs level every X blocks from wherever the /ils setMultiplier command was entered. |
| /ils lore <player_name> <line#> <text> | Adds or sets the lore line to the item currently in the players main hand. If you don't include a <player_name> it will apply it to your own item in your main hand. <player_name> must be online. |
| /ils give <player_name> <item_name> | This will generate an item from the specified file name (plugins/ItemLoreStats/SavedItems/<item_name>) and give it to the specified player (more info on the config here). The item can be given to a player with a different name with /ils give <player_name> <item_name>, <new_item_name>. |
| /ils export <item_name> | This will export the item in your main hand to a file (plugins/ItemLoreStats/SavedItems/<item_name>) with the specified name so that it can be imported at a later date (more info on the config here). |
| /ils upgrade hand | This will upgrade the item you're currently holding in your main hand. Item requires Level Lore to upgrade. |
| /ils upgrade armour | This will upgrade the armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils upgrade all | This will upgrade the item you're holding in your main hand and armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils combatlog | This will enable/disable the ILS combat log that is displayed in chat (You hit a Zombie for X damage.). |
Stats
Click here for a description of each stat.
The text on the tooltip has to contain they keyword of the stat.The text can contain any colour.The lore it can read as stats are;
| Damage: +<MIN_VALUE>-<MAX_VALUE> | Damage +12.4-23.9 |
| Armour: + or -<VALUE>% | Armour +3.7% |
| Dodge + or -<VALUE>% | Dodge +8.2% |
| Block + or -<VALUE>% | Block -1.7% |
| Crit Chance: + or -<VALUE>% | Crit Chance +2.8% |
| Crit Damage: + or -<VALUE>% | Crit Damage +31.6% |
| Health: +<VALUE> | Health +67.2 |
| Health Regen: + or -<VALUE>% | Health Regen +5.7% |
| Life Steal: + or -<VALUE>% | Life Steal +13.5% |
| Ignition: + or -<VALUE>% | Ignition +6.3% |
| Reflect: + or -<VALUE>% | Reflect +4.7% |
| Slow: + or -<VALUE>% | Slow +3.8% |
| Poison: + or -<VALUE>% | Poison +8.3% |
| Wither: + or -<VALUE>% | Wither +4.2% |
| Harming: + or -<VALUE>% | Harming +5.1% |
| Blind: + or -<VALUE>% | Blind +2.1% |
| Speed: + or -<VALUE>% | Speed +16.8% |
| XP Bonus: + or -<VALUE>% | XP Bonus +3.7% |
| PvE Dmg Modifier: + or -<VALUE> | PvE Dmg Modifier +34 |
| PvP Dmg Modifier: + or -<VALUE> | PvP Dmg Modifier -27 |
| Level: <VALUE> | Level 4 |
| Class: <VALUE> (Requires permission ils.use.<VALUE>) | Class Mage, Priest,Warlock |
| Bound to <VALUE> | Bound to Supavitax |
| Weapon Speed: <Very Slow, Slow, Normal, Fast, Very Fast> | Weapon Speed: Slow |
| Right-click to cast Living Bomb | |
| Right-click to cast Lightning | |
| Right-click to cast Fireball | |
| Right-click to cast Frostbolt | |
| Right-click to cast Minor Heal | |
| Right-click to cast Major Heal |
The name of the stat can be changed within the config and if it has, then you must change that in the tooltip accordingly.
Config
Click here for help with the config.yml
Permissions
Negate these to restrict ops.
- ils.admin
description: Required for the /ils createlore, /ils name, /ils setMultiplier and /ils lore commands.
default: op - ils.use.<Class_Name>
description: This allows gear to be restricted to specific classes or groups that have the required permission. If an item contains the lore Class: Mage then that player would need the ils.use.Mage permission.
default: op
- ils.commandlist
description: This allows the player to see the ILS command list.
default: op
Recommended plugins
These are some plugins I recommend using with Item Lore Stats;
- BarAPI
This will allow the players health to be displayed visually as the boss bar like shown in the video here.
- AttributeHider
This will hide default attributes such as "+X attack damage" from swords.
- ProtocolLib
Adds extra support to ItemLoreStats. Creating a smoother, more enjoyable experience for the players.
Have a suggestion or need to report a bug?
Please use the ticket system if you have a suggestion or need to report a bug. This helps me find the problems/suggestions much easier and will also contain the required information I would need rather than looking through the comments.
