Infernal Mobs

Features:
Mobs will randomly become "infernal", then they will become mini bosses. They get a random amount of random powers, a name tag proclaiming them "infernal", and when they die they will drop random enchanted loot. I saw this mod for Forge made by Atomic Stryker, and thought I would make a version for Bukkit. Most aspects of this mod are configurable.
NOTE: For 1.12.2 and older use version: 5.4, build 5.6 and up are 1.13+
A picture of an Infernal Spider:

A picture of an Infernal Chicken with the boss bar:

Divining Rod:
The divining rod can be used when you are near an infernal mob.
It will take a blaze powder, then point you in the direction of the nearest mob. It will show you a line of particles pointed at the mob.
This rod only works if you are near one of the mobs.

Powers:
- Poisonous: Gives player the poison effect.
- Armoured: Give mobs full diamond armour or a resistance effect.
- Blinding: Gives player the blindness effect.
- Withering: Gives player the withering effect.
- Tosser: Tosses the player around.
- Thief: Steals the item the player is holding.
- Quicksand: Gives player the slowness effect.
- Bullwark: Takes less damage.
- Rust: Damages the tool the player is holding.
- Sapper: Gives player the hunger effect.
- 1up: Has 2 lives.
- Cloaked: Is invisible.
- Ender: Can teleport.
- Ghastly: Shoots fireballs.
- Lifesteal: Gets health from damaging player.
- Sprint: Can go fast.
- Storm: Strikes the player with lightning.
- Webber: Makes a web at the players feet.
- Vengeance: Gives damage from being hit.
- Weakness: Gives player the weakness effect.
- Berserk: Damages the player more, but takes damage from attacking.
- Explode: Explodes on death.
- Potions: Throws harmful potions at the player.
- Mama: Has a slim chance to spawn three babies of its type.
- Molten: Is immune to fire/lava, starts a fire on death and lights the player on fie.
- Archer: Randomly shoots a volley of arrows at player.
- Necromancer: Shoots wither skulls.
- Firework: Fireworks explode from mob when hit.
- Gravity: Levitates the player for a while.
- Flying: Mob can fly.
- Mounted: Riding on another mob.
- Morph: Can infrequently morph into another infernal mob.
- Ghost: On death a ghost is spawned.
- Confusing: Gives player the confusion effect.
Commands:
/im reload
/im worldInfo
/im error
/im getloot <index>
/im setloot <index>
/im giveloot <player> <index>
/im abilities
/im showAbilities
/im setInfernal <time delay>
/im spawn <mob> <ability> <ability>
/im cspawn <mob> <world> <x> <y> <z> <ability> <ability>
/im pspawn <mob> <player> <ability> <ability>
/im kill <size>
/im killall <world>
To use these commands you need the permission: "infernal_mobs.commands"
Installation:
Media:
An animation about an Infernal Zombie:
[MEDIA=youtube]_Z9BclupMoA[/MEDIA]
Incompatibilities:
There have been instances of incompatibilities with other plugins, any plugin that changes mob names or messes with mob spawning may cause some problems. While they may not be game-braking you may see some weird things and some features might not work.
Known incompatible plugins:
- MobArena v0.96.6
- Any plugin (like MCMMO) that uses score-boards may cause lag when combined with IM (if you have IM score-boards enabled).
Upcoming Features:
- IDK, ask and I might add!
- Pre-Defined Custom Mobs?
Problems?
If you have a problem please create a ticket and include the error (If there was one) and a link to a paste-bin of your config.
If you just post the error in the comments section or PM me I might not see it. Thanks.
Donate:
If you like my plugins and want to help me out:
--------------------------------------------------------------
Check out my YouTube for more Minecraft awesomeness:
Keep up to date or get help on my Discord: https://discord.gg/yHkSSedczg


