HyperConomy
Getting Started|Commands|Permissions|FAQ|How To|Troubleshooting
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Introduction
HyperConomy is the all in one economy and shop plugin. It can be a simple chest or sign shop plugin, a Vault compatible economy plugin, a region based shop plugin with many configurable options, or even a complex system of economically competing towns and kingdoms. Any vanilla Minecraft item can be traded in HyperConomy and virtually any custom item can be added as well. Prices can be configured to change dynamically or they can be set as desired. To quickly edit prices and settings you can double click on HyperConomy.jar to access the GUI editor. HyperConomy has many features including things such as item price linking and item displays. Read below or check out the wiki for more information.
New Chest Shops:
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Features
- Supports all standard Minecraft items. (fireworks, lore, books, maps, damaged items, etc.)
- Supports the addition of unlimited custom items.
- Integrated economy plugin.
- Player to player, player to shop, and shop to player trading.
- Dynamic pricing system based on a hyperbolic curve.
- Item price linking (price of recipe item is based on price of component items)
- Player owned shops and chest shops.
- Item frame shops.
- Showcase style item displays.
- Localization.
- GUI Editor for easy manipulation of price settings.
- Price floor, price ceiling, static pricing, initial pricing, sales tax, purchase tax, unlimited stock option and much more.
- Dynamic tax rates. (Rich players can be taxed more than poor ones.)
- Supports MySQL and SQLite.
- Allows the creation of an unlimited number of economies, which allows for economically competing towns, kingdoms, factions, or other groups.
- Supports command-free economies using transaction signs and chest shops.
- Price information, history, and more can be displayed on automatically updating information signs.
- Price update notifications for any or all items.
- Experience and enchantment trading.
- When a player enters and leaves a shop, HyperConomy displays a customizable message.
- Nearly everything can be changed while the server is running.
- Unwanted features can be disabled.
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Requirements
- None. If you'd like to integrate with an existing economy plugin using Vault, you will need the following: Vault and an economy plugin such as BOSEconomy, iConomy, or Essentials Economy
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Versions and Development Builds
- Recommended builds are marked with [RB] and are generally thought to be stable and bug free.
- Builds marked as [Beta] are as bug free as possible, but often have large code changes which may result in the appearance of new bugs.
- Builds marked as [Dev] are development builds that I've decided to upload to BukkitDev. I may upload dev builds on occasion to provide easy access because Bukkit staff does not allow linking to development builds.
- Development builds may contain bugs as I work on releasing a new [Beta] build. They may also contain fixes for bugs found in [Beta] builds. Use these builds if you're looking for a bug fix, or would like to try out a new feature I've just added. Also, feel free to search for bugs in the development builds. Any help with testing is greatly appreciated!
- Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
- The latest development builds can be found here.
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Add-ons
- HyperMerchant
HyperMerchant is a graphical user interface for your players to use to interact with HyperConomy shops.
It is also includes the ability to easily create Citizens npc shopkeepers for your HyperConomy shops. - HyperConomy Web
HyperConomy Web creates a web page for HyperConomy, displaying information about all shops, items, and price history. The web page appearance can be customized to fit your server.
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New Features, Bugs, Problems, etc.
- If you have a question, or find a bug, first check the FAQ. I will try to include as many helpful questions and answers as possible.
- If the FAQ doesn't help, don't hesitate to post your question or make a ticket.
- If you do find a bug, please include which version of HyperConomy you're using, the full error message or stack trace (if there is one), the version and type of Minecraft server you're running, and an explanation of how to reproduce the bug or what causes the bug.
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Donate
- If you'd like to send me a donation for the time and effort spent making this plugin, you can do so here: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=AMK9AR4CVKEJJ
- To those who have donated: thank you very much for the support. If you'd like to be listed as a donor here just send me a message.
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Donors
- pr4xt3roy -> CapricaTown
- Baamoink -> Mantle-Craft
- Thanks as well to all of the other donors that haven't requested a listing here.
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Basic Tutorial
New tutorial videos to come...
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Posted Dec 17, 2012@Zilacon
Try this build: https://buildhive.cloudbees.com/job/RegalOwl/job/HyperConomy/75/regalowl$hyperconomy/artifact/regalowl/hyperconomy/0.957-SNAPSHOT/hyperconomy-0.957-SNAPSHOT.jar
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Posted Dec 17, 2012@RegalOwl
I added you on skype 3 days ago dude...
And still no luck fixing the stack issue?
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Posted Dec 17, 2012@Ozelo
Yep. The easiest way is to set "use-shop-permissions" to true in your config.yml and then give players permissions to either buy/sell from each of your shops individually. The permissions would be:
hyperconomy.shop.[name of shop].buy
or
hyperconomy.shop.[name of shop].sell
To give both buy and sell permissions for a shop it would be: hyperconomy.shop.[name of shop]
And to give permission to buy and sell at all shops it would be:
hyperconomy.shop.*
If you're wanting to use transaction signs that only allow buying or selling, just make them like usual, but put [buy] or [sell] on the third line instead of [sell:buy]
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Posted Dec 17, 2012Can I actually have "buy/sell only" items? Please, could you tell me how to do it? Thank you.
