Infernal Mobs

Features:
Mobs will randomly become "infernal", then they will become mini bosses. They get a random amount of random powers, a name tag proclaiming them "infernal", and when they die they will drop random enchanted loot. I saw this mod for Forge made by Atomic Stryker, and thought I would make a version for Bukkit. Most aspects of this mod are configurable.
NOTE: For 1.12.2 and older use version: 5.4, build 5.6 and up are 1.13+
A picture of an Infernal Spider:

A picture of an Infernal Chicken with the boss bar:

Divining Rod:
The divining rod can be used when you are near an infernal mob.
It will take a blaze powder, then point you in the direction of the nearest mob. It will show you a line of particles pointed at the mob.
This rod only works if you are near one of the mobs.

Powers:
- Poisonous: Gives player the poison effect.
- Armoured: Give mobs full diamond armour or a resistance effect.
- Blinding: Gives player the blindness effect.
- Withering: Gives player the withering effect.
- Tosser: Tosses the player around.
- Thief: Steals the item the player is holding.
- Quicksand: Gives player the slowness effect.
- Bullwark: Takes less damage.
- Rust: Damages the tool the player is holding.
- Sapper: Gives player the hunger effect.
- 1up: Has 2 lives.
- Cloaked: Is invisible.
- Ender: Can teleport.
- Ghastly: Shoots fireballs.
- Lifesteal: Gets health from damaging player.
- Sprint: Can go fast.
- Storm: Strikes the player with lightning.
- Webber: Makes a web at the players feet.
- Vengeance: Gives damage from being hit.
- Weakness: Gives player the weakness effect.
- Berserk: Damages the player more, but takes damage from attacking.
- Explode: Explodes on death.
- Potions: Throws harmful potions at the player.
- Mama: Has a slim chance to spawn three babies of its type.
- Molten: Is immune to fire/lava, starts a fire on death and lights the player on fie.
- Archer: Randomly shoots a volley of arrows at player.
- Necromancer: Shoots wither skulls.
- Firework: Fireworks explode from mob when hit.
- Gravity: Levitates the player for a while.
- Flying: Mob can fly.
- Mounted: Riding on another mob.
- Morph: Can infrequently morph into another infernal mob.
- Ghost: On death a ghost is spawned.
- Confusing: Gives player the confusion effect.
Commands:
/im reload
/im worldInfo
/im error
/im getloot <index>
/im setloot <index>
/im giveloot <player> <index>
/im abilities
/im showAbilities
/im setInfernal <time delay>
/im spawn <mob> <ability> <ability>
/im cspawn <mob> <world> <x> <y> <z> <ability> <ability>
/im pspawn <mob> <player> <ability> <ability>
/im kill <size>
/im killall <world>
To use these commands you need the permission: "infernal_mobs.commands"
Installation:
Media:
An animation about an Infernal Zombie:
[MEDIA=youtube]_Z9BclupMoA[/MEDIA]
Incompatibilities:
There have been instances of incompatibilities with other plugins, any plugin that changes mob names or messes with mob spawning may cause some problems. While they may not be game-braking you may see some weird things and some features might not work.
Known incompatible plugins:
- MobArena v0.96.6
- Any plugin (like MCMMO) that uses score-boards may cause lag when combined with IM (if you have IM score-boards enabled).
Upcoming Features:
- IDK, ask and I might add!
- Pre-Defined Custom Mobs?
Problems?
If you have a problem please create a ticket and include the error (If there was one) and a link to a paste-bin of your config.
If you just post the error in the comments section or PM me I might not see it. Thanks.
Donate:
If you like my plugins and want to help me out:
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Posted Feb 26, 2014@Jacob_vejvoda
I am actually using Spigot 1.7.2 #1202, and Infernal Mobs v2.4b
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Posted Feb 26, 2014I'm not sure but I think your plugin causes bugs :/
http://aikar.co/timings.php?url=7000881
EDIT: I disabled your plugin and my server works fine so your plugin causes lag :/ When the next version will be online :/ ? Is it possible to download a devbuild version ?
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Posted Feb 26, 2014@ataranlen
Health power scale sound good, Ill add it.
With chance it is random, its just a higher change it will be that. Try chance 1 if you want all to be infernal. Ill check MoneyDrop,
@MaxBFalcon