Tutorials
Simple Weapon creation (Made for 1.7 so may be slightly incorrect with newer version of ILS)
Setting the name of an item (more of a guide than a tutorial)
Adding a blank line (more of a guide than a tutorial)
Adding the Damage stat (more of a guide than a tutorial)
Adding the Crit Chance stat (more of a guide than a tutorial)
Adding the Life Steal stat (more of a guide than a tutorial)
Adding the Movement Speed stat (more of a guide than a tutorial)
Adding the Soulbound stat (more of a guide than a tutorial)
Adding the Level stat (more of a guide than a tutorial)
Adding the Spell stat (more of a guide than a tutorial)
Adding Durability (more of a guide than a tutorial)
Thai Tutorial by ShakeStudioMC
Changelog
Click here for the full Changelog
Metrics
As of v1.759 this plugin sends statistics about the usage to the server www.mcstats.org/. You can disable it by setting "opt-out" to true in \plugins\PluginMetrics\config.yml.

Auto-checking for updates
As of v2.18 this plugin will check for updates using Curse's ServerMods API. It always checks the current version with the version on BukkitDev and will notify ops or any players/groups with the ils.admin permission that there is an update available. It will never automatically download an update without the user typing /ils update. All of the updates are downloaded from BukkitDev. These checks can be disabled in the config.yml by setting checkForUpdates to false.
Donate
As people have requested a donation button to help support the development of Item Lore Stats I've decided to add one. Thanks to the current and future donations I really appreciate it.
Patreon
You can now also help support the project and allow me to dedicate more time to keep Item Lore Stats up to date by pledging on Patreon.


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Posted Sep 3, 2015@krapcher
Crafting/repair recipes will be something in the future. Definitely will be something I add eventually.
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Posted Sep 3, 2015@Supavitax
I did now still no change. Btw first time I hit mob it deals the same damage on the lore 2nd time and rest damage includes its base damage. I understand it can take time to test and you have priorities I'll wait then.
Also about changing the material to repair item? I want to repair gold sword with wood let's say.
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Posted Sep 3, 2015@Supavitax HiI have a good suggestion
your plugin have a sell cost(Customize each goods prices) but not have repair cost(/ils lore x Repair: 30$)
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Posted Sep 3, 2015@TheOneTwelfth
The SkillAPI needs a lot of work and because I've rarely used it, it can be quite difficult for me to test things as I may miss a lot of the features.
@Nozomi111
1) Check under environmentalDamage in the config. 2) Check in the SavedMobs folder for the mob configs for item drops. 3) Check under defaultCraftedDurability and defaultCraftedArmour in the config.
@DubstepRod
Set usingMcMMO to true in the config. Though this will disable the Durability stat and spells for compatibility with McMMO.
@Gilbyyyy
It wouldn't as it only reads the type of item (Helmet, Chestplate etc).
@Xhatz
I'm currently in the process of redoing most of the commands and that is something I'll be adding fairly soon.
@krapcher
It's not that I don't believe you it's just that it's difficult to find time to setup a test environment. Have you tried adding X4290:WOODEN_DAGGER to the config and testing if that works?
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Posted Sep 2, 2015First of all is there a way to change the material to repair item? I want to repair gold sword with wood let's say.
Second since you didn't believe me about include damage problem on mod items here proof: http://prntscr.com/8bys2x
I don't think I did anything wrong. If I had failed to add that mod weapon to plugin then anything written on lores wouldn't apply hence it would hit 4 (which is its damage) not 9. I just want to use my mod weapons :/
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Posted Sep 2, 2015Hey that's me again ! Just wondering if it was possible to randomize a custom made item, like in a MMORPG (damage between X+Y - Y+Z)? Keep up!
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Posted Sep 2, 2015Could you confirm that adding to the language file like this would work? I don't want to add it to my file and cause un-needed downtime for my server.
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Posted Sep 1, 2015Not sure if its just me, but i seem to have an issue with this plugin and mcmmo being installed. In pvp, players do vanilla damage and not the damage from ILS. I have vanilla damage settings on ILS turned off, so it should be dealing the damage based on the stat, but it doesn't... (only for PvP. For PvE it's working perfect)
Also, the Right-click healing spells don't seem to do anything. Other than the names, they haven't been configured. When i cast them, it goes on cooldown but it doesn't heal any mobs or players.
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Posted Sep 1, 2015So i added this plugin to my server to give a new level of customizability to the mythicmob items we create, but its taken over about a hundred different features that i want to disable. I cannot for the life of me figure out how to stop ILS from handling these features.