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Posted Dec 15, 2012@mrchasez
Did you actually try this yourself? I just tried it and looked at the code, and unless you've done something unusual this doesn't seem to be possible. It works fine for me on my test server. What would likely mess it up is if you remove the wrong item from the shop initially. For example if the item is called "fire" and you remove "Fire", then it wouldn't stop it. That's the only thing I can think of at the moment.
The code for checking what's available isn't the greatest, so I'll probably update it when I get the chance anyway to make it more robust.
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Posted Dec 15, 2012@RegalOwl
/removeitem fire (shopname)
Yay im all good now!
How do you have fire??
"Oh all you have to do is type /by Fire!"
/facepalm
Removing an item only removes its lowercase name, so you have
to remove every item twice -.-
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Posted Dec 15, 2012@pgirl
Not that I know of. If someone makes one I'll include it with the plugin. Translations can be made by altering the english_backup.txt language file and saving it as [language].txt
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Posted Dec 15, 2012Is there a spanish translation for this somewhere?
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Posted Dec 15, 2012@Zilacon
I have skype, but I need to get off for the night. Perhaps tomorrow. I can PM you my skype.
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Posted Dec 15, 2012@Zilacon
You linked me to the main page, not the one with the information. I looked around a bit but didn't see the link.
You can't run a test server locally? There are quite a few possibilities as to which is conflicting. It would be good to first verify that it works normally for you when you're not running any plugins which might conflict.
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Posted Dec 15, 2012@RegalOwl
Do you have a Skype account so we could speak to each other better? Or login to my teamspeak server? mc.absoluteanime.net
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Posted Dec 15, 2012@GamersSynergy
/browseshop has two modes, search mode and alphabetic mode. You can also shorten it to /bs. It defaults to search mode. For example, if you type /bs dia, it will find all diamond items. Or /bs wood would find all wood items. If you'd prefer to see all items in the shop by letter use the "-a" parameter. The order you type it in doesn't matter. For example, "/bs -a c" would find all items starting with c in alphabetical order. Or "/bs -a di" would find all items starting with di in alphabetical order.
There is no way to literally browse the shop since it's command based, but I've yet to think of an easier way to find item prices/stocks than the /bs command and /topitems commands in conjunction. Hopefully the minecraft API will allow for a GUI.
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Posted Dec 14, 2012@RegalOwl
The page i listed shows you everything about our server.
I fail to see how this doesnt list any of our plugins or build, screenie of the page: http://prntscr.com/m89yx I am running Spigot Build #285
The plugin that changes the stack sizes is StackableItems http://dev.bukkit.org/server-mods/stackableitems/
And i cannot run my server with just that running as i have a active player base on my server most of the time. Running multiple servers would cause extreme lag on my main server.
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Posted Dec 14, 2012@stewis
I'm currently rewriting the InfoSign code; this should be fixed as a part of the update.
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Posted Dec 14, 2012@RegalOwl
/browseshop itself does nothing I'd expect it to do. I need to enter a search string and such with it for it to display properly. Not sure if that's normal though.
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Posted Dec 14, 2012@Zilacon
It's not very clear what Craftbukkit build or plugins you're running from that page. It would be much easier if you just posted the information on here. Are you even running craftbukkit, or are you running spigot?
I'm so far unable to reproduce this issue. I'm guessing it may be a plugin conflict. Could you see if this bug exists when you run your server with just HyperConomy, Vault, and your econ plugin?
Which plugin allows you to edit the stack sizes?
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Posted Dec 14, 2012@RegalOwl
Mojang servers are down so i cant login and test myself, but one of my supporters did it for me. And he confirmed it is still glitched and giving him entire stacks for free. Regular drag and drop and right clicks work but when you do shift its basically a free button.
I am using the build you posted.
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Posted Dec 14, 2012@RegalOwl
All the plugins i am running can be seen on my website here: http://apoc-craft.enjin.com
It also shows what build i am using on the same page.
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Posted Dec 14, 2012@GamersSynergy
When you're in a shop /browseshop will only display items that are in the shop. What you might want, however, is /topitems and /topenchants. Those commands will show you what items the shop has the most stock of.
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Posted Dec 14, 2012Hi RegalOwn,
I am encountering a error while adding signs (and sometimes not doing anything at all!) as seen in the screen shot below:
Screen shot
These are the files created with errors enabled:
Info text
stacktrace.txt
I am not 100% sure but it may be related to history signs.
Thanks for the great plugin and any help would be great!
btw when enabling MySQL do the tables get created automatic? or is there a schema somewhere?