What version of bukkit and infernal mobs are you running?
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Posted Feb 26, 2014When an infernal skeleton shoots an arrow at a player, or any mob with the archer perk shoots a player, the console gets spammed like crazy… http://pastebin.com/dMGizG6y
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Posted Feb 25, 2014Also a suggestion: Add an option to Scale health by number of powers?
@jacob_vejvoda
I've tried spawning them with the /summon command from vanilla, and the /spawnmob from essentials. Still occurring with 2.4b.
With a chance of 60, you would expect at least SOME mobs to spawn as infernal.
chance at 60
Here is the chance when set to 10
chance at 5
It also seems to interfere with MoneyDrop, can't pass "PlayerDeathEvent to MoneyDrop v2.1.1"
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Posted Feb 25, 2014@ManBeastPigDev
Well I can see one problem, you have death messages enabled, but there are no actual messages in the list.
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Posted Feb 25, 2014I have an issue and need to raise a ticket but you have no ticket tab. I had to remove IM cos it was making a couple of threads on my cpu go to 100% and lag/down the server. Didnt do it until the last update. I deleted my config as it states and generated a new one. Pastebin of my config below. Sorry I'm pasting here but you have no ticket system above.
pastebin.com/cKdM7vLx
I'm running spigot-1324 MC1.7.2 R0.4-SNAPSHOT
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Posted Feb 25, 2014@jacob_vejvoda
Yep it seems a good idea :)
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Posted Feb 25, 2014@Tetdoss
No, I mean if you animals that can be breeded enabled to be infernal mobs, then they can be. Want be to add an option to stop baby animals from becoming infernal?
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Posted Feb 25, 2014I don't see it in the config file, I have 2.4b version.
Is it in the future version ?
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Posted Feb 25, 2014@Tetdoss
It is if you have breed-able animals enabled.
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Posted Feb 25, 2014Hello, is it possible to get Infernal Mobs with breeding ? Thanks.
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Posted Feb 24, 2014@Delebird
If you have a problem please create a ticket and include the error (If there was one) and a link to a paste-bin of your config. If you just post the error in the comments section or PM me I might not see it. Thanks.
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Posted Feb 24, 2014i use multiverse, and i have a mob arena on one map, however in the config i have infernalmobs set to not spawn on the arena map, yet they do spawn on the arena map
it bugs the arena when an mob with ender power spawns.
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Posted Feb 24, 2014@Tetdoss
I can make the mobs do their powers to a person when that person shoots them with a bow.
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Posted Feb 24, 2014Hello, I have a suggestion: let us choose what ability that a mob (or all mobs) always have :)
Moreover, I think players can easily kill Infernal Mobs with a bow, far away. That's why I want to give ENDER ability to all infernal mobs Maybe you can find a way to prevent this ? A limited radius in order to the mob can receive damage? Or simply let us choose if we enable bow or not.
That's all :) Very good plugin.
Tetdoss
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Posted Feb 24, 2014null
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Posted Feb 24, 2014If you have a problem please create a ticket and include the error (If there was one) and a link to a paste-bin of your config. If you just post the error in the comments section or PM me I might not see it. Thanks.
/im getloot works fine for me, if you still have a problem please create a ticket.
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Posted Feb 24, 2014@ManBeastPigDev
IDK what your talking about, but /im mobs is not a command, check the commands section for a list of commands.
@lathame
Maybe, if it was good.
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Posted Feb 24, 2014I may make a video for this plugin. If I did would you add it to the plugin page?