-
View User Profile
-
Send Message
Posted Mar 14, 2015Is there a point of having passive mobs as infernal mobs? Like will they attack back?
-
View User Profile
-
Send Message
Posted Mar 14, 2015@thegtz
Depends on what you mean by custom? If they are from forge mods it should work.
-
View User Profile
-
Send Message
Posted Mar 14, 2015Is it possible to add custom mobs into the config or will only default mc ones work?
-
View User Profile
-
Send Message
Posted Mar 13, 2015@supermankyle
Sorry, there is no version for 1.8.3 yet.
-
View User Profile
-
Send Message
Posted Mar 12, 2015Got confused as it says Spigot 1.8 yet the game version says CB 1.7.9-R0.2. I'm using cauldron btw.
-
View User Profile
-
Send Message
Posted Mar 12, 2015@supermankyle
Download the latest version, extract it, then copy the folder and the jar into your plugin folder.
@thegtz
IDK, try v3.5.3?
-
View User Profile
-
Send Message
Posted Mar 11, 2015Which version should I use for MC 1.7.10?
-
View User Profile
-
Send Message
Posted Mar 10, 2015@jacob_vejvoda
The problem is I was spawning an infernal mob with a specific name, custom health, custom item drops (not dropped by any other mob, infernal or not), and drop rates. I can't do that with /im cspawn. Is there no other way?
-
View User Profile
-
Send Message
Posted Mar 8, 2015@vexit1
No, but you can just use the built in command to spawn them:
/im cspawn <mob> <world> <x> <y> <z>
-
View User Profile
-
Send Message
Posted Mar 8, 2015I used to be able to put "Infernal" in front of a mobs name in a command block, and it would spawn infernal in the 1.7.2 version. When I finally made the jump to 1.8, this doesn't happen anymore. Is there any way I could make that happen again in the 1.8 version?
-
View User Profile
-
Send Message
Posted Mar 8, 2015My post was just to inform you on what happens if you try it with 1.8.3 nothing else implied.
Also there are plugins out there that tell's you it's for 1.8.0 or .1 and still work with 1.8.3.
-
View User Profile
-
Send Message
Posted Mar 8, 2015@pselvi
OMG! The plugin is not for 1.8.3, its for 1.8.1. Can't anyone read the version number beside the download?
I will update it eventually.
-
View User Profile
-
Send Message
Posted Mar 8, 2015Spigot 1.8.3 causes IM to malfunction, here's the warning in the log, no other plugins running when this was tested.
[13:17:24] [Server thread/WARN]: [InfernalMobs] Task #45 for InfernalMobs v3.8 generated an exception java.lang.NoClassDefFoundError: net/minecraft/server/v1_8_R1/EnumParticle at io.hotmail.com.jacob_vejvoda.infernal_mobs.ParticleEffects.createPacket(ParticleEffects.java:150) [?:?] at io.hotmail.com.jacob_vejvoda.infernal_mobs.ParticleEffects.sendToLocation(ParticleEffects.java:135) [?:?] at io.hotmail.com.jacob_vejvoda.infernal_mobs.infernal_mobs.displayEffect(infernal_mobs.java:787) [?:?] at io.hotmail.com.jacob_vejvoda.infernal_mobs.infernal_mobs.showEffect(infernal_mobs.java:818) [?:?] at io.hotmail.com.jacob_vejvoda.infernal_mobs.infernal_mobs$4.run(infernal_mobs.java:949) [?:?] at org.bukkit.craftbukkit.v1_8_R2.scheduler.CraftTask.run(CraftTask.java:71) [spigot-1.8.3.jar:git-Spigot-fcb68de-1e56438] at org.bukkit.craftbukkit.v1_8_R2.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:350) [spigot-1.8.3.jar:git-Spigot-fcb68de-1e56438] at net.minecraft.server.v1_8_R2.MinecraftServer.A(MinecraftServer.java:722) [spigot-1.8.3.jar:git-Spigot-fcb68de-1e56438] at net.minecraft.server.v1_8_R2.DedicatedServer.A(DedicatedServer.java:368) [spigot-1.8.3.jar:git-Spigot-fcb68de-1e56438] at net.minecraft.server.v1_8_R2.MinecraftServer.z(MinecraftServer.java:655) [spigot-1.8.3.jar:git-Spigot-fcb68de-1e56438] at net.minecraft.server.v1_8_R2.MinecraftServer.run(MinecraftServer.java:558) [spigot-1.8.3.jar:git-Spigot-fcb68de-1e56438] at java.lang.Thread.run(Unknown Source) [?:1.8.0_31] Caused by: java.lang.ClassNotFoundException: net.minecraft.server.v1_8_R1.EnumParticle at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:91) [spigot-1.8.3.jar:git-Spigot-fcb68de-1e56438] at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:86) [spigot-1.8.3.jar:git-Spigot-fcb68de-1e56438] at java.lang.ClassLoader.loadClass(Unknown Source) [?:1.8.0_31] at java.lang.ClassLoader.loadClass(Unknown Source) [?:1.8.0_31] ... 12 more
-
View User Profile
-
Send Message
Posted Mar 7, 2015@erdrickk
Maybe lightning crashes your server for some reason, but its not my plugin.
I will add Citizen support in my next version.
-
View User Profile
-
Send Message
Posted Mar 7, 2015Also - Infernal Mobs will convert Citizen's Animal / Mob NPC's in to bosses. Is there a way you can make it so your plugin ignores Citizens
-
View User Profile
-
Send Message
Posted Mar 7, 2015I don't buy it. I was watching a player fight a boss. The boss hit the player with lightning, the server crashed.
-
View User Profile
-
Send Message
Posted Mar 7, 2015@erdrickk
That error has nothing to do with InfernalMobs, Its caused by something else.
It does look like its something to do with EntityLightning though.
Try posing it on the forums.
-
View User Profile
-
Send Message
Posted Mar 7, 2015Also, people will be fighting bosses and this error happens http://pastebin.com/RVAV4eX7 and crashes the server everytime and it's only ever this error. It has something to do with Lightning. I've disabled Storm but it still seems to happen
-
View User Profile
-
Send Message
Posted Mar 7, 2015possible to optimize this plugin a bit? seems like it puts quite a load on the server
http://prntscr.com/6e2sty
-
View User Profile
-
Send Message
Posted Mar 6, 2015Can any tell me of an instance where a mob changed from infernal to normal?
Please include as many details as you can.
I want to fix it but I can't recreate the problem on my end.