InfinitePlots
Description
This plugin provides a simple generator for server admins to use to create an infinite world of building plots (of a configurable size), the idea is for it to be used to create a world to be used for building competitions. I made this to use on my server and am releasing it just in case anyone else is looking for the same thing.
NOTE: This does not create any worlds, you will need to use a plugin like MultiVerse or edit your world.yml file to create one using this plugins name as the generator. An example of the command used to create a world using MultiVerse would be
/mv create competition_world normal -g InfinitePlots
Bug Reports / Suggestions
If you find a bug, encounter a problem or have a suggestion, please fill out a ticket via the Tickets link above. I do not have the time to read through the comments section, any comment that fits the previous three categories will be ignored.
Plot Size
The plot-size option in the config file controls the size of the plots that are generated, it will only take effect in new areas so you may need to delete the worlds folder and have it regenerate.
You can also set the size of the plots for a given world using the generator ID parameter, for a size of 64 (the default) you can do
/mv create competition_world normal -g InfinitePlots:64
for 128 you would do
/mv create competition_world normal -g InfinitePlots:128
If the ID parameter is not specified the value from the config file will be used.
For details of the other config options see the config page.
Contributing
Contributions to the project are very much welcome, if you have a feature that you want implemented and know a nice way to do it then consider forking the repo and submitting a pull request. These will be accepted as long as the following simple guidelines are followed.
- Do not edit the structure of the pom.xml file, feel free to add a dependency if you need it but the formatting and structure should not be changed.
- If you are exposing a new API method, add a JavaDoc comment to it, but don't over-comment internal code.
- Follow the existing code style, don't antagonise over every space though !
All dependencies that are used are now available from a public Maven repo, so you don't have to worry about building several other projects just to add a simple change any more.
Source Code
Dev Builds
Changes Since Last Release
Information on the development version can be found on the new version of this page http://dev.bukkit.org/server-mods/infiniteplots/pages/main-dev/
Download
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
http://bukkit.jacekk.co.uk:8000/job/InfinitePlots/
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Posted May 11, 2013You guys need to add a command that allows players to automatically find a new plot o: that's the only thing keeping me from updating to the new plugin.
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Posted May 10, 2013if someone stacks blocks right next to the fence, then places lava on top of the blocks, the lava spreads out onto the walkway. is there a way to fix this?
can u also add a "/plot new" command so it tp's you to the nearest plot and claims it for you so people dont have to fly for 5 minutes looking for a plot to claim?
Also, is there a timer on the plots? So if someone doesnt use the plot for like a week it will auto clear it?
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Posted May 3, 2013@TheEpicMudkip
It's on the to-do list.
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Posted May 2, 2013Could you please add WorldEdit support like this plugin: http://dev.bukkit.org/server-mods/plotme/
?
That would be very helpful. ;)
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Posted Apr 29, 2013@wide_load
Sorry i meant /iplot, not /iplot claim
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Posted Apr 28, 2013@CrazehGhost
No /plot claim will never do that, that command is meant to claim the plot you are standing in so you should already be there. There will be a command that claims and teleports you to an unclaimed plot though, probably /plot auto
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Posted Apr 27, 2013@wide_load
What i mean is once they "/iplot claim" it automatically will teleport the user to the center of the plot they just claimed.
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Posted Apr 26, 2013@CrazehGhost
There already is, you can give your plots a name using /plot name then you can tp to it with /plot tp <name> There will also be a feature to claim the next available plot if that's what you meant.
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Posted Apr 26, 2013Will there be a way for users to TP (automatically once a plot is claimed) to the plot that was claimed?
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Posted Apr 24, 2013@whitas
Hi,
The new system is currently only alpha so the converter is missing at the moment. People will have to reclaim their plots.
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Posted Apr 22, 2013Hello
Greate plugin, But, I've just migrated from 1.4.6 with InfinitePlots and InfiniteClaims . I understood that from now only IPlots is supported and should cober both functionality.
I have a little problem. I've downloaded latest version ( Enabling InfinitePlots v0.9-SNAPSHOT) but users cannot build on their plots anymore.
Should I change something in configs? Or just should wait for another releases?
Best regard.
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Posted Apr 20, 2013@wide_load
Oh oh alright woot :D
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Posted Apr 20, 2013@xATon2x
That's what I meant by protection :P
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Posted Apr 20, 2013@wide_load
I mean a way to make it so that if we let players use worldedit, they can only use it in their regions or something.
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Posted Apr 20, 2013@xATon2x
Not really sure what you mean, those are all features of WorldEdit :/ How do we need to support them ?
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Posted Apr 20, 2013@wide_load
I mean like support for players to use worldedit o: like global masks, quenes, limits, all that stuff :3
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Posted Apr 20, 2013@xATon2x
Assuming you mean protection, yes :)
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Posted Apr 20, 2013Will you be adding worldedit support to the dev builds?
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Posted Apr 16, 2013This plugin caused me 3 days of frustration because all newly created worlds were protected (could not break or place any blocks) without any message or log in chat or console.
Setting 'generator only: ' to 'true' fixed it. I thought it was 'only a generator' to begin with, but apparently not.
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Posted Apr 13, 2013@Pauwlo
That was a derp on my part, I just resolved that issue.
@PLAMYplat
We will need a little bit more information... like plugin version, CB version, things like that.