-Fall damage (and any/all damage type in vanilla minecraft) -Mobs in any way/shape/form -Crafting items (it sets random durabilities and attack damage)
I'm certain theres a number of others but i can't remember them right now. If i remember, i'll edit this post. Thanks in advance.
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Posted Sep 1, 2015@Supavitax
Thanks for the quick response! Updating world guard fixed it, but thats too bad about BarAPI. I guess I'll have to try using BossBarAPI
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Posted Sep 1, 2015Supavitax, I get this error constantly:
[15:10:16] [User Authenticator #1/ERROR]: Could not pass event PlayerLevelUpEvent to ItemLoreStats v5.75 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:305) [Spigot_1.8.jar:git-Spigot-29dbaa7-262c777] at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) [Spigot_1.8.jar:git-Spigot-29dbaa7-262c777] at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:502) [Spigot_1.8.jar:git-Spigot-29dbaa7-262c777] at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:487) [Spigot_1.8.jar:git-Spigot-29dbaa7-262c777] at com.sucy.skill.api.player.PlayerClass.giveLevels(PlayerClass.java:427) [SkillAPI.jar:?] at com.sucy.skill.data.io.IOManager.load(IOManager.java:119) [SkillAPI.jar:?] at com.sucy.skill.data.io.ConfigIO.loadData(ConfigIO.java:52) [SkillAPI.jar:?] at com.sucy.skill.SkillAPI.loadPlayerData(SkillAPI.java:530) [SkillAPI.jar:?] at com.sucy.skill.listener.MainListener.onLogin(MainListener.java:65) [SkillAPI.jar:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [?:1.8.0_60] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) [?:1.8.0_60] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) [?:1.8.0_60] at java.lang.reflect.Method.invoke(Unknown Source) [?:1.8.0_60] at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:301) [Spigot_1.8.jar:git-Spigot-29dbaa7-262c777] at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) [Spigot_1.8.jar:git-Spigot-29dbaa7-262c777] at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:502) [Spigot_1.8.jar:git-Spigot-29dbaa7-262c777] at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:484) [Spigot_1.8.jar:git-Spigot-29dbaa7-262c777] at net.minecraft.server.v1_8_R1.ThreadPlayerLookupUUID.fireLoginEvents(ThreadPlayerLookupUUID.java:79) [Spigot_1.8.jar:git-Spigot-29dbaa7-262c777] at net.minecraft.server.v1_8_R1.ThreadPlayerLookupUUID.run(ThreadPlayerLookupUUID.java:31) [Spigot_1.8.jar:git-Spigot-29dbaa7-262c777] Caused by: java.lang.NullPointerException at com.github.supavitax.itemlorestats.Util.Util_SkillAPI.onSkillAPIPlayerLevel(Util_SkillAPI.java:113) [?:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [?:1.8.0_60] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) [?:1.8.0_60] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) [?:1.8.0_60] at java.lang.reflect.Method.invoke(Unknown Source) [?:1.8.0_60] at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:301) [Spigot_1.8.jar:git-Spigot-29dbaa7-262c777] ... 18 more [15:10:16] [User Authenticator #1/INFO]: UUID of player Saci_de_Patinete is 838df175-2dff-3be2-a335-8d2aafda1e3a
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Posted Sep 1, 2015I have ILS and SkillAPI installed, and every time the 2+ level player joins, my console is getting spammed by the PlayerLevelUpEvent errors, and the entire server lags.
Here's the full log of the error (the error is repeated many times): http://pastebin.com/c4E8Spiy
The log is for ILS v5.49 but the same keeps happening on the newer versions too.
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Posted Sep 1, 2015HiI have a good suggestion
your plugin have a sell cost(Customize each goods prices) but not have repair cost(/ils lore x Repair: 30$)
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Posted Aug 31, 2015Could you please add phatloot support? So you could have random items spawn in phatloot chests
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Posted Aug 31, 2015@Gnusterftw
I'll add it to the stats.
Strange I'll have a look into that issue.
@wowzersamm
It's because you need to upgrade WorldGuard to v6 at least. The issue with the ender dragon being visible is most likely caused by BarAPI as ILS just uses the BarAPI functionality.
