HothGenerator
This world generator creates a real ice world that isn't just normal land covered with snow.
The plugin can actually generate more world types from the star wars movies (Tatooine, Dagobah and Mustafar worlds) but those are not described in detail here. You are left to explore and find all their secrets on your own.
Server for play testing: colonies-playground.com
Other pages
- World lore (Contains spoilers)
- Commands
- Custom schematics
- Custom loot lists
- Custom ore list
- Configuration
- Permissions
- How to create different world types
- How to process lava on Mustafar
- Videos
This generator produces an icy world with a thick ice and snow layer and the occasional snow covered mountain. Hidden below you might find tiny caves where life that once inhabited the surface still survives and perhaps you'll find strange structures left over from some ancient civilization.

It also applies some extra rules to the world:
- Ice block, packed ice blocks and snow blocks drops as blocks
- Water placed in open air or above a certain level instantly freezes
- Lava placed in open air or above a certain level is turned into stone
- snow and ice does not melt
- No rain falls, only snow
- Plants doesn't grow if exposed to the sky
- Grass and mycelium dies under open sky if it can't spread into safety
- Slime does not spawn naturally above the stone layer
- Stay out at night and you will take damage from the cold
All rules are fully optional by editing the advanced options section in the configuration file.
Players can don an environment suit to protect themselves from the environment.
- Simply wear full armour with each piece with a name starting with
Environment
Commands to create a world:
STEP 1: You must add a new world to the HothGenerator configuration. This is done using the /hothaddworld command.
/hothaddworld worldname type
Where "worldname" is the name of your world and "type" is one of hoth, tatooine, dagobah or mustafar.
STEP 2: Create the actual world.
If you are using the excellent MultiWorld plugin you can create a new world like this:
/mw create worldname plugin:HothGenerator
/mw load worldname
Do note that you should use the nether for the mustafar world. Use plugin_nether above.
And for Multiverse:
/mv create worldname normal -g HothGenerator
or for a mustafar world:
/mv create worldname nether -g HothGenerator
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Posted Sep 9, 2013@DivineArtisan
All I can suggest is that you remove the world from your multiworld plugin, remove the hothgenerator plugin and its configuration files and remove the world data and the start all over again.
Assuming that you are using bukkit.
From this point it should just work. If it doesn't then I don't know what's wrong with your setup.
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Posted Sep 8, 2013Do you think, when 1.7 comes out, you could use both packed ice and normal ice? (Maybe like normal ice for frozen water near the ground, and packed ice for glaciers and mountains.)
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Posted Sep 7, 2013@orgin_org Thanks for the reply. That's what my server said. That I somehow turned off the hoth generator. Can I ask how this is possible? I don't remember turning anything off at all. (Although the freezing damage never worked for me..) Thanks
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Posted Sep 5, 2013@MrStickmanPro1
No plans to add huge mushrooms. However I added the custom schematics feature so that server owners could add any custom structure they wanted. Like igloos, giant mushrooms or whatever.
Check out the custom schematics link at the top of this page for more information.
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Posted Sep 5, 2013Awesomazing generator!
Will you add huge mushrooms? (Frozen, of course...)
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Posted Sep 3, 2013@DivineArtisan
That is not related to this plugin and I can only speculate as to what you've done wrong when setting up your server.
It looks as if you used the hothgenerator to initially generate the world and then have turned the plugin off and your server falls back to the default chunk generator when generating new chunks.
The hothgenerator contains no code to generate normal world chunks, no code to fall back to the normal chunk generator and no code to tell your server which generator to use. Which means that you have a problem that lies outside this plugin.
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Posted Sep 3, 2013Please read this as I am really upset. Don't get me wrong, this is an amazing plugin. I need this for my server. It's an ice zombie apocalypse server. but EVERY time I generate a hoth world I go out 100 blocks and oh look there's water, oh looks there's a jungle. The only world I have loaded on my server is the hoth world. I have used multiverse and multiworld. Result is the same. Please help.
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Posted Aug 25, 2013@CommodoreAlpha
Sure, that would be possible. However this plugin already allows you to define a region with worldguard and then tweak the rules within that area.
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Posted Aug 22, 2013very nice indeed thanks orgin :D
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Posted Aug 19, 2013Would it be possible to make it so that the extra world rules only apply to "chilly" biomes? One might want to make a special area within the world that's of a different biome (e.g. a desert) and thus might not want the rules to apply within the region.
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Posted Aug 7, 2013Does the last version work with craftbukkit 1.6.2 ? If not, can you update ? I think it's one of the best generator plugin :D
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Posted Aug 4, 2013I noticed some of the domes are full of trees with sponges for trunks, is there a way to disable these?
i use sponges for special admin purposes because normally there is no way for players to get them, id like it to remain that way
id like domes with normal trees just fine
EDIT: i found it in the config: structure.domes.plantstem: 17 :) good work
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Posted Jul 18, 2013This is such a great world generator. Thanks a lot. It's beatiful and haven't bugged at all.
I would like to add a little twist to my server. When outside, it should always be snow storm (multiverse can do that, i think) and your hunger bar should drain really fast, so you have to eat stacks of steak to survive, but it should only work when outside. Is there a plugin to do the the last part?
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Posted Jul 12, 2013This is literally the coolest plugin ever!
LOVE IT
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Posted Jul 12, 2013just sayin, multiverse SUCKS!
go multiworld! ;)
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Posted Jul 8, 2013@capricorne888
That seems odd. I use essentials all the time with the generator and I haven't made any major config changes to essentials.
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Posted Jul 7, 2013@orgin_org
i found out essentials is causing this.. without essentials plugin it work perfectly but i also did try to disable wather flow on essentiald config and wather stop spreading when breaking ice but still drop wather instead of ice.. ... i dont know what else to change in essentials file so ill just keep it so ppl wont be able to break ice so world wont be flood... :S But thanks anyway
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Posted Jul 6, 2013Looks really nice but for some reason. After I restart the server MultiVerse removes it from it's world list and even if I can manage to get on the world it kicks me and says "Internal Server Error".
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Posted Jul 5, 2013My first reaction to this was:
"Woah.... holy!-Wooah..... oh my gosh! Woah! Holy.... woah!
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Posted Jun 25, 2013@orgin_org
ok thx.. ill try to find out witch one cause this problem between one of my 90 plugins.. XD