HyperConomy
Getting Started|Commands|Permissions|FAQ|How To|Troubleshooting
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Introduction
HyperConomy is the all in one economy and shop plugin. It can be a simple chest or sign shop plugin, a Vault compatible economy plugin, a region based shop plugin with many configurable options, or even a complex system of economically competing towns and kingdoms. Any vanilla Minecraft item can be traded in HyperConomy and virtually any custom item can be added as well. Prices can be configured to change dynamically or they can be set as desired. To quickly edit prices and settings you can double click on HyperConomy.jar to access the GUI editor. HyperConomy has many features including things such as item price linking and item displays. Read below or check out the wiki for more information.
New Chest Shops:
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Features
- Supports all standard Minecraft items. (fireworks, lore, books, maps, damaged items, etc.)
- Supports the addition of unlimited custom items.
- Integrated economy plugin.
- Player to player, player to shop, and shop to player trading.
- Dynamic pricing system based on a hyperbolic curve.
- Item price linking (price of recipe item is based on price of component items)
- Player owned shops and chest shops.
- Item frame shops.
- Showcase style item displays.
- Localization.
- GUI Editor for easy manipulation of price settings.
- Price floor, price ceiling, static pricing, initial pricing, sales tax, purchase tax, unlimited stock option and much more.
- Dynamic tax rates. (Rich players can be taxed more than poor ones.)
- Supports MySQL and SQLite.
- Allows the creation of an unlimited number of economies, which allows for economically competing towns, kingdoms, factions, or other groups.
- Supports command-free economies using transaction signs and chest shops.
- Price information, history, and more can be displayed on automatically updating information signs.
- Price update notifications for any or all items.
- Experience and enchantment trading.
- When a player enters and leaves a shop, HyperConomy displays a customizable message.
- Nearly everything can be changed while the server is running.
- Unwanted features can be disabled.
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Requirements
- None. If you'd like to integrate with an existing economy plugin using Vault, you will need the following: Vault and an economy plugin such as BOSEconomy, iConomy, or Essentials Economy
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Versions and Development Builds
- Recommended builds are marked with [RB] and are generally thought to be stable and bug free.
- Builds marked as [Beta] are as bug free as possible, but often have large code changes which may result in the appearance of new bugs.
- Builds marked as [Dev] are development builds that I've decided to upload to BukkitDev. I may upload dev builds on occasion to provide easy access because Bukkit staff does not allow linking to development builds.
- Development builds may contain bugs as I work on releasing a new [Beta] build. They may also contain fixes for bugs found in [Beta] builds. Use these builds if you're looking for a bug fix, or would like to try out a new feature I've just added. Also, feel free to search for bugs in the development builds. Any help with testing is greatly appreciated!
- Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
- The latest development builds can be found here.
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Add-ons
- HyperMerchant
HyperMerchant is a graphical user interface for your players to use to interact with HyperConomy shops.
It is also includes the ability to easily create Citizens npc shopkeepers for your HyperConomy shops. - HyperConomy Web
HyperConomy Web creates a web page for HyperConomy, displaying information about all shops, items, and price history. The web page appearance can be customized to fit your server.
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New Features, Bugs, Problems, etc.
- If you have a question, or find a bug, first check the FAQ. I will try to include as many helpful questions and answers as possible.
- If the FAQ doesn't help, don't hesitate to post your question or make a ticket.
- If you do find a bug, please include which version of HyperConomy you're using, the full error message or stack trace (if there is one), the version and type of Minecraft server you're running, and an explanation of how to reproduce the bug or what causes the bug.
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Donate
- If you'd like to send me a donation for the time and effort spent making this plugin, you can do so here: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=AMK9AR4CVKEJJ
- To those who have donated: thank you very much for the support. If you'd like to be listed as a donor here just send me a message.
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Donors
- pr4xt3roy -> CapricaTown
- Baamoink -> Mantle-Craft
- Thanks as well to all of the other donors that haven't requested a listing here.
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Basic Tutorial
New tutorial videos to come...
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Posted Dec 14, 2012Quick question, is it at all possible to simply browse a shops items? I want to simply type /browseshop while in a shop, and have a list of items being sold in that shop, show up. Instead of having to type /browseshop and the item name or whatever.
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Posted Dec 13, 2012@Zilacon
What plugins are you running? I'll try to duplicate your setup. Also, what version of craftbukkit?
EDIT: Try this build and see if it removes the bug: https://buildhive.cloudbees.com/job/RegalOwl/job/HyperConomy/73/regalowl$hyperconomy/artifact/regalowl/hyperconomy/0.957-SNAPSHOT/hyperconomy-0.957-SNAPSHOT.jar
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Posted Dec 13, 2012@RegalOwl
I am placing stacks of 60 in the chests and people can just shift + click and it gives them the whole stack without paying for it.