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Posted Aug 30, 2015@Supavitax
Im getting this error whenever someone on the server right clicks with any item/block in their hand:
[13:31:12 ERROR]: Could not pass event PlayerInteractEvent to ItemLoreStats v5.75 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:302) [craftbukkit.jar:git-Bukkit-53fac9f] at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) [craftbukkit.jar:git-Bukkit-53fac9f] at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:501) [craftbukkit.jar:git-Bukkit-53fac9f] at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:486) [craftbukkit.jar:git-Bukkit-53fac9f] at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.callPlayerInteractEvent(CraftEventFactory.java:210) [craftbukkit.jar:git-Bukkit-53fac9f] at net.minecraft.server.v1_8_R3.PlayerInteractManager.interact(PlayerInteractManager.java:462) [craftbukkit.jar:git-Bukkit-53fac9f] at net.minecraft.server.v1_8_R3.PlayerConnection.a(PlayerConnection.java:728) [craftbukkit.jar:git-Bukkit-53fac9f] at net.minecraft.server.v1_8_R3.PacketPlayInBlockPlace.a(PacketPlayInBlockPlace.java:52) [craftbukkit.jar:git-Bukkit-53fac9f] at net.minecraft.server.v1_8_R3.PacketPlayInBlockPlace.a(PacketPlayInBlockPlace.java:1) [craftbukkit.jar:git-Bukkit-53fac9f] at net.minecraft.server.v1_8_R3.PlayerConnectionUtils$1.run(SourceFile:13) [craftbukkit.jar:git-Bukkit-53fac9f] at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:471) [?:1.7.0_45] at java.util.concurrent.FutureTask.run(FutureTask.java:262) [?:1.7.0_45] at net.minecraft.server.v1_8_R3.SystemUtils.a(SourceFile:44) [craftbukkit.jar:git-Bukkit-53fac9f] at net.minecraft.server.v1_8_R3.MinecraftServer.B(MinecraftServer.java:672) [craftbukkit.jar:git-Bukkit-53fac9f] at net.minecraft.server.v1_8_R3.DedicatedServer.B(DedicatedServer.java:335) [craftbukkit.jar:git-Bukkit-53fac9f] at net.minecraft.server.v1_8_R3.MinecraftServer.A(MinecraftServer.java:628) [craftbukkit.jar:git-Bukkit-53fac9f] at net.minecraft.server.v1_8_R3.MinecraftServer.run(MinecraftServer.java:536) [craftbukkit.jar:git-Bukkit-53fac9f] at java.lang.Thread.run(Thread.java:744) [?:1.7.0_45] Caused by: java.lang.IncompatibleClassChangeError: Found class com.sk89q.worldguard.protection.ApplicableRegionSet, but interface was expected at com.github.supavitax.itemlorestats.Util.Util_WorldGuard.playerInPVPRegion(Util_WorldGuard.java:21) [?:?] at com.github.supavitax.itemlorestats.Spells.SpellsEvents.spellSelection(SpellsEvents.java:54) [?:?] at com.github.supavitax.itemlorestats.Interact.InteractEvents.mainInteractEvent(InteractEvents.java:36) [?:?] at sun.reflect.GeneratedMethodAccessor98.invoke(Unknown Source) [?:?] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) [?:1.7.0_45] at java.lang.reflect.Method.invoke(Method.java:606) [?:1.7.0_45] at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:300) [craftbukkit.jar:git-Bukkit-53fac9f] ... 17 more
Kinda annoying as it is cluttering the console :P . Also (using the latest version of BarAPI and ItemLoreStats) the Ender Dragon with the HP and EXP info on top is not underground but always about 200 blocks from where i spawn. Kinda weird: http://i.imgur.com/qlJsgMe.png|
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Posted Aug 30, 2015@Gilbyyyy
Well that is interesting :D Please let me know how it work by editing the creator of the bullet entity.
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Posted Aug 30, 2015@Supavitax
It would be great if you add these values to stats display, because as it is now you wouldn't know if you get additional damage with sharpness/power. Iv got a 20dmg sword now and its enchanted and i hit mobs for 30dmg and yet i'm wondering where that dmg comes from :D So either way i wonder where the dmg is coming from, it better be accurate and not inaccurate ;) thx!
Edit: Something is wrong with featherfallin again .. iv got the multiplier at 30% and fall dmg to 20dmg, so what happens is when i jump from higher spot it takes less dmg then if i drop from lower spot :D:D http://recordit.co/LmNaLy1nFD
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Posted Aug 30, 2015@kSheng8468
As far as I know when you edit the creator of the bullet entity it should change the damage that's how it works with bows and staffs on my server apart from that I cant help you sorry :(
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Posted Aug 30, 2015hi, can you support skillapi