Come on my server and try it out yourself.
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Posted Dec 13, 2012@Zilacon
What bugs? I'd be happy to fix them if you told me what they were.
It would also be nice if you actually read my replies. Shift clicking with chest shops is not bugged as far as I can tell; it just lets you buy an entire stack at a time instead of a single item. I'm using it on my own server. In fact, I just bought several stacks yesterday. Nothing unusual happened. More details would be appreciated. If you're still referring to the over-sized stack issue that you mentioned in the last post, that's not a bug. I'd consider that a feature request. I'll be happy to look into adding it when I have time. I'm currently very busy at work.
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Posted Dec 12, 2012@RegalOwl
HyperConomy is screwed up so many bugs.
If anyone Shift + Left Click or Shift + Right Click they bypass the chest shops and it takes all the items out of the chest. Please for the love of god fix this! I mentioned this weeks ago and it still hasn't been fixed i update whenever a new jenkins update comes out.
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Posted Dec 12, 2012@Ezotron
This plugin doesn't have its own economy yet, but it will likely have one soon.
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Posted Dec 12, 2012@RegalOwl
I am running a Vault running on my server, but i still have two currencies??? Is it another plugin or this one that is causing the problem?
BTW thanks for the help
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Posted Dec 12, 2012@iiPandazz
It means that you need to be in a shop. Shops can be made by typing /setshop [p1/p2] [name]
That will make a shop if you have the correct permissions. You can then /buy and /sell.
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Posted Dec 12, 2012What does "You must be in shop to buy or sell" mean? I'm trying to use /buy or /sell
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Posted Dec 11, 2012@donald1440
That wouldn't be easy to do with the way it's programmed right now. I'm going to restructure and improve the sign code though, so I can include that, or something similar, as a part of that.
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Posted Dec 11, 2012@Swordslam
K, great...glad it's working. Any idea what was causing it to be wiped?
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Posted Dec 11, 2012An idea with info signs
Insted of cycling though all the signs and updating signs that havent even changed value.
I suggest that every time a stock or price change with a product, its put on an update list. And all the signs accosiated with items on the update list will be updated then it will be removed from the update list.
You can still set how many sigs you want updated every tick
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Posted Dec 10, 2012@Swordslam
Alright, I found a backup of it, but I had to set the file permissions to read only, because everytime I reloaded, the file would be wiped. Thanks for all your help, my server greatly appreciates it
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Posted Dec 10, 2012@RegalOwl
Uhh... I think I found the problem. There is no config file contents. I don't know why I didn't think of this in the first place. I'm going to try and delete the config file, and reload the server and maybe it'll reload itself.
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Posted Dec 10, 2012@Swordslam
Yeah, I just updated it but kept the same version. I guess it wasn't related to what I thought though...
I can't think of anything that you could be doing wrong in particular, but it's probably something simple. It's an odd error message. What version of Craftbukkit are you running? Are you running SQL mode or YML mode? And what plugins are running?
Also, see what happens if you run the /hc disable and then /hc enable command. You could also enable error logging in the config.yml for both sql write errors and normal error logging. I'm guessing that some sort of error is occurring.
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Posted Dec 10, 2012@RegalOwl
Hey, I don't know if you just gave me the same file, or if you updated it and kept the same version, but it still doesn't work. Is there anything that I could be doing wrong? Like plugin conflicts or something?
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Posted Dec 10, 2012@Swordslam
I have a guess as to what's causing it, but I'm not sure why. See if it's any different in this build: https://buildhive.cloudbees.com/job/RegalOwl/job/HyperConomy/71/regalowl$hyperconomy/artifact/regalowl/hyperconomy/0.957-SNAPSHOT/hyperconomy-0.957-SNAPSHOT.jar
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Posted Dec 10, 2012@RegalOwl
I just tried it, and it still doesn't work. Are there any known plugin conflicts?
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Posted Dec 9, 2012@Swordslam
Could you try the latest development build (https://buildhive.cloudbees.com/job/RegalOwl/job/HyperConomy/lastBuild/regalowl$hyperconomy/artifact/regalowl/hyperconomy/0.957-SNAPSHOT/hyperconomy-0.957-SNAPSHOT.jar) and send me the error from there if it still occurs? I'll investigate further.
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Posted Dec 9, 2012@RegalOwl
Hey, I just checked my /pl list, and HyperConomy is showing in green. I made sure that I updated Vault, and vault isn't giving me any errors, I also tried reinstalling Hyperconomy.